Index: gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h |
diff --git a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h |
index 5283c24aded1f0603264e83d75447b3a5730625a..328528734ce9facb445abfff1fa6992e232de6c9 100644 |
--- a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h |
+++ b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h |
@@ -13,2338 +13,3116 @@ |
static const GLES2Util::EnumToString enum_to_string_table[] = { |
{ |
- 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", |
+ 0x78EC, |
+ "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", |
}, |
{ |
- 0x8825, "GL_DRAW_BUFFER0_EXT", |
+ 0x8825, |
+ "GL_DRAW_BUFFER0_EXT", |
}, |
{ |
- 0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", |
+ 0x0BC1, |
+ "GL_ALPHA_TEST_FUNC_QCOM", |
}, |
{ |
- 0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", |
+ 0x884C, |
+ "GL_TEXTURE_COMPARE_MODE_EXT", |
}, |
{ |
- 0x0BC2, "GL_ALPHA_TEST_REF_QCOM", |
+ 0x0BC2, |
+ "GL_ALPHA_TEST_REF_QCOM", |
}, |
{ |
- 0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", |
+ 0x884D, |
+ "GL_TEXTURE_COMPARE_FUNC_EXT", |
}, |
{ |
- 0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", |
+ 0x884E, |
+ "GL_COMPARE_REF_TO_TEXTURE_EXT", |
}, |
{ |
- 0x93A1, "GL_BGRA8_EXT", |
+ 0x93A1, |
+ "GL_BGRA8_EXT", |
}, |
{ |
- 0, "GL_FALSE", |
+ 0, |
+ "GL_FALSE", |
}, |
{ |
- 0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", |
+ 0x00400000, |
+ "GL_STENCIL_BUFFER_BIT6_QCOM", |
}, |
{ |
- 0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", |
+ 0x9138, |
+ "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", |
}, |
{ |
- 0x8FC4, "GL_SHADER_BINARY_VIV", |
+ 0x8FC4, |
+ "GL_SHADER_BINARY_VIV", |
}, |
{ |
- 0x9130, "GL_SGX_PROGRAM_BINARY_IMG", |
+ 0x9130, |
+ "GL_SGX_PROGRAM_BINARY_IMG", |
}, |
{ |
- 0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", |
+ 0x9133, |
+ "GL_RENDERBUFFER_SAMPLES_IMG", |
}, |
{ |
- 0x82E0, "GL_BUFFER_KHR", |
+ 0x82E0, |
+ "GL_BUFFER_KHR", |
}, |
{ |
- 0x9135, "GL_MAX_SAMPLES_IMG", |
+ 0x9135, |
+ "GL_MAX_SAMPLES_IMG", |
}, |
{ |
- 0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", |
+ 0x9134, |
+ "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", |
}, |
{ |
- 0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", |
+ 0x9137, |
+ "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", |
}, |
{ |
- 0x9136, "GL_TEXTURE_SAMPLES_IMG", |
+ 0x9136, |
+ "GL_TEXTURE_SAMPLES_IMG", |
}, |
{ |
- 0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", |
+ 0x00000020, |
+ "GL_COLOR_BUFFER_BIT5_QCOM", |
}, |
{ |
- 0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", |
+ 0x0008, |
+ "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", |
}, |
{ |
- 0x0BC0, "GL_ALPHA_TEST_QCOM", |
+ 0x0BC0, |
+ "GL_ALPHA_TEST_QCOM", |
}, |
{ |
- 0x0006, "GL_TRIANGLE_FAN", |
+ 0x0006, |
+ "GL_TRIANGLE_FAN", |
}, |
{ |
- 0x0004, "GL_TRIANGLES", |
+ 0x0004, |
+ "GL_TRIANGLES", |
}, |
{ |
- 0x0005, "GL_TRIANGLE_STRIP", |
+ 0x0005, |
+ "GL_TRIANGLE_STRIP", |
}, |
{ |
- 0x0002, "GL_LINE_LOOP", |
+ 0x0002, |
+ "GL_LINE_LOOP", |
}, |
{ |
- 0x0003, "GL_LINE_STRIP", |
+ 0x0003, |
+ "GL_LINE_STRIP", |
}, |
{ |
- 0x0000, "GL_POINTS", |
+ 0x0000, |
+ "GL_POINTS", |
}, |
{ |
- 0x0001, "GL_LINES", |
+ 0x0001, |
+ "GL_LINES", |
}, |
{ |
- 0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM", |
+ 0x78F0, |
+ "GL_IMAGE_ROWBYTES_CHROMIUM", |
}, |
{ |
- 0x88B8, "GL_READ_ONLY", |
+ 0x88B8, |
+ "GL_READ_ONLY", |
}, |
{ |
- 0x88B9, "GL_WRITE_ONLY_OES", |
+ 0x88B9, |
+ "GL_WRITE_ONLY_OES", |
}, |
{ |
- 0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", |
+ 0x8211, |
+ "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", |
}, |
{ |
- 0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", |
+ 0x8210, |
+ "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", |
}, |
{ |
- 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", |
+ 0x8741, |
+ "GL_PROGRAM_BINARY_LENGTH_OES", |
}, |
{ |
- 0x8740, "GL_Z400_BINARY_AMD", |
+ 0x8740, |
+ "GL_Z400_BINARY_AMD", |
}, |
{ |
- 0x8192, "GL_GENERATE_MIPMAP_HINT", |
+ 0x8192, |
+ "GL_GENERATE_MIPMAP_HINT", |
}, |
{ |
- 0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", |
+ 0x8A54, |
+ "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", |
}, |
{ |
- 0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", |
+ 0x8A55, |
+ "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", |
}, |
{ |
- 0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", |
+ 0x8A56, |
+ "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", |
}, |
{ |
- 0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", |
+ 0x8A57, |
+ "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", |
}, |
{ |
- 0x8A51, "GL_RGB_RAW_422_APPLE", |
+ 0x8A51, |
+ "GL_RGB_RAW_422_APPLE", |
}, |
{ |
- 0x87F9, "GL_3DC_X_AMD", |
+ 0x87F9, |
+ "GL_3DC_X_AMD", |
}, |
{ |
- 0x8A53, "GL_SYNC_OBJECT_APPLE", |
+ 0x8A53, |
+ "GL_SYNC_OBJECT_APPLE", |
}, |
{ |
- 0x8DF8, "GL_SHADER_BINARY_FORMATS", |
+ 0x8DF8, |
+ "GL_SHADER_BINARY_FORMATS", |
}, |
{ |
- 0x8DF9, "GL_NUM_SHADER_BINARY_FORMATS", |
+ 0x8DF9, |
+ "GL_NUM_SHADER_BINARY_FORMATS", |
}, |
{ |
- 0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR", |
+ 0x826D, |
+ "GL_DEBUG_GROUP_STACK_DEPTH_KHR", |
}, |
{ |
- 0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", |
+ 0x826B, |
+ "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", |
}, |
{ |
- 0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", |
+ 0x826C, |
+ "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", |
}, |
{ |
- 0x8B59, "GL_BOOL_VEC4", |
+ 0x8B59, |
+ "GL_BOOL_VEC4", |
}, |
{ |
- 0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR", |
+ 0x826A, |
+ "GL_DEBUG_TYPE_POP_GROUP_KHR", |
}, |
{ |
- 0x8B57, "GL_BOOL_VEC2", |
+ 0x8B57, |
+ "GL_BOOL_VEC2", |
}, |
{ |
- 0x8DF1, "GL_MEDIUM_FLOAT", |
+ 0x8DF1, |
+ "GL_MEDIUM_FLOAT", |
}, |
{ |
- 0x8B55, "GL_INT_VEC4", |
+ 0x8B55, |
+ "GL_INT_VEC4", |
}, |
{ |
- 0x8B54, "GL_INT_VEC3", |
+ 0x8B54, |
+ "GL_INT_VEC3", |
}, |
{ |
- 0x8DF4, "GL_MEDIUM_INT", |
+ 0x8DF4, |
+ "GL_MEDIUM_INT", |
}, |
{ |
- 0x8DF5, "GL_HIGH_INT", |
+ 0x8DF5, |
+ "GL_HIGH_INT", |
}, |
{ |
- 0x8B51, "GL_FLOAT_VEC3", |
+ 0x8B51, |
+ "GL_FLOAT_VEC3", |
}, |
{ |
- 0x8B50, "GL_FLOAT_VEC2", |
+ 0x8B50, |
+ "GL_FLOAT_VEC2", |
}, |
{ |
- 0x806F, "GL_TEXTURE_3D_OES", |
+ 0x806F, |
+ "GL_TEXTURE_3D_OES", |
}, |
{ |
- 0x92E0, "GL_DEBUG_OUTPUT_KHR", |
+ 0x92E0, |
+ "GL_DEBUG_OUTPUT_KHR", |
}, |
{ |
- 0x806A, "GL_TEXTURE_BINDING_3D_OES", |
+ 0x806A, |
+ "GL_TEXTURE_BINDING_3D_OES", |
}, |
{ |
- 0x8CE3, "GL_COLOR_ATTACHMENT3_EXT", |
+ 0x8CE3, |
+ "GL_COLOR_ATTACHMENT3_EXT", |
}, |
{ |
- 0x1904, "GL_GREEN_NV", |
+ 0x1904, |
+ "GL_GREEN_NV", |
}, |
{ |
- 0x928D, "GL_DST_OUT_NV", |
+ 0x928D, |
+ "GL_DST_OUT_NV", |
}, |
{ |
- 0x8069, "GL_TEXTURE_BINDING_2D", |
+ 0x8069, |
+ "GL_TEXTURE_BINDING_2D", |
}, |
{ |
- 0x8261, "GL_NO_RESET_NOTIFICATION_EXT", |
+ 0x8261, |
+ "GL_NO_RESET_NOTIFICATION_EXT", |
}, |
{ |
- 0x8DFA, "GL_SHADER_COMPILER", |
+ 0x8DFA, |
+ "GL_SHADER_COMPILER", |
}, |
{ |
- 0x8DFB, "GL_MAX_VERTEX_UNIFORM_VECTORS", |
+ 0x8DFB, |
+ "GL_MAX_VERTEX_UNIFORM_VECTORS", |
}, |
{ |
- 0x8DFC, "GL_MAX_VARYING_VECTORS", |
+ 0x8DFC, |
+ "GL_MAX_VARYING_VECTORS", |
}, |
{ |
- 0x8B5C, "GL_FLOAT_MAT4", |
+ 0x8B5C, |
+ "GL_FLOAT_MAT4", |
}, |
{ |
- 0x8B5B, "GL_FLOAT_MAT3", |
+ 0x8B5B, |
+ "GL_FLOAT_MAT3", |
}, |
{ |
- 0x8268, "GL_DEBUG_TYPE_MARKER_KHR", |
+ 0x8268, |
+ "GL_DEBUG_TYPE_MARKER_KHR", |
}, |
{ |
- 0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR", |
+ 0x8269, |
+ "GL_DEBUG_TYPE_PUSH_GROUP_KHR", |
}, |
{ |
- 0x1905, "GL_BLUE_NV", |
+ 0x1905, |
+ "GL_BLUE_NV", |
}, |
{ |
- 0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES", |
+ 0x87FF, |
+ "GL_PROGRAM_BINARY_FORMATS_OES", |
}, |
{ |
- 0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", |
+ 0x87FE, |
+ "GL_NUM_PROGRAM_BINARY_FORMATS_OES", |
}, |
{ |
- 0x2600, "GL_NEAREST", |
+ 0x2600, |
+ "GL_NEAREST", |
}, |
{ |
- 0x2601, "GL_LINEAR", |
+ 0x2601, |
+ "GL_LINEAR", |
}, |
{ |
- 0x8C03, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", |
+ 0x8C03, |
+ "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", |
}, |
{ |
- 0x9242, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", |
+ 0x9242, |
+ "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", |
}, |
{ |
- 0x88BA, "GL_READ_WRITE", |
+ 0x88BA, |
+ "GL_READ_WRITE", |
}, |
{ |
- 0x88BB, "GL_BUFFER_ACCESS_OES", |
+ 0x88BB, |
+ "GL_BUFFER_ACCESS_OES", |
}, |
{ |
- 0x88BC, "GL_BUFFER_MAPPED_OES", |
+ 0x88BC, |
+ "GL_BUFFER_MAPPED_OES", |
}, |
{ |
- 0x88BD, "GL_BUFFER_MAP_POINTER_OES", |
+ 0x88BD, |
+ "GL_BUFFER_MAP_POINTER_OES", |
}, |
{ |
- 0x88BF, "GL_TIME_ELAPSED_EXT", |
+ 0x88BF, |
+ "GL_TIME_ELAPSED_EXT", |
}, |
{ |
- 0x0C10, "GL_SCISSOR_BOX", |
+ 0x0C10, |
+ "GL_SCISSOR_BOX", |
}, |
{ |
- 0x0C11, "GL_SCISSOR_TEST", |
+ 0x0C11, |
+ "GL_SCISSOR_TEST", |
}, |
{ |
- 0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", |
+ 0x80000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", |
}, |
{ |
- 0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT", |
+ 0x8A48, |
+ "GL_TEXTURE_SRGB_DECODE_EXT", |
}, |
{ |
- 0x300E, "GL_CONTEXT_LOST", |
+ 0x300E, |
+ "GL_CONTEXT_LOST", |
}, |
{ |
- 0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", |
+ 0x02000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", |
}, |
{ |
- 0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", |
+ 0x8C2F, |
+ "GL_ANY_SAMPLES_PASSED_EXT", |
}, |
{ |
- 0x8BD2, "GL_TEXTURE_WIDTH_QCOM", |
+ 0x8BD2, |
+ "GL_TEXTURE_WIDTH_QCOM", |
}, |
{ |
- 0x8BD3, "GL_TEXTURE_HEIGHT_QCOM", |
+ 0x8BD3, |
+ "GL_TEXTURE_HEIGHT_QCOM", |
}, |
{ |
- 0x8BD4, "GL_TEXTURE_DEPTH_QCOM", |
+ 0x8BD4, |
+ "GL_TEXTURE_DEPTH_QCOM", |
}, |
{ |
- 0x8BD5, "GL_TEXTURE_INTERNAL_FORMAT_QCOM", |
+ 0x8BD5, |
+ "GL_TEXTURE_INTERNAL_FORMAT_QCOM", |
}, |
{ |
- 0x8BD6, "GL_TEXTURE_FORMAT_QCOM", |
+ 0x8BD6, |
+ "GL_TEXTURE_FORMAT_QCOM", |
}, |
{ |
- 0x8BD7, "GL_TEXTURE_TYPE_QCOM", |
+ 0x8BD7, |
+ "GL_TEXTURE_TYPE_QCOM", |
}, |
{ |
- 0x8B8D, "GL_CURRENT_PROGRAM", |
+ 0x8B8D, |
+ "GL_CURRENT_PROGRAM", |
}, |
{ |
- 0x8BD9, "GL_TEXTURE_NUM_LEVELS_QCOM", |
+ 0x8BD9, |
+ "GL_TEXTURE_NUM_LEVELS_QCOM", |
}, |
{ |
- 0x00200000, "GL_STENCIL_BUFFER_BIT5_QCOM", |
+ 0x00200000, |
+ "GL_STENCIL_BUFFER_BIT5_QCOM", |
}, |
{ |
- 0x8B8A, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", |
+ 0x8B8A, |
+ "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", |
}, |
{ |
- 0x8B8B, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", |
+ 0x8B8B, |
+ "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", |
}, |
{ |
- 0x8B8C, "GL_SHADING_LANGUAGE_VERSION", |
+ 0x8B8C, |
+ "GL_SHADING_LANGUAGE_VERSION", |
}, |
{ |
- 0x8BDA, "GL_TEXTURE_TARGET_QCOM", |
+ 0x8BDA, |
+ "GL_TEXTURE_TARGET_QCOM", |
}, |
{ |
- 0x8BDB, "GL_TEXTURE_OBJECT_VALID_QCOM", |
+ 0x8BDB, |
+ "GL_TEXTURE_OBJECT_VALID_QCOM", |
}, |
{ |
- 0x8BDC, "GL_STATE_RESTORE", |
+ 0x8BDC, |
+ "GL_STATE_RESTORE", |
}, |
{ |
- 0x8B88, "GL_SHADER_SOURCE_LENGTH", |
+ 0x8B88, |
+ "GL_SHADER_SOURCE_LENGTH", |
}, |
{ |
- 0x8B89, "GL_ACTIVE_ATTRIBUTES", |
+ 0x8B89, |
+ "GL_ACTIVE_ATTRIBUTES", |
}, |
{ |
- 0x93C9, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", |
+ 0x93C9, |
+ "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", |
}, |
{ |
- 0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", |
+ 0x93C8, |
+ "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", |
}, |
{ |
- 0x8B84, "GL_INFO_LOG_LENGTH", |
+ 0x8B84, |
+ "GL_INFO_LOG_LENGTH", |
}, |
{ |
- 0x8B85, "GL_ATTACHED_SHADERS", |
+ 0x8B85, |
+ "GL_ATTACHED_SHADERS", |
}, |
{ |
- 0x8B86, "GL_ACTIVE_UNIFORMS", |
+ 0x8B86, |
