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Unified Diff: ui/gfx/animation/slide_animation_unittest.cc

Issue 2679333002: [ash-md] Remove the number of animators used for the Shelf animations. (Closed)
Patch Set: Addressed comments from patch set 4. Created 3 years, 10 months ago
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Index: ui/gfx/animation/slide_animation_unittest.cc
diff --git a/ui/gfx/animation/slide_animation_unittest.cc b/ui/gfx/animation/slide_animation_unittest.cc
index b22dab77ca9279481e3c72384f3833d9f3dcae00..9eb88d286034908cfb00239d4af5a81d8fac85fd 100644
--- a/ui/gfx/animation/slide_animation_unittest.cc
+++ b/ui/gfx/animation/slide_animation_unittest.cc
@@ -41,7 +41,7 @@ class SlideAnimationTest: public testing::Test {
// Tests animation construction.
TEST_F(SlideAnimationTest, InitialState) {
- SlideAnimation animation(NULL);
+ SlideAnimation animation(nullptr);
// By default, slide animations are 60 Hz, so the timer interval should be
// 1/60th of a second.
EXPECT_EQ(1000 / 60, animation.timer_interval().InMilliseconds());
@@ -55,7 +55,7 @@ TEST_F(SlideAnimationTest, InitialState) {
}
TEST_F(SlideAnimationTest, Basics) {
- SlideAnimation animation(NULL);
+ SlideAnimation animation(nullptr);
SlideAnimation::TestApi test_api(&animation);
// Use linear tweening to make the math easier below.
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