+ "GL_ACTIVE_UNIFORMS", |
}, |
{ |
- 0x8B87, "GL_ACTIVE_UNIFORM_MAX_LENGTH", |
+ 0x8B87, |
+ "GL_ACTIVE_UNIFORM_MAX_LENGTH", |
}, |
{ |
- 0x8B80, "GL_DELETE_STATUS", |
+ 0x8B80, |
+ "GL_DELETE_STATUS", |
}, |
{ |
- 0x8B81, "GL_COMPILE_STATUS", |
+ 0x8B81, |
+ "GL_COMPILE_STATUS", |
}, |
{ |
- 0x8B82, "GL_LINK_STATUS", |
+ 0x8B82, |
+ "GL_LINK_STATUS", |
}, |
{ |
- 0x8B83, "GL_VALIDATE_STATUS", |
+ 0x8B83, |
+ "GL_VALIDATE_STATUS", |
}, |
{ |
- 0x8D48, "GL_STENCIL_INDEX8", |
+ 0x8D48, |
+ "GL_STENCIL_INDEX8", |
}, |
{ |
- 0x8D46, "GL_STENCIL_INDEX1_OES", |
+ 0x8D46, |
+ "GL_STENCIL_INDEX1_OES", |
}, |
{ |
- 0x8D47, "GL_STENCIL_INDEX4_OES", |
+ 0x8D47, |
+ "GL_STENCIL_INDEX4_OES", |
}, |
{ |
- 0x8D44, "GL_RENDERBUFFER_INTERNAL_FORMAT", |
+ 0x8D44, |
+ "GL_RENDERBUFFER_INTERNAL_FORMAT", |
}, |
{ |
- 0x00000100, "GL_DEPTH_BUFFER_BIT", |
+ 0x00000100, |
+ "GL_DEPTH_BUFFER_BIT", |
}, |
{ |
- 0x8D42, "GL_RENDERBUFFER_WIDTH", |
+ 0x8D42, |
+ "GL_RENDERBUFFER_WIDTH", |
}, |
{ |
- 0x8D43, "GL_RENDERBUFFER_HEIGHT", |
+ 0x8D43, |
+ "GL_RENDERBUFFER_HEIGHT", |
}, |
{ |
- 0x8D40, "GL_FRAMEBUFFER", |
+ 0x8D40, |
+ "GL_FRAMEBUFFER", |
}, |
{ |
- 0x8D41, "GL_RENDERBUFFER", |
+ 0x8D41, |
+ "GL_RENDERBUFFER", |
}, |
{ |
- 0x0BD0, "GL_DITHER", |
+ 0x0BD0, |
+ "GL_DITHER", |
}, |
{ |
- 0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", |
+ 0x93D3, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", |
}, |
{ |
- 0x1801, "GL_DEPTH_EXT", |
+ 0x1801, |
+ "GL_DEPTH_EXT", |
}, |
{ |
- 0x1800, "GL_COLOR_EXT", |
+ 0x1800, |
+ "GL_COLOR_EXT", |
}, |
{ |
- 0x1802, "GL_STENCIL_EXT", |
+ 0x1802, |
+ "GL_STENCIL_EXT", |
}, |
{ |
- 0x0B21, "GL_LINE_WIDTH", |
+ 0x0B21, |
+ "GL_LINE_WIDTH", |
}, |
{ |
- 0x81A5, "GL_DEPTH_COMPONENT16", |
+ 0x81A5, |
+ "GL_DEPTH_COMPONENT16", |
}, |
{ |
- 0x81A6, "GL_DEPTH_COMPONENT24_OES", |
+ 0x81A6, |
+ "GL_DEPTH_COMPONENT24_OES", |
}, |
{ |
- 0x81A7, "GL_DEPTH_COMPONENT32_OES", |
+ 0x81A7, |
+ "GL_DEPTH_COMPONENT32_OES", |
}, |
{ |
- 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", |
+ 0x88FE, |
+ "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", |
}, |
{ |
- 0x8B6A, "GL_FLOAT_MAT4x3_NV", |
+ 0x8B6A, |
+ "GL_FLOAT_MAT4x3_NV", |
}, |
{ |
- 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", |
+ 0x93D0, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", |
}, |
{ |
- 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", |
+ 0x9143, |
+ "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", |
}, |
{ |
- 0x9144, "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", |
+ 0x9144, |
+ "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", |
}, |
{ |
- 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", |
+ 0x9145, |
+ "GL_DEBUG_LOGGED_MESSAGES_KHR", |
}, |
{ |
- 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", |
+ 0x9146, |
+ "GL_DEBUG_SEVERITY_HIGH_KHR", |
}, |
{ |
- 0x9147, "GL_DEBUG_SEVERITY_MEDIUM_KHR", |
+ 0x9147, |
+ "GL_DEBUG_SEVERITY_MEDIUM_KHR", |
}, |
{ |
- 0x9148, "GL_DEBUG_SEVERITY_LOW_KHR", |
+ 0x9148, |
+ "GL_DEBUG_SEVERITY_LOW_KHR", |
}, |
{ |
- 0x9260, "GL_GCCSO_SHADER_BINARY_FJ", |
+ 0x9260, |
+ "GL_GCCSO_SHADER_BINARY_FJ", |
}, |
{ |
- 0x8F60, "GL_MALI_SHADER_BINARY_ARM", |
+ 0x8F60, |
+ "GL_MALI_SHADER_BINARY_ARM", |
}, |
{ |
- 0x8F61, "GL_MALI_PROGRAM_BINARY_ARM", |
+ 0x8F61, |
+ "GL_MALI_PROGRAM_BINARY_ARM", |
}, |
{ |
- 0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", |
+ 0x87EE, |
+ "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", |
}, |
{ |
- 0x822B, "GL_RG8_EXT", |
+ 0x822B, |
+ "GL_RG8_EXT", |
}, |
{ |
- 0x822F, "GL_RG16F_EXT", |
+ 0x822F, |
+ "GL_RG16F_EXT", |
}, |
{ |
- 0x822D, "GL_R16F_EXT", |
+ 0x822D, |
+ "GL_R16F_EXT", |
}, |
{ |
- 0x822E, "GL_R32F_EXT", |
+ 0x822E, |
+ "GL_R32F_EXT", |
}, |
{ |
- 1, "GL_ES_VERSION_2_0", |
+ 1, |
+ "GL_ES_VERSION_2_0", |
}, |
{ |
- 0x84F9, "GL_DEPTH_STENCIL_OES", |
+ 0x84F9, |
+ "GL_DEPTH_STENCIL_OES", |
}, |
{ |
- 0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", |
+ 0x8368, |
+ "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", |
}, |
{ |
- 0x8819, "GL_LUMINANCE_ALPHA32F_EXT", |
+ 0x8819, |
+ "GL_LUMINANCE_ALPHA32F_EXT", |
}, |
{ |
- 0x8818, "GL_LUMINANCE32F_EXT", |
+ 0x8818, |
+ "GL_LUMINANCE32F_EXT", |
}, |
{ |
- 0x8363, "GL_UNSIGNED_SHORT_5_6_5", |
+ 0x8363, |
+ "GL_UNSIGNED_SHORT_5_6_5", |
}, |
{ |
- 0x8814, "GL_RGBA32F_EXT", |
+ 0x8814, |
+ "GL_RGBA32F_EXT", |
}, |
{ |
- 0x84F2, "GL_ALL_COMPLETED_NV", |
+ 0x84F2, |
+ "GL_ALL_COMPLETED_NV", |
}, |
{ |
- 0x8816, "GL_ALPHA32F_EXT", |
+ 0x8816, |
+ "GL_ALPHA32F_EXT", |
}, |
{ |
- 0x84F4, "GL_FENCE_CONDITION_NV", |
+ 0x84F4, |
+ "GL_FENCE_CONDITION_NV", |
}, |
{ |
- 0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", |
+ 0x8366, |
+ "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", |
}, |
{ |
- 0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", |
+ 0x8365, |
+ "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", |
}, |
{ |
- 0x84F7, "GL_COMMANDS_COMPLETED_CHROMIUM", |
+ 0x84F7, |
+ "GL_COMMANDS_COMPLETED_CHROMIUM", |
}, |
{ |
- 0x881E, "GL_LUMINANCE16F_EXT", |
+ 0x881E, |
+ "GL_LUMINANCE16F_EXT", |
}, |
{ |
- 0x84FA, "GL_UNSIGNED_INT_24_8_OES", |
+ 0x84FA, |
+ "GL_UNSIGNED_INT_24_8_OES", |
}, |
{ |
- 0x881F, "GL_LUMINANCE_ALPHA16F_EXT", |
+ 0x881F, |
+ "GL_LUMINANCE_ALPHA16F_EXT", |
}, |
{ |
- 0x881A, "GL_RGBA16F_EXT", |
+ 0x881A, |
+ "GL_RGBA16F_EXT", |
}, |
{ |
- 0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT", |
+ 0x84FE, |
+ "GL_TEXTURE_MAX_ANISOTROPY_EXT", |
}, |
{ |
- 0x0901, "GL_CCW", |
+ 0x0901, |
+ "GL_CCW", |
}, |
{ |
- 0x0900, "GL_CW", |
+ 0x0900, |
+ "GL_CW", |
}, |
{ |
- 0x8229, "GL_R8_EXT", |
+ 0x8229, |
+ "GL_R8_EXT", |
}, |
{ |
- 0x9283, "GL_DISJOINT_NV", |
+ 0x9283, |
+ "GL_DISJOINT_NV", |
}, |
{ |
- 0x8227, "GL_RG_EXT", |
+ 0x8227, |
+ "GL_RG_EXT", |
}, |
{ |
- 0x8B66, "GL_FLOAT_MAT2x4_NV", |
+ 0x8B66, |
+ "GL_FLOAT_MAT2x4_NV", |
}, |
{ |
- 0x8B67, "GL_FLOAT_MAT3x2_NV", |
+ 0x8B67, |
+ "GL_FLOAT_MAT3x2_NV", |
}, |
{ |
- 0x8B65, "GL_FLOAT_MAT2x3_NV", |
+ 0x8B65, |
+ "GL_FLOAT_MAT2x3_NV", |
}, |
{ |
- 0x8B62, "GL_SAMPLER_2D_SHADOW_EXT", |
+ 0x8B62, |
+ "GL_SAMPLER_2D_SHADOW_EXT", |
}, |
{ |
- 0x8B63, "GL_SAMPLER_2D_RECT_ARB", |
+ 0x8B63, |
+ "GL_SAMPLER_2D_RECT_ARB", |
}, |
{ |
- 0x8B60, "GL_SAMPLER_CUBE", |
+ 0x8B60, |
+ "GL_SAMPLER_CUBE", |
}, |
{ |
- 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", |
+ 0x00001000, |
+ "GL_DEPTH_BUFFER_BIT4_QCOM", |
}, |
{ |
- 0x8B68, "GL_FLOAT_MAT3x4_NV", |
+ 0x8B68, |
+ "GL_FLOAT_MAT3x4_NV", |
}, |
{ |
- 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", |
+ 0x83F0, |
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", |
}, |
{ |
- 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", |
+ 0x00000080, |
+ "GL_COLOR_BUFFER_BIT7_QCOM", |
}, |
{ |
- 0x88F0, "GL_DEPTH24_STENCIL8_OES", |
+ 0x88F0, |
+ "GL_DEPTH24_STENCIL8_OES", |
}, |
{ |
- 0x80A0, "GL_SAMPLE_COVERAGE", |
+ 0x80A0, |
+ "GL_SAMPLE_COVERAGE", |
}, |
{ |
- 0x928F, "GL_DST_ATOP_NV", |
+ 0x928F, |
+ "GL_DST_ATOP_NV", |
}, |
{ |
- 0x80A9, "GL_SAMPLES", |
+ 0x80A9, |
+ "GL_SAMPLES", |
}, |
{ |
- 0x80A8, "GL_SAMPLE_BUFFERS", |
+ 0x80A8, |
+ "GL_SAMPLE_BUFFERS", |
}, |
{ |
- 0x0D55, "GL_ALPHA_BITS", |
+ 0x0D55, |
+ "GL_ALPHA_BITS", |
}, |
{ |
- 0x0D54, "GL_BLUE_BITS", |
+ 0x0D54, |
+ "GL_BLUE_BITS", |
}, |
{ |
- 0x0D57, "GL_STENCIL_BITS", |
+ 0x0D57, |
+ "GL_STENCIL_BITS", |
}, |
{ |
- 0x0D56, "GL_DEPTH_BITS", |
+ 0x0D56, |
+ "GL_DEPTH_BITS", |
}, |
{ |
- 0x8CD5, "GL_FRAMEBUFFER_COMPLETE", |
+ 0x8CD5, |
+ "GL_FRAMEBUFFER_COMPLETE", |
}, |
{ |
- 0x0D50, "GL_SUBPIXEL_BITS", |
+ 0x0D50, |
+ "GL_SUBPIXEL_BITS", |
}, |
{ |
- 0x0D53, "GL_GREEN_BITS", |
+ 0x0D53, |
+ "GL_GREEN_BITS", |
}, |
{ |
- 0x0D52, "GL_RED_BITS", |
+ 0x0D52, |
+ "GL_RED_BITS", |
}, |
{ |
- 0x8037, "GL_POLYGON_OFFSET_FILL", |
+ 0x8037, |
+ "GL_POLYGON_OFFSET_FILL", |
}, |
{ |
- 0x928C, "GL_SRC_OUT_NV", |
+ 0x928C, |
+ "GL_SRC_OUT_NV", |
}, |
{ |
- 0x8034, "GL_UNSIGNED_SHORT_5_5_5_1", |
+ 0x8034, |
+ "GL_UNSIGNED_SHORT_5_5_5_1", |
}, |
{ |
- 0x8033, "GL_UNSIGNED_SHORT_4_4_4_4", |
+ 0x8033, |
+ "GL_UNSIGNED_SHORT_4_4_4_4", |
}, |
{ |
- 0x928B, "GL_DST_IN_NV", |
+ 0x928B, |
+ "GL_DST_IN_NV", |
}, |
{ |
- 0x0305, "GL_ONE_MINUS_DST_ALPHA", |
+ 0x0305, |
+ "GL_ONE_MINUS_DST_ALPHA", |
}, |
{ |
- 0x0304, "GL_DST_ALPHA", |
+ 0x0304, |
+ "GL_DST_ALPHA", |
}, |
{ |
- 0x0307, "GL_ONE_MINUS_DST_COLOR", |
+ 0x0307, |
+ "GL_ONE_MINUS_DST_COLOR", |
}, |
{ |
- 0x0306, "GL_DST_COLOR", |
+ 0x0306, |
+ "GL_DST_COLOR", |
}, |
{ |
- 0x0301, "GL_ONE_MINUS_SRC_COLOR", |
+ 0x0301, |
+ "GL_ONE_MINUS_SRC_COLOR", |
}, |
{ |
- 0x0300, "GL_SRC_COLOR", |
+ 0x0300, |
+ "GL_SRC_COLOR", |
}, |
{ |
- 0x0303, "GL_ONE_MINUS_SRC_ALPHA", |
+ 0x0303, |
+ "GL_ONE_MINUS_SRC_ALPHA", |
}, |
{ |
- 0x0302, "GL_SRC_ALPHA", |
+ 0x0302, |
+ "GL_SRC_ALPHA", |
}, |
{ |
- 0x0308, "GL_SRC_ALPHA_SATURATE", |
+ 0x0308, |
+ "GL_SRC_ALPHA_SATURATE", |
}, |
{ |
- 0x2A00, "GL_POLYGON_OFFSET_UNITS", |
+ 0x2A00, |
+ "GL_POLYGON_OFFSET_UNITS", |
}, |
{ |
- 0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT", |
+ 0xFFFFFFFF, |
+ "GL_ALL_SHADER_BITS_EXT", |
}, |
{ |
- 0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", |
+ 0x00800000, |
+ "GL_STENCIL_BUFFER_BIT7_QCOM", |
}, |
{ |
- 0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", |
+ 0x8C4D, |
+ "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", |
}, |
{ |
- 0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM", |
+ 0x00020000, |
+ "GL_STENCIL_BUFFER_BIT1_QCOM", |
}, |
{ |
- 0x8D00, "GL_DEPTH_ATTACHMENT", |
+ 0x8D00, |
+ "GL_DEPTH_ATTACHMENT", |
}, |
{ |
- 0x8FA0, "GL_PERFMON_GLOBAL_MODE_QCOM", |
+ 0x8FA0, |
+ "GL_PERFMON_GLOBAL_MODE_QCOM", |
}, |
{ |
- 0x8815, "GL_RGB32F_EXT", |
+ 0x8815, |
+ "GL_RGB32F_EXT", |
}, |
{ |
- 0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE", |
+ 0x813D, |
+ "GL_TEXTURE_MAX_LEVEL_APPLE", |
}, |
{ |
- 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", |
+ 0x8DFD, |
+ "GL_MAX_FRAGMENT_UNIFORM_VECTORS", |
}, |
{ |
- 0x8CDD, "GL_FRAMEBUFFER_UNSUPPORTED", |
+ 0x8CDD, |
+ "GL_FRAMEBUFFER_UNSUPPORTED", |
}, |
{ |
- 0x8CDF, "GL_MAX_COLOR_ATTACHMENTS_EXT", |
+ 0x8CDF, |
+ "GL_MAX_COLOR_ATTACHMENTS_EXT", |
}, |
{ |
- 0x90F3, "GL_CONTEXT_ROBUST_ACCESS_EXT", |
+ 0x90F3, |
+ "GL_CONTEXT_ROBUST_ACCESS_EXT", |
}, |
{ |
- 0x90F2, "GL_MAX_MULTIVIEW_BUFFERS_EXT", |
+ 0x90F2, |
+ "GL_MAX_MULTIVIEW_BUFFERS_EXT", |
}, |
{ |
- 0x90F1, "GL_MULTIVIEW_EXT", |
+ 0x90F1, |
+ "GL_MULTIVIEW_EXT", |
}, |
{ |
- 0x90F0, "GL_COLOR_ATTACHMENT_EXT", |
+ 0x90F0, |
+ "GL_COLOR_ATTACHMENT_EXT", |
}, |
{ |
- 0x803C, "GL_ALPHA8_OES", |
+ 0x803C, |
+ "GL_ALPHA8_OES", |
}, |
{ |
- 0x84F5, "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", |
+ 0x84F5, |
+ "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", |
}, |
{ |
- 0x882A, "GL_DRAW_BUFFER5_EXT", |
+ 0x882A, |
+ "GL_DRAW_BUFFER5_EXT", |
}, |
{ |
- 0x80AA, "GL_SAMPLE_COVERAGE_VALUE", |
+ 0x80AA, |
+ "GL_SAMPLE_COVERAGE_VALUE", |
}, |
{ |
- 0x84F6, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", |
+ 0x84F6, |
+ "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", |
}, |
{ |
- 0x80AB, "GL_SAMPLE_COVERAGE_INVERT", |
+ 0x80AB, |
+ "GL_SAMPLE_COVERAGE_INVERT", |
}, |
{ |
- 0x8C41, "GL_SRGB8_NV", |
+ 0x8C41, |
+ "GL_SRGB8_NV", |
}, |
{ |
- 0x8C40, "GL_SRGB_EXT", |
+ 0x8C40, |
+ "GL_SRGB_EXT", |
}, |
{ |
- 0x882B, "GL_DRAW_BUFFER6_EXT", |
+ 0x882B, |
+ "GL_DRAW_BUFFER6_EXT", |
}, |
{ |
- 0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", |
+ 0x8C17, |
+ "GL_UNSIGNED_NORMALIZED_EXT", |
}, |
{ |
- 0x8A4A, "GL_SKIP_DECODE_EXT", |
+ 0x8A4A, |
+ "GL_SKIP_DECODE_EXT", |
}, |
{ |
- 0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", |
+ 0x8A4F, |
+ "GL_PROGRAM_PIPELINE_OBJECT_EXT", |
}, |
{ |
- 0x882C, "GL_DRAW_BUFFER7_EXT", |
+ 0x882C, |
+ "GL_DRAW_BUFFER7_EXT", |
}, |
{ |
- 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", |
+ 0x0010, |
+ "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", |
}, |
{ |
- 0x882D, "GL_DRAW_BUFFER8_EXT", |
+ 0x882D, |
+ "GL_DRAW_BUFFER8_EXT", |
}, |
{ |
- 0x8F37, "GL_COPY_WRITE_BUFFER_NV", |
+ 0x8F37, |
+ "GL_COPY_WRITE_BUFFER_NV", |
}, |
{ |
- 0x8F36, "GL_COPY_READ_BUFFER_NV", |
+ 0x8F36, |
+ "GL_COPY_READ_BUFFER_NV", |
}, |
{ |
- 0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", |
+ 0x84FF, |
+ "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", |
}, |
{ |
- 0x6000, "GL_TEXTURE_POOL_CHROMIUM", |
+ 0x6000, |
+ "GL_TEXTURE_POOL_CHROMIUM", |
}, |
{ |
- 0x0B74, "GL_DEPTH_FUNC", |
+ 0x0B74, |
+ "GL_DEPTH_FUNC", |
}, |
{ |
- 0x8A49, "GL_DECODE_EXT", |
+ 0x8A49, |
+ "GL_DECODE_EXT", |
}, |
{ |
- 0x881B, "GL_RGB16F_EXT", |
+ 0x881B, |
+ "GL_RGB16F_EXT", |
}, |
{ |
- 0x0B71, "GL_DEPTH_TEST", |
+ 0x0B71, |
+ "GL_DEPTH_TEST", |
}, |
{ |
- 0x0B70, "GL_DEPTH_RANGE", |
+ 0x0B70, |
+ "GL_DEPTH_RANGE", |
}, |
{ |
- 0x0B73, "GL_DEPTH_CLEAR_VALUE", |
+ 0x0B73, |
+ "GL_DEPTH_CLEAR_VALUE", |
}, |
{ |
- 0x0B72, "GL_DEPTH_WRITEMASK", |
+ 0x0B72, |
+ "GL_DEPTH_WRITEMASK", |
}, |
{ |
- 0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE", |
+ 0x85BA, |
+ "GL_UNSIGNED_SHORT_8_8_APPLE", |
}, |
{ |
- 0x882E, "GL_DRAW_BUFFER9_EXT", |
+ 0x882E, |
+ "GL_DRAW_BUFFER9_EXT", |
}, |
{ |
- 0x6001, "GL_TEXTURE_POOL_MANAGED_CHROMIUM", |
+ 0x6001, |
+ "GL_TEXTURE_POOL_MANAGED_CHROMIUM", |
}, |
{ |
- 0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES", |
+ 0x8073, |
+ "GL_MAX_3D_TEXTURE_SIZE_OES", |
}, |
{ |
- 0x8072, "GL_TEXTURE_WRAP_R_OES", |
+ 0x8072, |
+ "GL_TEXTURE_WRAP_R_OES", |
}, |
{ |
- 0x9289, "GL_DST_OVER_NV", |
+ 0x9289, |
+ "GL_DST_OVER_NV", |
}, |
{ |
- 0x882F, "GL_DRAW_BUFFER10_EXT", |
+ 0x882F, |
+ "GL_DRAW_BUFFER10_EXT", |
}, |
{ |
- 0x8074, "GL_VERTEX_ARRAY_KHR", |
+ 0x8074, |
+ "GL_VERTEX_ARRAY_KHR", |
}, |
{ |
- 0x80E1, "GL_BGRA_EXT", |
+ 0x80E1, |
+ "GL_BGRA_EXT", |
}, |
{ |
- 0x8ED7, "GL_COVERAGE_AUTOMATIC_NV", |
+ 0x8ED7, |
+ "GL_COVERAGE_AUTOMATIC_NV", |
}, |
{ |
- 0x8ED6, "GL_COVERAGE_EDGE_FRAGMENTS_NV", |
+ 0x8ED6, |
+ "GL_COVERAGE_EDGE_FRAGMENTS_NV", |
}, |
{ |
- 0x8ED5, "GL_COVERAGE_ALL_FRAGMENTS_NV", |
+ 0x8ED5, |
+ "GL_COVERAGE_ALL_FRAGMENTS_NV", |
}, |
{ |
- 0x8ED4, "GL_COVERAGE_SAMPLES_NV", |
+ 0x8ED4, |
+ "GL_COVERAGE_SAMPLES_NV", |
}, |
{ |
- 0x8ED3, "GL_COVERAGE_BUFFERS_NV", |
+ 0x8ED3, |
+ "GL_COVERAGE_BUFFERS_NV", |
}, |
{ |
- 0x8ED2, "GL_COVERAGE_ATTACHMENT_NV", |
+ 0x8ED2, |
+ "GL_COVERAGE_ATTACHMENT_NV", |
}, |
{ |
- 0x8ED1, "GL_COVERAGE_COMPONENT4_NV", |
+ 0x8ED1, |
+ "GL_COVERAGE_COMPONENT4_NV", |
}, |
{ |
- 0x8ED0, "GL_COVERAGE_COMPONENT_NV", |
+ 0x8ED0, |
+ "GL_COVERAGE_COMPONENT_NV", |
}, |
{ |
- 0x9288, "GL_SRC_OVER_NV", |
+ 0x9288, |
+ "GL_SRC_OVER_NV", |
}, |
{ |
- 0x800B, "GL_FUNC_REVERSE_SUBTRACT", |
+ 0x800B, |
+ "GL_FUNC_REVERSE_SUBTRACT", |
}, |
{ |
- 0x00000400, "GL_STENCIL_BUFFER_BIT", |
+ 0x00000400, |
+ "GL_STENCIL_BUFFER_BIT", |
}, |
{ |
- 0x800A, "GL_FUNC_SUBTRACT", |
+ 0x800A, |
+ "GL_FUNC_SUBTRACT", |
}, |
{ |
- 0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", |
+ 0x8E2C, |
+ "GL_DEPTH_COMPONENT16_NONLINEAR_NV", |
}, |
{ |
- 0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", |
+ 0x889F, |
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", |
}, |
{ |
- 0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES", |
+ 0x8219, |
+ "GL_FRAMEBUFFER_UNDEFINED_OES", |
}, |
{ |
- 0x8E22, "GL_TRANSFORM_FEEDBACK", |
+ 0x8E22, |
+ "GL_TRANSFORM_FEEDBACK", |
}, |
{ |
- 0x8E28, "GL_TIMESTAMP_EXT", |
+ 0x8E28, |
+ "GL_TIMESTAMP_EXT", |
}, |
{ |
- 0x8006, "GL_FUNC_ADD", |
+ 0x8006, |
+ "GL_FUNC_ADD", |
}, |
{ |
- 0x8007, "GL_MIN_EXT", |
+ 0x8007, |
+ "GL_MIN_EXT", |
}, |
{ |
- 0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA", |
+ 0x8004, |
+ "GL_ONE_MINUS_CONSTANT_ALPHA", |
}, |
{ |
- 0x8005, "GL_BLEND_COLOR", |
+ 0x8005, |
+ "GL_BLEND_COLOR", |
}, |
{ |
- 0x8002, "GL_ONE_MINUS_CONSTANT_COLOR", |
+ 0x8002, |
+ "GL_ONE_MINUS_CONSTANT_COLOR", |
}, |
{ |
- 0x8003, "GL_CONSTANT_ALPHA", |
+ 0x8003, |
+ "GL_CONSTANT_ALPHA", |
}, |
{ |
- 0x8001, "GL_CONSTANT_COLOR", |
+ 0x8001, |
+ "GL_CONSTANT_COLOR", |
}, |
{ |
- 0x0204, "GL_GREATER", |
+ 0x0204, |
+ "GL_GREATER", |
}, |
{ |
- 0x0205, "GL_NOTEQUAL", |
+ 0x0205, |
+ "GL_NOTEQUAL", |
}, |
{ |
- 0x0206, "GL_GEQUAL", |
+ 0x0206, |
+ "GL_GEQUAL", |
}, |
{ |
- 0x0207, "GL_ALWAYS", |
+ 0x0207, |
+ "GL_ALWAYS", |
}, |
{ |
- 0x0200, "GL_NEVER", |
+ 0x0200, |
+ "GL_NEVER", |
}, |
{ |
- 0x0201, "GL_LESS", |
+ 0x0201, |
+ "GL_LESS", |
}, |
{ |
- 0x0202, "GL_EQUAL", |
+ 0x0202, |
+ "GL_EQUAL", |
}, |
{ |
- 0x0203, "GL_LEQUAL", |
+ 0x0203, |
+ "GL_LEQUAL", |
}, |
{ |
- 0x2901, "GL_REPEAT", |
+ 0x2901, |
+ "GL_REPEAT", |
}, |
{ |
- 0x92A0, "GL_EXCLUSION_NV", |
+ 0x92A0, |
+ "GL_EXCLUSION_NV", |
}, |
{ |
- 0x93D8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", |
+ 0x93D8, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", |
}, |
{ |
- 0x93D9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", |
+ 0x93D9, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", |
}, |
{ |
- 0x8FB2, "GL_GPU_OPTIMIZED_QCOM", |
+ 0x8FB2, |
+ "GL_GPU_OPTIMIZED_QCOM", |
}, |
{ |
- 0x190A, "GL_LUMINANCE_ALPHA", |
+ 0x190A, |
+ "GL_LUMINANCE_ALPHA", |
}, |
{ |
- 0x8FB0, "GL_BINNING_CONTROL_HINT_QCOM", |
+ 0x8FB0, |
+ "GL_BINNING_CONTROL_HINT_QCOM", |
}, |
{ |
- 0x92A1, "GL_CONTRAST_NV", |
+ 0x92A1, |
+ "GL_CONTRAST_NV", |
}, |
{ |
- 0x1E00, "GL_KEEP", |
+ 0x1E00, |
+ "GL_KEEP", |
}, |
{ |
- 0x1E01, "GL_REPLACE", |
+ 0x1E01, |
+ "GL_REPLACE", |
}, |
{ |
- 0x1E02, "GL_INCR", |
+ 0x1E02, |
+ "GL_INCR", |
}, |
{ |
- 0x1E03, "GL_DECR", |
+ 0x1E03, |
+ "GL_DECR", |
}, |
{ |
- 0x93D6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", |
+ 0x93D6, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", |
}, |
{ |
- 0x93D7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", |
+ 0x93D7, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", |
}, |
{ |
- 0x93D4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", |
+ 0x93D4, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", |
}, |
{ |
- 0x93D5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", |
+ 0x93D5, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", |
}, |
{ |
- 0x0BE2, "GL_BLEND", |
+ 0x0BE2, |
+ "GL_BLEND", |
}, |
{ |
- 0x84CB, "GL_TEXTURE11", |
+ 0x84CB, |
+ "GL_TEXTURE11", |
}, |
{ |
- 0x8D55, "GL_RENDERBUFFER_STENCIL_SIZE", |
+ 0x8D55, |
+ "GL_RENDERBUFFER_STENCIL_SIZE", |
}, |
{ |
- 0x8D54, "GL_RENDERBUFFER_DEPTH_SIZE", |
+ 0x8D54, |
+ "GL_RENDERBUFFER_DEPTH_SIZE", |
}, |
{ |
- 0x8D57, "GL_MAX_SAMPLES_ANGLE", |
+ 0x8D57, |
+ "GL_MAX_SAMPLES_ANGLE", |
}, |
{ |
- 0x8D56, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", |
+ 0x8D56, |
+ "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", |
}, |
{ |
- 0x8D51, "GL_RENDERBUFFER_GREEN_SIZE", |
+ 0x8D51, |
+ "GL_RENDERBUFFER_GREEN_SIZE", |
}, |
{ |
- 0x8D50, "GL_RENDERBUFFER_RED_SIZE", |
+ 0x8D50, |
+ "GL_RENDERBUFFER_RED_SIZE", |
}, |
{ |
- 0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE", |
+ 0x8D53, |
+ "GL_RENDERBUFFER_ALPHA_SIZE", |
}, |
{ |
- 0x8D52, "GL_RENDERBUFFER_BLUE_SIZE", |
+ 0x8D52, |
+ "GL_RENDERBUFFER_BLUE_SIZE", |
}, |
{ |
- 0x92A6, "GL_VIVIDLIGHT_NV", |
+ 0x92A6, |
+ "GL_VIVIDLIGHT_NV", |
}, |
{ |
- 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", |
+ 0x00080000, |
+ "GL_STENCIL_BUFFER_BIT3_QCOM", |
}, |
{ |
- 0x92A7, "GL_LINEARLIGHT_NV", |
+ 0x92A7, |
+ "GL_LINEARLIGHT_NV", |
}, |
{ |
- 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", |
+ 0x886A, |
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", |
}, |
{ |
- 0x0C01, "GL_DRAW_BUFFER_EXT", |
+ 0x0C01, |
+ "GL_DRAW_BUFFER_EXT", |
}, |
{ |
- 0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", |
+ 0x93C7, |
+ "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", |
}, |
{ |
- 0x8B5F, "GL_SAMPLER_3D_OES", |
+ 0x8B5F, |
+ "GL_SAMPLER_3D_OES", |
}, |
{ |
- 0x8B95, "GL_PALETTE8_RGB8_OES", |
+ 0x8B95, |
+ "GL_PALETTE8_RGB8_OES", |
}, |
{ |
- 0x9250, "GL_SHADER_BINARY_DMP", |
+ 0x9250, |
+ "GL_SHADER_BINARY_DMP", |
}, |
{ |
- 0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", |
+ 0x10000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", |
}, |
{ |
- 0x8C92, "GL_ATC_RGB_AMD", |
+ 0x8C92, |
+ "GL_ATC_RGB_AMD", |
}, |
{ |
- 0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", |
+ 0x9154, |
+ "GL_VERTEX_ARRAY_OBJECT_EXT", |
}, |
{ |
- 0x9153, "GL_QUERY_OBJECT_EXT", |
+ 0x9153, |
+ "GL_QUERY_OBJECT_EXT", |
}, |
{ |
- 0x8864, "GL_QUERY_COUNTER_BITS_EXT", |
+ 0x8864, |
+ "GL_QUERY_COUNTER_BITS_EXT", |
}, |
{ |
- 0x9151, "GL_BUFFER_OBJECT_EXT", |
+ 0x9151, |
+ "GL_BUFFER_OBJECT_EXT", |
}, |
{ |
- 0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", |
+ 0x8C93, |
+ "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", |
}, |
{ |
- 0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", |
+ 0x00000002, |
+ "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", |
}, |
{ |
- 0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", |
+ 0x00000001, |
+ "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", |
}, |
{ |
- 0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", |
+ 0x9248, |
+ "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", |
}, |
{ |
- 0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", |
+ 0x00000004, |
+ "GL_COLOR_BUFFER_BIT2_QCOM", |
}, |
{ |
- 0x1702, "GL_TEXTURE", |
+ 0x1702, |
+ "GL_TEXTURE", |
}, |
{ |
- 0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", |
+ 0x00000008, |
+ "GL_COLOR_BUFFER_BIT3_QCOM", |
}, |
{ |
- 0x8B58, "GL_BOOL_VEC3", |
+ 0x8B58, |
+ "GL_BOOL_VEC3", |
}, |
{ |
- 0x8828, "GL_DRAW_BUFFER3_EXT", |
+ 0x8828, |
+ "GL_DRAW_BUFFER3_EXT", |
}, |
{ |
- 0x8DF0, "GL_LOW_FLOAT", |
+ 0x8DF0, |
+ "GL_LOW_FLOAT", |
}, |
{ |
- 0x1906, "GL_ALPHA", |
+ 0x1906, |
+ "GL_ALPHA", |
}, |
{ |
- 0x1907, "GL_RGB", |
+ 0x1907, |
+ "GL_RGB", |
}, |
{ |
- 0x8FBB, "GL_GPU_DISJOINT_EXT", |
+ 0x8FBB, |
+ "GL_GPU_DISJOINT_EXT", |
}, |
{ |
- 0x1902, "GL_DEPTH_COMPONENT", |
+ 0x1902, |
+ "GL_DEPTH_COMPONENT", |
}, |
{ |
- 0x8B56, "GL_BOOL", |
+ 0x8B56, |
+ "GL_BOOL", |
}, |
{ |
- 0x93DB, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", |
+ 0x93DB, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", |
}, |
{ |
- 0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", |
+ 0x8B9B, |
+ "GL_IMPLEMENTATION_COLOR_READ_FORMAT", |
}, |
{ |
- 0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", |
+ 0x8B9A, |
+ "GL_IMPLEMENTATION_COLOR_READ_TYPE", |
}, |
{ |
- 0x93DA, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", |
+ 0x93DA, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", |
}, |
{ |
- 0x1908, "GL_RGBA", |
+ 0x1908, |
+ "GL_RGBA", |
}, |
{ |
- 0x8DF2, "GL_HIGH_FLOAT", |
+ 0x8DF2, |
+ "GL_HIGH_FLOAT", |
}, |
{ |
- 0x93DD, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", |
+ 0x93DD, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", |
}, |
{ |
- 0x8827, "GL_DRAW_BUFFER2_EXT", |
+ 0x8827, |
+ "GL_DRAW_BUFFER2_EXT", |
}, |
{ |
- 0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", |
+ 0x9243, |
+ "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", |
}, |
{ |
- 0x8DF3, "GL_LOW_INT", |
+ 0x8DF3, |
+ "GL_LOW_INT", |
}, |
{ |
- 0x82E8, "GL_MAX_LABEL_LENGTH_KHR", |
+ 0x82E8, |
+ "GL_MAX_LABEL_LENGTH_KHR", |
}, |
{ |
- 0x82E6, "GL_SAMPLER_KHR", |
+ 0x82E6, |
+ "GL_SAMPLER_KHR", |
}, |
{ |
- 0x0C02, "GL_READ_BUFFER_EXT", |
+ 0x0C02, |
+ "GL_READ_BUFFER_EXT", |
}, |
{ |
- 0x82E3, "GL_QUERY_KHR", |
+ 0x82E3, |
+ "GL_QUERY_KHR", |
}, |
{ |
- 0x82E2, "GL_PROGRAM_KHR", |
+ 0x82E2, |
+ "GL_PROGRAM_KHR", |
}, |
{ |
- 0x82E1, "GL_SHADER_KHR", |
+ 0x82E1, |
+ "GL_SHADER_KHR", |
}, |
{ |
- 0x8B52, "GL_FLOAT_VEC4", |
+ 0x8B52, |
+ "GL_FLOAT_VEC4", |
}, |
{ |
- 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", |
+ 0x9240, |
+ "GL_UNPACK_FLIP_Y_CHROMIUM", |
}, |
{ |
- 0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", |
+ 0x8DF6, |
+ "GL_UNSIGNED_INT_10_10_10_2_OES", |
}, |
{ |
- 0x8230, "GL_RG32F_EXT", |
+ 0x8230, |
+ "GL_RG32F_EXT", |
}, |
{ |
- 0x8DF7, "GL_INT_10_10_10_2_OES", |
+ 0x8DF7, |
+ "GL_INT_10_10_10_2_OES", |
}, |
{ |
- 0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", |
+ 0x9246, |
+ "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", |
}, |
{ |
- 0x8B69, "GL_FLOAT_MAT4x2_NV", |
+ 0x8B69, |
+ "GL_FLOAT_MAT4x2_NV", |
}, |
{ |
- 0x812D, "GL_CLAMP_TO_BORDER_NV", |
+ 0x812D, |
+ "GL_CLAMP_TO_BORDER_NV", |
}, |
{ |
- 0x812F, "GL_CLAMP_TO_EDGE", |
+ 0x812F, |
+ "GL_CLAMP_TO_EDGE", |
}, |
{ |
- 0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", |
+ 0x86A3, |
+ "GL_COMPRESSED_TEXTURE_FORMATS", |
}, |
{ |
- 0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", |
+ 0x9244, |
+ "GL_BIND_GENERATES_RESOURCE_CHROMIUM", |
}, |
{ |
- 0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", |
+ 0x86A2, |
+ "GL_NUM_COMPRESSED_TEXTURE_FORMATS", |
}, |
{ |
- 0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", |
+ 0x0CF3, |
+ "GL_UNPACK_SKIP_ROWS_EXT", |
}, |
{ |
- 0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", |
+ 0x0CF2, |
+ "GL_UNPACK_ROW_LENGTH_EXT", |
}, |
{ |
- 0x140C, "GL_FIXED", |
+ 0x140C, |
+ "GL_FIXED", |
}, |
{ |
- 0x8008, "GL_MAX_EXT", |
+ 0x8008, |
+ "GL_MAX_EXT", |
}, |
{ |
- 0x0CF5, "GL_UNPACK_ALIGNMENT", |
+ 0x0CF5, |
+ "GL_UNPACK_ALIGNMENT", |
}, |
{ |
- 0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT", |
+ 0x0CF4, |
+ "GL_UNPACK_SKIP_PIXELS_EXT", |
}, |
{ |
- 0x8009, "GL_BLEND_EQUATION", |
+ 0x8009, |
+ "GL_BLEND_EQUATION", |
}, |
{ |
- 0x1401, "GL_UNSIGNED_BYTE", |
+ 0x1401, |
+ "GL_UNSIGNED_BYTE", |
}, |
{ |
- 0x1400, "GL_BYTE", |
+ 0x1400, |
+ "GL_BYTE", |
}, |
{ |
- 0x1403, "GL_UNSIGNED_SHORT", |
+ 0x1403, |
+ "GL_UNSIGNED_SHORT", |
}, |
{ |
- 0x1402, "GL_SHORT", |
+ 0x1402, |
+ "GL_SHORT", |
}, |
{ |
- 0x1405, "GL_UNSIGNED_INT", |
+ 0x1405, |
+ "GL_UNSIGNED_INT", |
}, |
{ |
- 0x1404, "GL_INT", |
+ 0x1404, |
+ "GL_INT", |
}, |
{ |
- 0x1406, "GL_FLOAT", |
+ 0x1406, |
+ "GL_FLOAT", |
}, |
{ |
- 0x8043, "GL_LUMINANCE4_ALPHA4_OES", |
+ 0x8043, |
+ "GL_LUMINANCE4_ALPHA4_OES", |
}, |
{ |
- 0x8040, "GL_LUMINANCE8_OES", |
+ 0x8040, |
+ "GL_LUMINANCE8_OES", |
}, |
{ |
- 0x8045, "GL_LUMINANCE8_ALPHA8_OES", |
+ 0x8045, |
+ "GL_LUMINANCE8_ALPHA8_OES", |
}, |
{ |
- 0x8CD1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", |
+ 0x8CD1, |
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", |
}, |
{ |
- 0x00040000, "GL_STENCIL_BUFFER_BIT2_QCOM", |
+ 0x00040000, |
+ "GL_STENCIL_BUFFER_BIT2_QCOM", |
}, |
{ |
- 0x8CD0, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", |
+ 0x8CD0, |
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", |
}, |
{ |
- 0x8CE4, "GL_COLOR_ATTACHMENT4_EXT", |
+ 0x8CE4, |
+ "GL_COLOR_ATTACHMENT4_EXT", |
}, |
{ |
- 0x8CD3, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", |
+ 0x8CD3, |
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", |
}, |
{ |
- 0x929E, "GL_DIFFERENCE_NV", |
+ 0x929E, |
+ "GL_DIFFERENCE_NV", |
}, |
{ |
- 0x0B90, "GL_STENCIL_TEST", |
+ 0x0B90, |
+ "GL_STENCIL_TEST", |
}, |
{ |
- 0x8CD2, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", |
+ 0x8CD2, |
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", |
}, |
{ |
- 0x881C, "GL_ALPHA16F_EXT", |
+ 0x881C, |
+ "GL_ALPHA16F_EXT", |
}, |
{ |
- 0x928E, "GL_SRC_ATOP_NV", |
+ 0x928E, |
+ "GL_SRC_ATOP_NV", |
}, |
{ |
- 0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", |
+ 0x8CD4, |
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", |
}, |
{ |
- 0x9298, "GL_LIGHTEN_NV", |
+ 0x9298, |
+ "GL_LIGHTEN_NV", |
}, |
{ |
- 0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", |
+ 0x8CD7, |
+ "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", |
}, |
{ |
- 0x9112, "GL_OBJECT_TYPE_APPLE", |
+ 0x9112, |
+ "GL_OBJECT_TYPE_APPLE", |
}, |
{ |
- 0x8038, "GL_POLYGON_OFFSET_FACTOR", |
+ 0x8038, |
+ "GL_POLYGON_OFFSET_FACTOR", |
}, |
{ |
- 0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", |
+ 0x851A, |
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", |
}, |
{ |
- 0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", |
+ 0x851C, |
+ "GL_MAX_CUBE_MAP_TEXTURE_SIZE", |
}, |
{ |
- 0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", |
+ 0x8CD9, |
+ "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", |
}, |
{ |
- 0x84CC, "GL_TEXTURE12", |
+ 0x84CC, |
+ "GL_TEXTURE12", |
}, |
{ |
- 0x0BA2, "GL_VIEWPORT", |
+ 0x0BA2, |
+ "GL_VIEWPORT", |
}, |
{ |
- 0x84CA, "GL_TEXTURE10", |
+ 0x84CA, |
+ "GL_TEXTURE10", |
}, |
{ |
- 0x84CF, "GL_TEXTURE15", |
+ 0x84CF, |
+ "GL_TEXTURE15", |
}, |
{ |
- 0x84CE, "GL_TEXTURE14", |
+ 0x84CE, |
+ "GL_TEXTURE14", |
}, |
{ |
- 0x84CD, "GL_TEXTURE13", |
+ 0x84CD, |
+ "GL_TEXTURE13", |
}, |
{ |
- 0x9115, "GL_SYNC_FLAGS_APPLE", |
+ 0x9115, |
+ "GL_SYNC_FLAGS_APPLE", |
}, |
{ |
- 0x9286, "GL_SRC_NV", |
+ 0x9286, |
+ "GL_SRC_NV", |
}, |
{ |
- 0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", |
+ 0x83F3, |
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", |
}, |
{ |
- 0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", |
+ 0x83F2, |
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", |
}, |
{ |
- 0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", |
+ 0x83F1, |
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", |
}, |
{ |
- 0x9114, "GL_SYNC_STATUS_APPLE", |
+ 0x9114, |
+ "GL_SYNC_STATUS_APPLE", |
}, |
{ |
- 0x8C0A, "GL_SGX_BINARY_IMG", |
+ 0x8C0A, |
+ "GL_SGX_BINARY_IMG", |
}, |
{ |
- 0x9285, "GL_BLEND_ADVANCED_COHERENT_NV", |
+ 0x9285, |
+ "GL_BLEND_ADVANCED_COHERENT_NV", |
}, |
{ |
- 0x911C, "GL_CONDITION_SATISFIED_APPLE", |
+ 0x911C, |
+ "GL_CONDITION_SATISFIED_APPLE", |
}, |
{ |
- 0x911B, "GL_TIMEOUT_EXPIRED_APPLE", |
+ 0x911B, |
+ "GL_TIMEOUT_EXPIRED_APPLE", |
}, |
{ |
- 0x911A, "GL_ALREADY_SIGNALED_APPLE", |
+ 0x911A, |
+ "GL_ALREADY_SIGNALED_APPLE", |
}, |
{ |
- 0x9284, "GL_CONJOINT_NV", |
+ 0x9284, |
+ "GL_CONJOINT_NV", |
}, |
{ |
- 0x911D, "GL_WAIT_FAILED_APPLE", |
+ 0x911D, |
+ "GL_WAIT_FAILED_APPLE", |
}, |
{ |
- 0x929A, "GL_COLORBURN_NV", |
+ 0x929A, |
+ "GL_COLORBURN_NV", |
}, |
{ |
- 0x929B, "GL_HARDLIGHT_NV", |
+ 0x929B, |
+ "GL_HARDLIGHT_NV", |
}, |
{ |
- 0x929C, "GL_SOFTLIGHT_NV", |
+ 0x929C, |
+ "GL_SOFTLIGHT_NV", |
}, |
{ |
- 0x846D, "GL_ALIASED_POINT_SIZE_RANGE", |
+ 0x846D, |
+ "GL_ALIASED_POINT_SIZE_RANGE", |
}, |
{ |
- 0x846E, "GL_ALIASED_LINE_WIDTH_RANGE", |
+ 0x846E, |
+ "GL_ALIASED_LINE_WIDTH_RANGE", |
}, |
{ |
- 0x929F, "GL_MINUS_NV", |
+ 0x929F, |
+ "GL_MINUS_NV", |
}, |
{ |
- 0x9282, "GL_UNCORRELATED_NV", |
+ 0x9282, |
+ "GL_UNCORRELATED_NV", |
}, |
{ |
- 0x9113, "GL_SYNC_CONDITION_APPLE", |
+ 0x9113, |
+ "GL_SYNC_CONDITION_APPLE", |
}, |
{ |
- 0x93A4, "GL_PACK_REVERSE_ROW_ORDER_ANGLE", |
+ 0x93A4, |
+ "GL_PACK_REVERSE_ROW_ORDER_ANGLE", |
}, |
{ |
- 0x9111, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", |
+ 0x9111, |
+ "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", |
}, |
{ |
- 0x93A6, "GL_PROGRAM_BINARY_ANGLE", |
+ 0x93A6, |
+ "GL_PROGRAM_BINARY_ANGLE", |
}, |
{ |
- 0x9117, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", |
+ 0x9117, |
+ "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", |
}, |
{ |
- 0x93A0, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", |
+ 0x93A0, |
+ "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", |
}, |
{ |
- 0x93A3, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", |
+ 0x93A3, |
+ "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", |
}, |
{ |
- 0x93A2, "GL_TEXTURE_USAGE_ANGLE", |
+ 0x93A2, |
+ "GL_TEXTURE_USAGE_ANGLE", |
}, |
{ |
- 0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", |
+ 0x8802, |
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL", |
}, |
{ |
- 0x9119, "GL_SIGNALED_APPLE", |
+ 0x9119, |
+ "GL_SIGNALED_APPLE", |
}, |
{ |
- 0x9118, "GL_UNSIGNALED_APPLE", |
+ 0x9118, |
+ "GL_UNSIGNALED_APPLE", |
}, |
{ |
- 0x9294, "GL_MULTIPLY_NV", |
+ 0x9294, |
+ "GL_MULTIPLY_NV", |
}, |
{ |
- 0x9295, "GL_SCREEN_NV", |
+ 0x9295, |
+ "GL_SCREEN_NV", |
}, |
{ |
- 0x9296, "GL_OVERLAY_NV", |
+ 0x9296, |
+ "GL_OVERLAY_NV", |
}, |
{ |
- 0x9297, "GL_DARKEN_NV", |
+ 0x9297, |
+ "GL_DARKEN_NV", |
}, |
{ |
- 0x0020, "GL_MAP_UNSYNCHRONIZED_BIT_EXT", |
+ 0x0020, |
+ "GL_MAP_UNSYNCHRONIZED_BIT_EXT", |
}, |
{ |
- 0x8C01, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", |
+ 0x8C01, |
+ "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", |
}, |
{ |
- 0x8C00, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", |
+ 0x8C00, |
+ "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", |
}, |
{ |
- 0x8A52, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", |
+ 0x8A52, |
+ "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", |
}, |
{ |
- 0x8C02, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", |
+ 0x8C02, |
+ "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", |
}, |
{ |
- 0x84C9, "GL_TEXTURE9", |
+ 0x84C9, |
+ "GL_TEXTURE9", |
}, |
{ |
- 0x84C8, "GL_TEXTURE8", |
+ 0x84C8, |
+ "GL_TEXTURE8", |
}, |
{ |
- 0x8869, "GL_MAX_VERTEX_ATTRIBS", |
+ 0x8869, |
+ "GL_MAX_VERTEX_ATTRIBS", |
}, |
{ |
- 0x84C3, "GL_TEXTURE3", |
+ 0x84C3, |
+ "GL_TEXTURE3", |
}, |
{ |
- 0x84C2, "GL_TEXTURE2", |
+ 0x84C2, |
+ "GL_TEXTURE2", |
}, |
{ |
- 0x84C1, "GL_TEXTURE1", |
+ 0x84C1, |
+ "GL_TEXTURE1", |
}, |
{ |
- 0x84C0, "GL_TEXTURE0", |
+ 0x84C0, |
+ "GL_TEXTURE0", |
}, |
{ |
- 0x84C7, "GL_TEXTURE7", |
+ 0x84C7, |
+ "GL_TEXTURE7", |
}, |
{ |
- 0x84C6, "GL_TEXTURE6", |
+ 0x84C6, |
+ "GL_TEXTURE6", |
}, |
{ |
- 0x84C5, "GL_TEXTURE5", |
+ 0x84C5, |
+ "GL_TEXTURE5", |
}, |
{ |
- 0x8803, "GL_STENCIL_BACK_PASS_DEPTH_PASS", |
+ 0x8803, |
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS", |
}, |
{ |
- 0x928A, "GL_SRC_IN_NV", |
+ 0x928A, |
+ "GL_SRC_IN_NV", |
}, |
{ |
- 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", |
+ 0x8518, |
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", |
}, |
{ |
- 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", |
+ 0x8519, |
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", |
}, |
{ |
- 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", |
+ 0x8514, |
+ "GL_TEXTURE_BINDING_CUBE_MAP", |
}, |
{ |
- 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", |
+ 0x8515, |
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X", |
}, |
{ |
- 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", |
+ 0x8516, |
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", |
}, |
{ |
- 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", |
+ 0x8517, |
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", |
}, |
{ |
- 0x8513, "GL_TEXTURE_CUBE_MAP", |
+ 0x8513, |
+ "GL_TEXTURE_CUBE_MAP", |
}, |
{ |
- 0x8626, "GL_CURRENT_VERTEX_ATTRIB", |
+ 0x8626, |
+ "GL_CURRENT_VERTEX_ATTRIB", |
}, |
{ |
- 0x92B1, "GL_PLUS_CLAMPED_NV", |
+ 0x92B1, |
+ "GL_PLUS_CLAMPED_NV", |
}, |
{ |
- 0x92B0, "GL_HSL_LUMINOSITY_NV", |
+ 0x92B0, |
+ "GL_HSL_LUMINOSITY_NV", |
}, |
{ |
- 0x92B3, "GL_MINUS_CLAMPED_NV", |
+ 0x92B3, |
+ "GL_MINUS_CLAMPED_NV", |
}, |
{ |
- 0x92B2, "GL_PLUS_CLAMPED_ALPHA_NV", |
+ 0x92B2, |
+ "GL_PLUS_CLAMPED_ALPHA_NV", |
}, |
{ |
- 0x8765, "GL_BUFFER_USAGE", |
+ 0x8765, |
+ "GL_BUFFER_USAGE", |
}, |
{ |
- 0x8764, "GL_BUFFER_SIZE", |
+ 0x8764, |
+ "GL_BUFFER_SIZE", |
}, |
{ |
- 0x8B99, "GL_PALETTE8_RGB5_A1_OES", |
+ 0x8B99, |
+ "GL_PALETTE8_RGB5_A1_OES", |
}, |
{ |
- 0x0503, "GL_STACK_OVERFLOW_KHR", |
+ 0x0503, |
+ "GL_STACK_OVERFLOW_KHR", |
}, |
{ |
- 0x0502, "GL_INVALID_OPERATION", |
+ 0x0502, |
+ "GL_INVALID_OPERATION", |
}, |
{ |
- 0x0501, "GL_INVALID_VALUE", |
+ 0x0501, |
+ "GL_INVALID_VALUE", |
}, |
{ |
- 0x0500, "GL_INVALID_ENUM", |
+ 0x0500, |
+ "GL_INVALID_ENUM", |
}, |
{ |
- 64, "GL_MAILBOX_SIZE_CHROMIUM", |
+ 64, |
+ "GL_MAILBOX_SIZE_CHROMIUM", |
}, |
{ |
- 0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION", |
+ 0x0506, |
+ "GL_INVALID_FRAMEBUFFER_OPERATION", |
}, |
{ |
- 0x0505, "GL_OUT_OF_MEMORY", |
+ 0x0505, |
+ "GL_OUT_OF_MEMORY", |
}, |
{ |
- 0x0504, "GL_STACK_UNDERFLOW_KHR", |
+ 0x0504, |
+ "GL_STACK_UNDERFLOW_KHR", |
}, |
{ |
- 0x0B44, "GL_CULL_FACE", |
+ 0x0B44, |
+ "GL_CULL_FACE", |
}, |
{ |
- 0x8B5E, "GL_SAMPLER_2D", |
+ 0x8B5E, |
+ "GL_SAMPLER_2D", |
}, |
{ |
- 0x0B46, "GL_FRONT_FACE", |
+ 0x0B46, |
+ "GL_FRONT_FACE", |
}, |
{ |
- 0x8FB3, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", |
+ 0x8FB3, |
+ "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", |
}, |
{ |
- 0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR", |
+ 0x824A, |
+ "GL_DEBUG_SOURCE_APPLICATION_KHR", |
}, |
{ |
- 0x824B, "GL_DEBUG_SOURCE_OTHER_KHR", |
+ 0x824B, |
+ "GL_DEBUG_SOURCE_OTHER_KHR", |
}, |
{ |
- 0x824C, "GL_DEBUG_TYPE_ERROR_KHR", |
+ 0x824C, |
+ "GL_DEBUG_TYPE_ERROR_KHR", |
}, |
{ |
- 0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", |
+ 0x824D, |
+ "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", |
}, |
{ |
- 0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", |
+ 0x824E, |
+ "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", |
}, |
{ |
- 0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR", |
+ 0x824F, |
+ "GL_DEBUG_TYPE_PORTABILITY_KHR", |
}, |
{ |
- 0x8B31, "GL_VERTEX_SHADER", |
+ 0x8B31, |
+ "GL_VERTEX_SHADER", |
}, |
{ |
- 0x8B30, "GL_FRAGMENT_SHADER", |
+ 0x8B30, |
+ "GL_FRAGMENT_SHADER", |
}, |
{ |
- 0x8FB1, "GL_CPU_OPTIMIZED_QCOM", |
+ 0x8FB1, |
+ "GL_CPU_OPTIMIZED_QCOM", |
}, |
{ |
- 0x93D2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", |
+ 0x93D2, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", |
}, |
{ |
- 0x8B5A, "GL_FLOAT_MAT2", |
+ 0x8B5A, |
+ "GL_FLOAT_MAT2", |
}, |
{ |
- 0x84D8, "GL_TEXTURE24", |
+ 0x84D8, |
+ "GL_TEXTURE24", |
}, |
{ |
- 0x84D9, "GL_TEXTURE25", |
+ 0x84D9, |
+ "GL_TEXTURE25", |
}, |
{ |
- 0x84D6, "GL_TEXTURE22", |
+ 0x84D6, |
+ "GL_TEXTURE22", |
}, |
{ |
- 0x84D7, "GL_TEXTURE23", |
+ 0x84D7, |
+ "GL_TEXTURE23", |
}, |
{ |
- 0x84D4, "GL_TEXTURE20", |
+ 0x84D4, |
+ "GL_TEXTURE20", |
}, |
{ |
- 0x0D05, "GL_PACK_ALIGNMENT", |
+ 0x0D05, |
+ "GL_PACK_ALIGNMENT", |
}, |
{ |
- 0x84D2, "GL_TEXTURE18", |
+ 0x84D2, |
+ "GL_TEXTURE18", |
}, |
{ |
- 0x84D3, "GL_TEXTURE19", |
+ 0x84D3, |
+ "GL_TEXTURE19", |
}, |
{ |
- 0x84D0, "GL_TEXTURE16", |
+ 0x84D0, |
+ "GL_TEXTURE16", |
}, |
{ |
- 0x84D1, "GL_TEXTURE17", |
+ 0x84D1, |
+ "GL_TEXTURE17", |
}, |
{ |
- 0x93D1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", |
+ 0x93D1, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", |
}, |
{ |
- 0x84DF, "GL_TEXTURE31", |
+ 0x84DF, |
+ "GL_TEXTURE31", |
}, |
{ |
- 0x8B97, "GL_PALETTE8_R5_G6_B5_OES", |
+ 0x8B97, |
+ "GL_PALETTE8_R5_G6_B5_OES", |
}, |
{ |
- 0x84DD, "GL_TEXTURE29", |
+ 0x84DD, |
+ "GL_TEXTURE29", |
}, |
{ |
- 0x84DE, "GL_TEXTURE30", |
+ 0x84DE, |
+ "GL_TEXTURE30", |
}, |
{ |
- 0x84DB, "GL_TEXTURE27", |
+ 0x84DB, |
+ "GL_TEXTURE27", |
}, |
{ |
- 0x84DC, "GL_TEXTURE28", |
+ 0x84DC, |
+ "GL_TEXTURE28", |
}, |
{ |
- 0x6002, "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", |
+ 0x6002, |
+ "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", |
}, |
{ |
- 0x84DA, "GL_TEXTURE26", |
+ 0x84DA, |
+ "GL_TEXTURE26", |
}, |
{ |
- 0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", |
+ 0x8242, |
+ "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", |
}, |
{ |
- 0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", |
+ 0x8243, |
+ "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", |
}, |
{ |
- 0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR", |
+ 0x8244, |
+ "GL_DEBUG_CALLBACK_FUNCTION_KHR", |
}, |
{ |
- 0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR", |
+ 0x8245, |
+ "GL_DEBUG_CALLBACK_USER_PARAM_KHR", |
}, |
{ |
- 0x8246, "GL_DEBUG_SOURCE_API_KHR", |
+ 0x8246, |
+ "GL_DEBUG_SOURCE_API_KHR", |
}, |
{ |
- 0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", |
+ 0x8247, |
+ "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", |
}, |
{ |
- 0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", |
+ 0x8248, |
+ "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", |
}, |
{ |
- 0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", |
+ 0x8249, |
+ "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", |
}, |
{ |
- 0x8B94, "GL_PALETTE4_RGB5_A1_OES", |
+ 0x8B94, |
+ "GL_PALETTE4_RGB5_A1_OES", |
}, |
{ |
- 0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM", |
+ 0x00000040, |
+ "GL_COLOR_BUFFER_BIT6_QCOM", |
}, |
{ |
- 0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER", |
+ 0x8645, |
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER", |
}, |
{ |
- 0x8865, "GL_CURRENT_QUERY_EXT", |
+ 0x8865, |
+ "GL_CURRENT_QUERY_EXT", |
}, |
{ |
- 0x8866, "GL_QUERY_RESULT_EXT", |
+ 0x8866, |
+ "GL_QUERY_RESULT_EXT", |
}, |
{ |
- 0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT", |
+ 0x8867, |
+ "GL_QUERY_RESULT_AVAILABLE_EXT", |
}, |
{ |
- 0x08000000, "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", |
+ 0x08000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", |
}, |
{ |
- 0x87FA, "GL_3DC_XY_AMD", |
+ 0x87FA, |
+ "GL_3DC_XY_AMD", |
}, |
{ |
- 0x84C4, "GL_TEXTURE4", |
+ 0x84C4, |
+ "GL_TEXTURE4", |
}, |
{ |
- 0x85B5, "GL_VERTEX_ARRAY_BINDING_OES", |
+ 0x85B5, |
+ "GL_VERTEX_ARRAY_BINDING_OES", |
}, |
{ |
- 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", |
+ 0x8D6A, |
+ "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", |
}, |
{ |
- 0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", |
+ 0x8D6C, |
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", |
}, |
{ |
- 0x8252, "GL_LOSE_CONTEXT_ON_RESET_EXT", |
+ 0x8252, |
+ "GL_LOSE_CONTEXT_ON_RESET_EXT", |
}, |
{ |
- 0x8C4C, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", |
+ 0x8C4C, |
+ "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", |
}, |
{ |
- 0x8C4E, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", |
+ 0x8C4E, |
+ "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", |
}, |
{ |
- 0x1102, "GL_NICEST", |
+ 0x1102, |
+ "GL_NICEST", |
}, |
{ |
- 0x8C4F, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", |
+ 0x8C4F, |
+ "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", |
}, |
{ |
- 0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", |
+ 0x93E9, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", |
}, |
{ |
- 0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", |
+ 0x93E8, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", |
}, |
{ |
- 0x8C43, "GL_SRGB8_ALPHA8_EXT", |
+ 0x8C43, |
+ "GL_SRGB8_ALPHA8_EXT", |
}, |
{ |
- 0x8C42, "GL_SRGB_ALPHA_EXT", |
+ 0x8C42, |
+ "GL_SRGB_ALPHA_EXT", |
}, |
{ |
- 0x8C45, "GL_SLUMINANCE8_ALPHA8_NV", |
+ 0x8C45, |
+ "GL_SLUMINANCE8_ALPHA8_NV", |
}, |
{ |
- 0x8C44, "GL_SLUMINANCE_ALPHA_NV", |
+ 0x8C44, |
+ "GL_SLUMINANCE_ALPHA_NV", |
}, |
{ |
- 0x8C47, "GL_SLUMINANCE8_NV", |
+ 0x8C47, |
+ "GL_SLUMINANCE8_NV", |
}, |
{ |
- 0x8C46, "GL_SLUMINANCE_NV", |
+ 0x8C46, |
+ "GL_SLUMINANCE_NV", |
}, |
{ |
- 0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", |
+ 0x93E1, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", |
}, |
{ |
- 0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", |
+ 0x93E0, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", |
}, |
{ |
- 0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", |
+ 0x93E3, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", |
}, |
{ |
- 0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", |
+ 0x93E2, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", |
}, |
{ |
- 0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", |
+ 0x93E5, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", |
}, |
{ |
- 0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", |
+ 0x93E4, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", |
}, |
{ |
- 0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", |
+ 0x93E7, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", |
}, |
{ |
- 0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", |
+ 0x93E6, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", |
}, |
{ |
- 0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", |
+ 0x8D68, |
+ "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", |
}, |
{ |
- 0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", |
+ 0x85BB, |
+ "GL_UNSIGNED_SHORT_8_8_REV_APPLE", |
}, |
{ |
- 0x8D61, "GL_HALF_FLOAT_OES", |
+ 0x8D61, |
+ "GL_HALF_FLOAT_OES", |
}, |
{ |
- 0x8D62, "GL_RGB565", |
+ 0x8D62, |
+ "GL_RGB565", |
}, |
{ |
- 0x8D64, "GL_ETC1_RGB8_OES", |
+ 0x8D64, |
+ "GL_ETC1_RGB8_OES", |
}, |
{ |
- 0x8D65, "GL_TEXTURE_EXTERNAL_OES", |
+ 0x8D65, |
+ "GL_TEXTURE_EXTERNAL_OES", |
}, |
{ |
- 0x8D66, "GL_SAMPLER_EXTERNAL_OES", |
+ 0x8D66, |
+ "GL_SAMPLER_EXTERNAL_OES", |
}, |
{ |
- 0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", |
+ 0x8D67, |
+ "GL_TEXTURE_BINDING_EXTERNAL_OES", |
}, |
{ |
- 0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", |
+ 0x04000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", |
}, |
{ |
- 0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", |
+ 0x8CEE, |
+ "GL_COLOR_ATTACHMENT14_EXT", |
}, |
{ |
- 0x2800, "GL_TEXTURE_MAG_FILTER", |
+ 0x2800, |
+ "GL_TEXTURE_MAG_FILTER", |
}, |
{ |
- 0x2801, "GL_TEXTURE_MIN_FILTER", |
+ 0x2801, |
+ "GL_TEXTURE_MIN_FILTER", |
}, |
{ |
- 0x2802, "GL_TEXTURE_WRAP_S", |
+ 0x2802, |
+ "GL_TEXTURE_WRAP_S", |
}, |
{ |
- 0x2803, "GL_TEXTURE_WRAP_T", |
+ 0x2803, |
+ "GL_TEXTURE_WRAP_T", |
}, |
{ |
- 0x2703, "GL_LINEAR_MIPMAP_LINEAR", |
+ 0x2703, |
+ "GL_LINEAR_MIPMAP_LINEAR", |
}, |
{ |
- 0x8B98, "GL_PALETTE8_RGBA4_OES", |
+ 0x8B98, |
+ "GL_PALETTE8_RGBA4_OES", |
}, |
{ |
- 0x84F3, "GL_FENCE_STATUS_NV", |
+ 0x84F3, |
+ "GL_FENCE_STATUS_NV", |
}, |
{ |
- 0x2702, "GL_NEAREST_MIPMAP_LINEAR", |
+ 0x2702, |
+ "GL_NEAREST_MIPMAP_LINEAR", |
}, |
{ |
- 0x1F03, "GL_EXTENSIONS", |
+ 0x1F03, |
+ "GL_EXTENSIONS", |
}, |
{ |
- 0x1F02, "GL_VERSION", |
+ 0x1F02, |
+ "GL_VERSION", |
}, |
{ |
- 0x1F01, "GL_RENDERER", |
+ 0x1F01, |
+ "GL_RENDERER", |
}, |
{ |
- 0x1F00, "GL_VENDOR", |
+ 0x1F00, |
+ "GL_VENDOR", |
}, |
{ |
- 0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", |
+ 0x9247, |
+ "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", |
}, |
{ |
- 0x2701, "GL_LINEAR_MIPMAP_NEAREST", |
+ 0x2701, |
+ "GL_LINEAR_MIPMAP_NEAREST", |
}, |
{ |
- 0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", |
+ 0x9245, |
+ "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", |
}, |
{ |
- 0x92B4, "GL_INVERT_OVG_NV", |
+ 0x92B4, |
+ "GL_INVERT_OVG_NV", |
}, |
{ |
- 0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", |
+ 0x9249, |
+ "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", |
}, |
{ |
- 0x0B94, "GL_STENCIL_FAIL", |
+ 0x0B94, |
+ "GL_STENCIL_FAIL", |
}, |
{ |
- 0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", |
+ 0x8B4C, |
+ "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", |
}, |
{ |
- 0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", |
+ 0x8B4D, |
+ "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", |
}, |
{ |
- 0x8B4F, "GL_SHADER_TYPE", |
+ 0x8B4F, |
+ "GL_SHADER_TYPE", |
}, |
{ |
- 0x00004000, "GL_COLOR_BUFFER_BIT", |
+ 0x00004000, |
+ "GL_COLOR_BUFFER_BIT", |
}, |
{ |
- 0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", |
+ 0x00000010, |
+ "GL_COLOR_BUFFER_BIT4_QCOM", |
}, |
{ |
- 0x8834, "GL_DRAW_BUFFER15_EXT", |
+ 0x8834, |
+ "GL_DRAW_BUFFER15_EXT", |
}, |
{ |
- 0x8833, "GL_DRAW_BUFFER14_EXT", |
+ 0x8833, |
+ "GL_DRAW_BUFFER14_EXT", |
}, |
{ |
- 0x8832, "GL_DRAW_BUFFER13_EXT", |
+ 0x8832, |
+ "GL_DRAW_BUFFER13_EXT", |
}, |
{ |
- 0x8831, "GL_DRAW_BUFFER12_EXT", |
+ 0x8831, |
+ "GL_DRAW_BUFFER12_EXT", |
}, |
{ |
- 0x8830, "GL_DRAW_BUFFER11_EXT", |
+ 0x8830, |
+ "GL_DRAW_BUFFER11_EXT", |
}, |
{ |
- 0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", |
+ 0x8DC5, |
+ "GL_SAMPLER_CUBE_SHADOW_NV", |
}, |
{ |
- 0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", |
+ 0x93B8, |
+ "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", |
}, |
{ |
- 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", |
+ 0x9241, |
+ "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", |
}, |
{ |
- 0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", |
+ 0x00010000, |
+ "GL_STENCIL_BUFFER_BIT0_QCOM", |
}, |
{ |
- 0x0B93, "GL_STENCIL_VALUE_MASK", |
+ 0x0B93, |
+ "GL_STENCIL_VALUE_MASK", |
}, |
{ |
- 0x0B92, "GL_STENCIL_FUNC", |
+ 0x0B92, |
+ "GL_STENCIL_FUNC", |
}, |
{ |
- 0x0B91, "GL_STENCIL_CLEAR_VALUE", |
+ 0x0B91, |
+ "GL_STENCIL_CLEAR_VALUE", |
}, |
{ |
- 0x883D, "GL_BLEND_EQUATION_ALPHA", |
+ 0x883D, |
+ "GL_BLEND_EQUATION_ALPHA", |
}, |
{ |
- 0x0B97, "GL_STENCIL_REF", |
+ 0x0B97, |
+ "GL_STENCIL_REF", |
}, |
{ |
- 0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", |
+ 0x0B96, |
+ "GL_STENCIL_PASS_DEPTH_PASS", |
}, |
{ |
- 0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", |
+ 0x0B95, |
+ "GL_STENCIL_PASS_DEPTH_FAIL", |
}, |
{ |
- 0x2700, "GL_NEAREST_MIPMAP_NEAREST", |
+ 0x2700, |
+ "GL_NEAREST_MIPMAP_NEAREST", |
}, |
{ |
- 0x0B98, "GL_STENCIL_WRITEMASK", |
+ 0x0B98, |
+ "GL_STENCIL_WRITEMASK", |
}, |
{ |
- 0x8B40, "GL_PROGRAM_OBJECT_EXT", |
+ 0x8B40, |
+ "GL_PROGRAM_OBJECT_EXT", |
}, |
{ |
- 0x1004, "GL_TEXTURE_BORDER_COLOR_NV", |
+ 0x1004, |
+ "GL_TEXTURE_BORDER_COLOR_NV", |
}, |
{ |
- 0x8B48, "GL_SHADER_OBJECT_EXT", |
+ 0x8B48, |
+ "GL_SHADER_OBJECT_EXT", |
}, |
{ |
- 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", |
+ 0x912F, |
+ "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", |
}, |
{ |
- 0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", |
+ 0x924A, |
+ "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", |
}, |
{ |
- 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", |
+ 0x20000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", |
}, |
{ |
- 0x0DE1, "GL_TEXTURE_2D", |
+ 0x0DE1, |
+ "GL_TEXTURE_2D", |
}, |
{ |
- 0x80C9, "GL_BLEND_SRC_RGB", |
+ 0x80C9, |
+ "GL_BLEND_SRC_RGB", |
}, |
{ |
- 0x80C8, "GL_BLEND_DST_RGB", |
+ 0x80C8, |
+ "GL_BLEND_DST_RGB", |
}, |
{ |
- 0x8059, "GL_RGB10_A2_EXT", |
+ 0x8059, |
+ "GL_RGB10_A2_EXT", |
}, |
{ |
- 0x8058, "GL_RGBA8_OES", |
+ 0x8058, |
+ "GL_RGBA8_OES", |
}, |
{ |
- 0x8B93, "GL_PALETTE4_RGBA4_OES", |
+ 0x8B93, |
+ "GL_PALETTE4_RGBA4_OES", |
}, |
{ |
- 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", |
+ 0x00002000, |
+ "GL_DEPTH_BUFFER_BIT5_QCOM", |
}, |
{ |
- 0x8051, "GL_RGB8_OES", |
+ 0x8051, |
+ "GL_RGB8_OES", |
}, |
{ |
- 0x8052, "GL_RGB10_EXT", |
+ 0x8052, |
+ "GL_RGB10_EXT", |
}, |
{ |
- 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", |
+ 0x8CAB, |
+ "GL_RENDERBUFFER_SAMPLES_ANGLE", |
}, |
{ |
- 0x8057, "GL_RGB5_A1", |
+ 0x8057, |
+ "GL_RGB5_A1", |
}, |
{ |
- 0x8056, "GL_RGBA4", |
+ 0x8056, |
+ "GL_RGBA4", |
}, |
{ |
- 0x150A, "GL_INVERT", |
+ 0x150A, |
+ "GL_INVERT", |
}, |
{ |
- 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", |
+ 0x01000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", |
}, |
{ |
- 0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", |
+ 0x78ED, |
+ "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", |
}, |
{ |
- 0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", |
+ 0x78EE, |
+ "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", |
}, |
{ |
- 0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", |
+ 0x78EF, |
+ "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", |
}, |
{ |
- 0x0B45, "GL_CULL_FACE_MODE", |
+ 0x0B45, |
+ "GL_CULL_FACE_MODE", |
}, |
{ |
- 0x8B92, "GL_PALETTE4_R5_G6_B5_OES", |
+ 0x8B92, |
+ "GL_PALETTE4_R5_G6_B5_OES", |
}, |
{ |
- 0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM", |
+ 0x00100000, |
+ "GL_STENCIL_BUFFER_BIT4_QCOM", |
}, |
{ |
- 0x9299, "GL_COLORDODGE_NV", |
+ 0x9299, |
+ "GL_COLORDODGE_NV", |
}, |
{ |
- 0x8D20, "GL_STENCIL_ATTACHMENT", |
+ 0x8D20, |
+ "GL_STENCIL_ATTACHMENT", |
}, |
{ |
- 0x8B91, "GL_PALETTE4_RGBA8_OES", |
+ 0x8B91, |
+ "GL_PALETTE4_RGBA8_OES", |
}, |
{ |
- 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", |
+ 0x00000200, |
+ "GL_DEPTH_BUFFER_BIT1_QCOM", |
}, |
{ |
- 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", |
+ 0x00008000, |
+ "GL_COVERAGE_BUFFER_BIT_NV", |
}, |
{ |
- 0x1506, "GL_XOR_NV", |
+ 0x1506, |
+ "GL_XOR_NV", |
}, |
{ |
- 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", |
+ 0x8CA8, |
+ "GL_READ_FRAMEBUFFER_ANGLE", |
}, |
{ |
- 0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", |
+ 0x8CA9, |
+ "GL_DRAW_FRAMEBUFFER_ANGLE", |
}, |
{ |
- 0x8CA6, "GL_FRAMEBUFFER_BINDING", |
+ 0x8CA6, |
+ "GL_FRAMEBUFFER_BINDING", |
}, |
{ |
- 0x8CA7, "GL_RENDERBUFFER_BINDING", |
+ 0x8CA7, |
+ "GL_RENDERBUFFER_BINDING", |
}, |
{ |
- 0x8CA4, "GL_STENCIL_BACK_VALUE_MASK", |
+ 0x8CA4, |
+ "GL_STENCIL_BACK_VALUE_MASK", |
}, |
{ |
- 0x8CA5, "GL_STENCIL_BACK_WRITEMASK", |
+ 0x8CA5, |
+ "GL_STENCIL_BACK_WRITEMASK", |
}, |
{ |
- 0x8B90, "GL_PALETTE4_RGB8_OES", |
+ 0x8B90, |
+ "GL_PALETTE4_RGB8_OES", |
}, |
{ |
- 0x8CA3, "GL_STENCIL_BACK_REF", |
+ 0x8CA3, |
+ "GL_STENCIL_BACK_REF", |
}, |
{ |
- 0x80CB, "GL_BLEND_SRC_ALPHA", |
+ 0x80CB, |
+ "GL_BLEND_SRC_ALPHA", |
}, |
{ |
- 0x80CA, "GL_BLEND_DST_ALPHA", |
+ 0x80CA, |
+ "GL_BLEND_DST_ALPHA", |
}, |
{ |
- 0x8CE7, "GL_COLOR_ATTACHMENT7_EXT", |
+ 0x8CE7, |
+ "GL_COLOR_ATTACHMENT7_EXT", |
}, |
{ |
- 0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", |
+ 0x93B0, |
+ "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", |
}, |
{ |
- 0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", |
+ 0x93B1, |
+ "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", |
}, |
{ |
- 0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", |
+ 0x93B2, |
+ "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", |
}, |
{ |
- 0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", |
+ 0x93B3, |
+ "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", |
}, |
{ |
- 0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", |
+ 0x93B4, |
+ "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", |
}, |
{ |
- 0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", |
+ 0x93B5, |
+ "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", |
}, |
{ |
- 0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", |
+ 0x93B6, |
+ "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", |
}, |
{ |
- 0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", |
+ 0x93B7, |
+ "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", |
}, |
{ |
- 0x8CD6, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", |
+ 0x8CD6, |
+ "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", |
}, |
{ |
- 0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", |
+ 0x93B9, |
+ "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", |
}, |
{ |
- 0x8253, "GL_GUILTY_CONTEXT_RESET_EXT", |
+ 0x8253, |
+ "GL_GUILTY_CONTEXT_RESET_EXT", |
}, |
{ |
- 0x8CE5, "GL_COLOR_ATTACHMENT5_EXT", |
+ 0x8CE5, |
+ "GL_COLOR_ATTACHMENT5_EXT", |
}, |
{ |
- 0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", |
+ 0x8CE9, |
+ "GL_COLOR_ATTACHMENT9_EXT", |
}, |
{ |
- 0x8B96, "GL_PALETTE8_RGBA8_OES", |
+ 0x8B96, |
+ "GL_PALETTE8_RGBA8_OES", |
}, |
{ |
- 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", |
+ 0x8872, |
+ "GL_MAX_TEXTURE_IMAGE_UNITS", |
}, |
{ |
- 0x8508, "GL_DECR_WRAP", |
+ 0x8508, |
+ "GL_DECR_WRAP", |
}, |
{ |
- 0x92AD, "GL_HSL_HUE_NV", |
+ 0x92AD, |
+ "GL_HSL_HUE_NV", |
}, |
{ |
- 0x92AE, "GL_HSL_SATURATION_NV", |
+ 0x92AE, |
+ "GL_HSL_SATURATION_NV", |
}, |
{ |
- 0x92AF, "GL_HSL_COLOR_NV", |
+ 0x92AF, |
+ "GL_HSL_COLOR_NV", |
}, |
{ |
- 0x8DC4, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", |
+ 0x8DC4, |
+ "GL_SAMPLER_2D_ARRAY_SHADOW_NV", |
}, |
{ |
- 0x8507, "GL_INCR_WRAP", |
+ 0x8507, |
+ "GL_INCR_WRAP", |
}, |
{ |
- 0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING", |
+ 0x8895, |
+ "GL_ELEMENT_ARRAY_BUFFER_BINDING", |
}, |
{ |
- 0x8894, "GL_ARRAY_BUFFER_BINDING", |
+ 0x8894, |
+ "GL_ARRAY_BUFFER_BINDING", |
}, |
{ |
- 0x92A3, "GL_INVERT_RGB_NV", |
+ 0x92A3, |
+ "GL_INVERT_RGB_NV", |
}, |
{ |
- 0x92A4, "GL_LINEARDODGE_NV", |
+ 0x92A4, |
+ "GL_LINEARDODGE_NV", |
}, |
{ |
- 0x92A5, "GL_LINEARBURN_NV", |
+ 0x92A5, |
+ "GL_LINEARBURN_NV", |
}, |
{ |
- 0x8893, "GL_ELEMENT_ARRAY_BUFFER", |
+ 0x8893, |
+ "GL_ELEMENT_ARRAY_BUFFER", |
}, |
{ |
- 0x8892, "GL_ARRAY_BUFFER", |
+ 0x8892, |
+ "GL_ARRAY_BUFFER", |
}, |
{ |
- 0x92A8, "GL_PINLIGHT_NV", |
+ 0x92A8, |
+ "GL_PINLIGHT_NV", |
}, |
{ |
- 0x92A9, "GL_HARDMIX_NV", |
+ 0x92A9, |
+ "GL_HARDMIX_NV", |
}, |
{ |
- 0x8BD8, "GL_TEXTURE_IMAGE_VALID_QCOM", |
+ 0x8BD8, |
+ "GL_TEXTURE_IMAGE_VALID_QCOM", |
}, |
{ |
- 0x84D5, "GL_TEXTURE21", |
+ 0x84D5, |
+ "GL_TEXTURE21", |
}, |
{ |
- 0x9287, "GL_DST_NV", |
+ 0x9287, |
+ "GL_DST_NV", |
}, |
{ |
- 0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", |
+ 0x93BA, |
+ "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", |
}, |
{ |
- 0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", |
+ 0x93BB, |
+ "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", |
}, |
{ |
- 0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", |
+ 0x93BC, |
+ "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", |
}, |
{ |
- 0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", |
+ 0x93BD, |
+ "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", |
}, |
{ |
- 0x84E8, "GL_MAX_RENDERBUFFER_SIZE", |
+ 0x84E8, |
+ "GL_MAX_RENDERBUFFER_SIZE", |
}, |
{ |
- 0x9281, "GL_BLEND_OVERLAP_NV", |
+ 0x9281, |
+ "GL_BLEND_OVERLAP_NV", |
}, |
{ |
- 0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV", |
+ 0x9280, |
+ "GL_BLEND_PREMULTIPLIED_SRC_NV", |
}, |
{ |
- 0x8370, "GL_MIRRORED_REPEAT", |
+ 0x8370, |
+ "GL_MIRRORED_REPEAT", |
}, |
{ |
- 0x84E0, "GL_ACTIVE_TEXTURE", |
+ 0x84E0, |
+ "GL_ACTIVE_TEXTURE", |
}, |
{ |
- 0x8800, "GL_STENCIL_BACK_FUNC", |
+ 0x8800, |
+ "GL_STENCIL_BACK_FUNC", |
}, |
{ |
- 0x8801, "GL_STENCIL_BACK_FAIL", |
+ 0x8801, |
+ "GL_STENCIL_BACK_FAIL", |
}, |
{ |
- 0x0D33, "GL_MAX_TEXTURE_SIZE", |
+ 0x0D33, |
+ "GL_MAX_TEXTURE_SIZE", |
}, |
{ |
- 0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", |
+ 0x8624, |
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE", |
}, |
{ |
- 0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", |
+ 0x8625, |
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE", |
}, |
{ |
- 0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", |
+ 0x8622, |
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED", |
}, |
{ |
- 0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", |
+ 0x8623, |
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE", |
}, |
{ |
- 0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT", |
+ 0x8DB9, |
+ "GL_FRAMEBUFFER_SRGB_EXT", |
}, |
{ |
- 0x8259, "GL_ACTIVE_PROGRAM_EXT", |
+ 0x8259, |
+ "GL_ACTIVE_PROGRAM_EXT", |
}, |
{ |
- 0x8258, "GL_PROGRAM_SEPARABLE_EXT", |
+ 0x8258, |
+ "GL_PROGRAM_SEPARABLE_EXT", |
}, |
{ |
- 0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", |
+ 0x8256, |
+ "GL_RESET_NOTIFICATION_STRATEGY_EXT", |
}, |
{ |
- 0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", |
+ 0x8255, |
+ "GL_UNKNOWN_CONTEXT_RESET_EXT", |
}, |
{ |
- 0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", |
+ 0x8254, |
+ "GL_INNOCENT_CONTEXT_RESET_EXT", |
}, |
{ |
- 0x1100, "GL_DONT_CARE", |
+ 0x1100, |
+ "GL_DONT_CARE", |
}, |
{ |
- 0x1101, "GL_FASTEST", |
+ 0x1101, |
+ "GL_FASTEST", |
}, |
{ |
- 0x8251, "GL_DEBUG_TYPE_OTHER_KHR", |
+ 0x8251, |
+ "GL_DEBUG_TYPE_OTHER_KHR", |
}, |
{ |
- 0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR", |
+ 0x8250, |
+ "GL_DEBUG_TYPE_PERFORMANCE_KHR", |
}, |
{ |
- 0x8CEB, "GL_COLOR_ATTACHMENT11_EXT", |
+ 0x8CEB, |
+ "GL_COLOR_ATTACHMENT11_EXT", |
}, |
{ |
- 0x8CEC, "GL_COLOR_ATTACHMENT12_EXT", |
+ 0x8CEC, |
+ "GL_COLOR_ATTACHMENT12_EXT", |
}, |
{ |
- 0x0408, "GL_FRONT_AND_BACK", |
+ 0x0408, |
+ "GL_FRONT_AND_BACK", |
}, |
{ |
- 0x8CEA, "GL_COLOR_ATTACHMENT10_EXT", |
+ 0x8CEA, |
+ "GL_COLOR_ATTACHMENT10_EXT", |
}, |
{ |
- 0x8CEF, "GL_COLOR_ATTACHMENT15_EXT", |
+ 0x8CEF, |
+ "GL_COLOR_ATTACHMENT15_EXT", |
}, |
{ |
- 0x8CED, "GL_COLOR_ATTACHMENT13_EXT", |
+ 0x8CED, |
+ "GL_COLOR_ATTACHMENT13_EXT", |
}, |
{ |
- 0x8829, "GL_DRAW_BUFFER4_EXT", |
+ 0x8829, |
+ "GL_DRAW_BUFFER4_EXT", |
}, |
{ |
- 0x0404, "GL_FRONT", |
+ 0x0404, |
+ "GL_FRONT", |
}, |
{ |
- 0x0405, "GL_BACK", |
+ 0x0405, |
+ "GL_BACK", |
}, |
{ |
- 0x88E1, "GL_STREAM_READ", |
+ 0x88E1, |
+ "GL_STREAM_READ", |
}, |
{ |
- 0x88E0, "GL_STREAM_DRAW", |
+ 0x88E0, |
+ "GL_STREAM_DRAW", |
}, |
{ |
- 0x88E4, "GL_STATIC_DRAW", |
+ 0x88E4, |
+ "GL_STATIC_DRAW", |
}, |
{ |
- 0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", |
+ 0x93C6, |
+ "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", |
}, |
{ |
- 0x88E8, "GL_DYNAMIC_DRAW", |
+ 0x88E8, |
+ "GL_DYNAMIC_DRAW", |
}, |
{ |
- 0x9291, "GL_PLUS_NV", |
+ 0x9291, |
+ "GL_PLUS_NV", |
}, |
{ |
- 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", |
+ 0x8CAA, |
+ "GL_READ_FRAMEBUFFER_BINDING_ANGLE", |
}, |
{ |
- 0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", |
+ 0x93C5, |
+ "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", |
}, |
{ |
- 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", |
+ 0x40000000, |
+ "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", |
}, |
{ |
- 0x9116, "GL_SYNC_FENCE_APPLE", |
+ 0x9116, |
+ "GL_SYNC_FENCE_APPLE", |
}, |
{ |
- 0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", |
+ 0x93C4, |
+ "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", |
}, |
{ |
- 0x88EE, "GL_ETC1_SRGB8_NV", |
+ 0x88EE, |
+ "GL_ETC1_SRGB8_NV", |
}, |
{ |
- 0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", |
+ 0x93C3, |
+ "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", |
}, |
{ |
- 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", |
+ 0x00000800, |
+ "GL_DEPTH_BUFFER_BIT3_QCOM", |
}, |
{ |
- 0x1903, "GL_RED_EXT", |
+ 0x1903, |
+ "GL_RED_EXT", |
}, |
{ |
- 0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", |
+ 0x93C2, |
+ "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", |
}, |
{ |
- 0x8CE2, "GL_COLOR_ATTACHMENT2_EXT", |
+ 0x8CE2, |
+ "GL_COLOR_ATTACHMENT2_EXT", |
}, |
{ |
- 0x8BC1, "GL_COUNTER_RANGE_AMD", |
+ 0x8BC1, |
+ "GL_COUNTER_RANGE_AMD", |
}, |
{ |
- 0x8CE0, "GL_COLOR_ATTACHMENT0", |
+ 0x8CE0, |
+ "GL_COLOR_ATTACHMENT0", |
}, |
{ |
- 0x8CE1, "GL_COLOR_ATTACHMENT1_EXT", |
+ 0x8CE1, |
+ "GL_COLOR_ATTACHMENT1_EXT", |
}, |
{ |
- 0x8CE6, "GL_COLOR_ATTACHMENT6_EXT", |
+ 0x8CE6, |
+ "GL_COLOR_ATTACHMENT6_EXT", |
}, |
{ |
- 0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", |
+ 0x93C1, |
+ "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", |
}, |
{ |
- 0x8A1F, "GL_RGB_422_APPLE", |
+ 0x8A1F, |
+ "GL_RGB_422_APPLE", |
}, |
{ |
- 0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", |
+ 0x93DC, |
+ "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", |
}, |
{ |
- 0x9292, "GL_PLUS_DARKER_NV", |
+ 0x9292, |
+ "GL_PLUS_DARKER_NV", |
}, |
{ |
- 0x8CE8, "GL_COLOR_ATTACHMENT8_EXT", |
+ 0x8CE8, |
+ "GL_COLOR_ATTACHMENT8_EXT", |
}, |
{ |
- 0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", |
+ 0x93C0, |
+ "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", |
}, |
{ |
- 0x0C23, "GL_COLOR_WRITEMASK", |
+ 0x0C23, |
+ "GL_COLOR_WRITEMASK", |
}, |
{ |
- 0x0C22, "GL_COLOR_CLEAR_VALUE", |
+ 0x0C22, |
+ "GL_COLOR_CLEAR_VALUE", |
}, |
{ |
- 0x8823, "GL_WRITEONLY_RENDERING_QCOM", |
+ 0x8823, |
+ "GL_WRITEONLY_RENDERING_QCOM", |
}, |
{ |
- 0x8824, "GL_MAX_DRAW_BUFFERS_EXT", |
+ 0x8824, |
+ "GL_MAX_DRAW_BUFFERS_EXT", |
}, |
{ |
- 0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT", |
+ 0x825A, |
+ "GL_PROGRAM_PIPELINE_BINDING_EXT", |
}, |
{ |
- 0x1909, "GL_LUMINANCE", |
+ 0x1909, |
+ "GL_LUMINANCE", |
}, |
{ |
- 0x0D3A, "GL_MAX_VIEWPORT_DIMS", |
+ 0x0D3A, |
+ "GL_MAX_VIEWPORT_DIMS", |
}, |
{ |
- 0x8B53, "GL_INT_VEC2", |
+ 0x8B53, |
+ "GL_INT_VEC2", |
}, |
{ |
- 0x8826, "GL_DRAW_BUFFER1_EXT", |
+ 0x8826, |
+ "GL_DRAW_BUFFER1_EXT", |
}, |
{ |
- 0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE", |
+ 0x809E, |
+ "GL_SAMPLE_ALPHA_TO_COVERAGE", |
}, |
{ |
- 0x8BC0, "GL_COUNTER_TYPE_AMD", |
+ 0x8BC0, |
+ "GL_COUNTER_TYPE_AMD", |
}, |
{ |
- 0x8BC3, "GL_PERCENTAGE_AMD", |
+ 0x8BC3, |
+ "GL_PERCENTAGE_AMD", |
}, |
{ |
- 0x8BC2, "GL_UNSIGNED_INT64_AMD", |
+ 0x8BC2, |
+ "GL_UNSIGNED_INT64_AMD", |
}, |
{ |
- 0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD", |
+ 0x8BC5, |
+ "GL_PERFMON_RESULT_SIZE_AMD", |
}, |
{ |
- 0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD", |
+ 0x8BC4, |
+ "GL_PERFMON_RESULT_AVAILABLE_AMD", |
}, |
{ |
- 0x8BC6, "GL_PERFMON_RESULT_AMD", |
+ 0x8BC6, |
+ "GL_PERFMON_RESULT_AMD", |
}, |
}; |
@@ -2353,7 +3131,7 @@ const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ = |
const size_t GLES2Util::enum_to_string_table_len_ = |
sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); |
-std::string GLES2Util::GetStringAttachment(uint32 value) { |
+std::string GLES2Util::GetStringAttachment(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_COLOR_ATTACHMENT0, "GL_COLOR_ATTACHMENT0"}, |
{GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"}, |
@@ -2363,7 +3141,7 @@ std::string GLES2Util::GetStringAttachment(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringBackbufferAttachment(uint32 value) { |
+std::string GLES2Util::GetStringBackbufferAttachment(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_COLOR_EXT, "GL_COLOR_EXT"}, |
{GL_DEPTH_EXT, "GL_DEPTH_EXT"}, |
@@ -2373,7 +3151,7 @@ std::string GLES2Util::GetStringBackbufferAttachment(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringBlitFilter(uint32 value) { |
+std::string GLES2Util::GetStringBlitFilter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, |
}; |
@@ -2381,7 +3159,7 @@ std::string GLES2Util::GetStringBlitFilter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringBufferParameter(uint32 value) { |
+std::string GLES2Util::GetStringBufferParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_BUFFER_SIZE, "GL_BUFFER_SIZE"}, {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"}, |
}; |
@@ -2389,7 +3167,7 @@ std::string GLES2Util::GetStringBufferParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringBufferTarget(uint32 value) { |
+std::string GLES2Util::GetStringBufferTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"}, |
{GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"}, |
@@ -2398,7 +3176,7 @@ std::string GLES2Util::GetStringBufferTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringBufferUsage(uint32 value) { |
+std::string GLES2Util::GetStringBufferUsage(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_STREAM_DRAW, "GL_STREAM_DRAW"}, |
{GL_STATIC_DRAW, "GL_STATIC_DRAW"}, |
@@ -2408,7 +3186,7 @@ std::string GLES2Util::GetStringBufferUsage(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringCapability(uint32 value) { |
+std::string GLES2Util::GetStringCapability(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_BLEND, "GL_BLEND"}, |
{GL_CULL_FACE, "GL_CULL_FACE"}, |
@@ -2424,7 +3202,7 @@ std::string GLES2Util::GetStringCapability(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringCmpFunction(uint32 value) { |
+std::string GLES2Util::GetStringCmpFunction(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_NEVER, "GL_NEVER"}, |
{GL_LESS, "GL_LESS"}, |
@@ -2439,11 +3217,11 @@ std::string GLES2Util::GetStringCmpFunction(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringCompressedTextureFormat(uint32 value) { |
+std::string GLES2Util::GetStringCompressedTextureFormat(uint32_t value) { |
return GLES2Util::GetQualifiedEnumString(NULL, 0, value); |
} |
-std::string GLES2Util::GetStringDrawMode(uint32 value) { |
+std::string GLES2Util::GetStringDrawMode(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_POINTS, "GL_POINTS"}, |
{GL_LINE_STRIP, "GL_LINE_STRIP"}, |
@@ -2457,7 +3235,7 @@ std::string GLES2Util::GetStringDrawMode(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringDstBlendFactor(uint32 value) { |
+std::string GLES2Util::GetStringDstBlendFactor(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ZERO, "GL_ZERO"}, |
{GL_ONE, "GL_ONE"}, |
@@ -2478,7 +3256,7 @@ std::string GLES2Util::GetStringDstBlendFactor(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringEquation(uint32 value) { |
+std::string GLES2Util::GetStringEquation(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_FUNC_ADD, "GL_FUNC_ADD"}, |
{GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"}, |
@@ -2488,7 +3266,7 @@ std::string GLES2Util::GetStringEquation(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringFaceMode(uint32 value) { |
+std::string GLES2Util::GetStringFaceMode(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_CW, "GL_CW"}, {GL_CCW, "GL_CCW"}, |
}; |
@@ -2496,7 +3274,7 @@ std::string GLES2Util::GetStringFaceMode(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringFaceType(uint32 value) { |
+std::string GLES2Util::GetStringFaceType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_FRONT, "GL_FRONT"}, |
{GL_BACK, "GL_BACK"}, |
@@ -2506,7 +3284,7 @@ std::string GLES2Util::GetStringFaceType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringFrameBufferParameter(uint32 value) { |
+std::string GLES2Util::GetStringFrameBufferParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, |
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"}, |
@@ -2521,7 +3299,7 @@ std::string GLES2Util::GetStringFrameBufferParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringFrameBufferTarget(uint32 value) { |
+std::string GLES2Util::GetStringFrameBufferTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_FRAMEBUFFER, "GL_FRAMEBUFFER"}, |
}; |
@@ -2529,7 +3307,7 @@ std::string GLES2Util::GetStringFrameBufferTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringGLState(uint32 value) { |
+std::string GLES2Util::GetStringGLState(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ACTIVE_TEXTURE, "GL_ACTIVE_TEXTURE"}, |
{GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE"}, |
@@ -2640,7 +3418,7 @@ std::string GLES2Util::GetStringGLState(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringGetMaxIndexType(uint32 value) { |
+std::string GLES2Util::GetStringGetMaxIndexType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
{GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, |
@@ -2650,7 +3428,7 @@ std::string GLES2Util::GetStringGetMaxIndexType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringGetTexParamTarget(uint32 value) { |
+std::string GLES2Util::GetStringGetTexParamTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_TEXTURE_2D, "GL_TEXTURE_2D"}, |
{GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, |
@@ -2659,7 +3437,7 @@ std::string GLES2Util::GetStringGetTexParamTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringHintMode(uint32 value) { |
+std::string GLES2Util::GetStringHintMode(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_FASTEST, "GL_FASTEST"}, |
{GL_NICEST, "GL_NICEST"}, |
@@ -2669,7 +3447,7 @@ std::string GLES2Util::GetStringHintMode(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringHintTarget(uint32 value) { |
+std::string GLES2Util::GetStringHintTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, |
}; |
@@ -2677,7 +3455,7 @@ std::string GLES2Util::GetStringHintTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringIndexType(uint32 value) { |
+std::string GLES2Util::GetStringIndexType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
{GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, |
@@ -2686,7 +3464,7 @@ std::string GLES2Util::GetStringIndexType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringPixelStore(uint32 value) { |
+std::string GLES2Util::GetStringPixelStore(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, |
{GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, |
@@ -2700,7 +3478,7 @@ std::string GLES2Util::GetStringPixelStore(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringPixelType(uint32 value) { |
+std::string GLES2Util::GetStringPixelType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
{GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, |
@@ -2711,7 +3489,7 @@ std::string GLES2Util::GetStringPixelType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringProgramParameter(uint32 value) { |
+std::string GLES2Util::GetStringProgramParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_DELETE_STATUS, "GL_DELETE_STATUS"}, |
{GL_LINK_STATUS, "GL_LINK_STATUS"}, |
@@ -2727,7 +3505,7 @@ std::string GLES2Util::GetStringProgramParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringQueryObjectParameter(uint32 value) { |
+std::string GLES2Util::GetStringQueryObjectParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"}, |
{GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"}, |
@@ -2736,7 +3514,7 @@ std::string GLES2Util::GetStringQueryObjectParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringQueryParameter(uint32 value) { |
+std::string GLES2Util::GetStringQueryParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"}, |
}; |
@@ -2744,7 +3522,7 @@ std::string GLES2Util::GetStringQueryParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringQueryTarget(uint32 value) { |
+std::string GLES2Util::GetStringQueryTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ANY_SAMPLES_PASSED_EXT, "GL_ANY_SAMPLES_PASSED_EXT"}, |
{GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, |
@@ -2761,7 +3539,7 @@ std::string GLES2Util::GetStringQueryTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringReadPixelFormat(uint32 value) { |
+std::string GLES2Util::GetStringReadPixelFormat(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, |
}; |
@@ -2769,7 +3547,7 @@ std::string GLES2Util::GetStringReadPixelFormat(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringReadPixelType(uint32 value) { |
+std::string GLES2Util::GetStringReadPixelType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
{GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, |
@@ -2780,7 +3558,7 @@ std::string GLES2Util::GetStringReadPixelType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringRenderBufferFormat(uint32 value) { |
+std::string GLES2Util::GetStringRenderBufferFormat(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_RGBA4, "GL_RGBA4"}, |
{GL_RGB565, "GL_RGB565"}, |
@@ -2792,7 +3570,7 @@ std::string GLES2Util::GetStringRenderBufferFormat(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringRenderBufferParameter(uint32 value) { |
+std::string GLES2Util::GetStringRenderBufferParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_RENDERBUFFER_RED_SIZE, "GL_RENDERBUFFER_RED_SIZE"}, |
{GL_RENDERBUFFER_GREEN_SIZE, "GL_RENDERBUFFER_GREEN_SIZE"}, |
@@ -2808,7 +3586,7 @@ std::string GLES2Util::GetStringRenderBufferParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringRenderBufferTarget(uint32 value) { |
+std::string GLES2Util::GetStringRenderBufferTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_RENDERBUFFER, "GL_RENDERBUFFER"}, |
}; |
@@ -2816,7 +3594,7 @@ std::string GLES2Util::GetStringRenderBufferTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringResetStatus(uint32 value) { |
+std::string GLES2Util::GetStringResetStatus(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_GUILTY_CONTEXT_RESET_ARB, "GL_GUILTY_CONTEXT_RESET_ARB"}, |
{GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"}, |
@@ -2826,11 +3604,11 @@ std::string GLES2Util::GetStringResetStatus(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringShaderBinaryFormat(uint32 value) { |
+std::string GLES2Util::GetStringShaderBinaryFormat(uint32_t value) { |
return GLES2Util::GetQualifiedEnumString(NULL, 0, value); |
} |
-std::string GLES2Util::GetStringShaderParameter(uint32 value) { |
+std::string GLES2Util::GetStringShaderParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_SHADER_TYPE, "GL_SHADER_TYPE"}, |
{GL_DELETE_STATUS, "GL_DELETE_STATUS"}, |
@@ -2844,7 +3622,7 @@ std::string GLES2Util::GetStringShaderParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringShaderPrecision(uint32 value) { |
+std::string GLES2Util::GetStringShaderPrecision(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_LOW_FLOAT, "GL_LOW_FLOAT"}, |
{GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT"}, |
@@ -2857,7 +3635,7 @@ std::string GLES2Util::GetStringShaderPrecision(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringShaderType(uint32 value) { |
+std::string GLES2Util::GetStringShaderType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_VERTEX_SHADER, "GL_VERTEX_SHADER"}, |
{GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"}, |
@@ -2866,7 +3644,7 @@ std::string GLES2Util::GetStringShaderType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringSrcBlendFactor(uint32 value) { |
+std::string GLES2Util::GetStringSrcBlendFactor(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ZERO, "GL_ZERO"}, |
{GL_ONE, "GL_ONE"}, |
@@ -2888,7 +3666,7 @@ std::string GLES2Util::GetStringSrcBlendFactor(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringStencilOp(uint32 value) { |
+std::string GLES2Util::GetStringStencilOp(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_KEEP, "GL_KEEP"}, |
{GL_ZERO, "GL_ZERO"}, |
@@ -2903,7 +3681,7 @@ std::string GLES2Util::GetStringStencilOp(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringStringType(uint32 value) { |
+std::string GLES2Util::GetStringStringType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_VENDOR, "GL_VENDOR"}, |
{GL_RENDERER, "GL_RENDERER"}, |
@@ -2915,7 +3693,7 @@ std::string GLES2Util::GetStringStringType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureBindTarget(uint32 value) { |
+std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_TEXTURE_2D, "GL_TEXTURE_2D"}, |
{GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, |
@@ -2924,7 +3702,7 @@ std::string GLES2Util::GetStringTextureBindTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureFormat(uint32 value) { |
+std::string GLES2Util::GetStringTextureFormat(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ALPHA, "GL_ALPHA"}, |
{GL_LUMINANCE, "GL_LUMINANCE"}, |
@@ -2936,7 +3714,7 @@ std::string GLES2Util::GetStringTextureFormat(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureInternalFormat(uint32 value) { |
+std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_ALPHA, "GL_ALPHA"}, |
{GL_LUMINANCE, "GL_LUMINANCE"}, |
@@ -2948,7 +3726,7 @@ std::string GLES2Util::GetStringTextureInternalFormat(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32 value) { |
+std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_RGB565, "GL_RGB565"}, |
{GL_RGBA4, "GL_RGBA4"}, |
@@ -2963,7 +3741,7 @@ std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureMagFilterMode(uint32 value) { |
+std::string GLES2Util::GetStringTextureMagFilterMode(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, |
}; |
@@ -2971,7 +3749,7 @@ std::string GLES2Util::GetStringTextureMagFilterMode(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureMinFilterMode(uint32 value) { |
+std::string GLES2Util::GetStringTextureMinFilterMode(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_NEAREST, "GL_NEAREST"}, |
{GL_LINEAR, "GL_LINEAR"}, |
@@ -2984,7 +3762,7 @@ std::string GLES2Util::GetStringTextureMinFilterMode(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureParameter(uint32 value) { |
+std::string GLES2Util::GetStringTextureParameter(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER"}, |
{GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER"}, |
@@ -2996,7 +3774,7 @@ std::string GLES2Util::GetStringTextureParameter(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTexturePool(uint32 value) { |
+std::string GLES2Util::GetStringTexturePool(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_TEXTURE_POOL_MANAGED_CHROMIUM, "GL_TEXTURE_POOL_MANAGED_CHROMIUM"}, |
{GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, |
@@ -3006,7 +3784,7 @@ std::string GLES2Util::GetStringTexturePool(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureTarget(uint32 value) { |
+std::string GLES2Util::GetStringTextureTarget(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_TEXTURE_2D, "GL_TEXTURE_2D"}, |
{GL_TEXTURE_CUBE_MAP_POSITIVE_X, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"}, |
@@ -3020,7 +3798,7 @@ std::string GLES2Util::GetStringTextureTarget(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureUsage(uint32 value) { |
+std::string GLES2Util::GetStringTextureUsage(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_NONE, "GL_NONE"}, |
{GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"}, |
@@ -3029,7 +3807,7 @@ std::string GLES2Util::GetStringTextureUsage(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringTextureWrapMode(uint32 value) { |
+std::string GLES2Util::GetStringTextureWrapMode(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE"}, |
{GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"}, |
@@ -3039,7 +3817,7 @@ std::string GLES2Util::GetStringTextureWrapMode(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringVertexAttribType(uint32 value) { |
+std::string GLES2Util::GetStringVertexAttribType(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_BYTE, "GL_BYTE"}, |
{GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
@@ -3051,7 +3829,7 @@ std::string GLES2Util::GetStringVertexAttribType(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringVertexAttribute(uint32 value) { |
+std::string GLES2Util::GetStringVertexAttribute(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"}, |
{GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, |
@@ -3066,7 +3844,7 @@ std::string GLES2Util::GetStringVertexAttribute(uint32 value) { |
string_table, arraysize(string_table), value); |
} |
-std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
+std::string GLES2Util::GetStringVertexPointer(uint32_t value) { |
static const EnumToString string_table[] = { |
{GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, |
}; |