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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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3818 ShShaderSpec shader_spec; | 3818 ShShaderSpec shader_spec; |
3819 switch (feature_info_->context_type()) { | 3819 switch (feature_info_->context_type()) { |
3820 case CONTEXT_TYPE_WEBGL1: | 3820 case CONTEXT_TYPE_WEBGL1: |
3821 shader_spec = SH_WEBGL_SPEC; | 3821 shader_spec = SH_WEBGL_SPEC; |
3822 resources.OES_standard_derivatives = derivatives_explicitly_enabled_; | 3822 resources.OES_standard_derivatives = derivatives_explicitly_enabled_; |
3823 resources.EXT_frag_depth = frag_depth_explicitly_enabled_; | 3823 resources.EXT_frag_depth = frag_depth_explicitly_enabled_; |
3824 resources.EXT_draw_buffers = draw_buffers_explicitly_enabled_; | 3824 resources.EXT_draw_buffers = draw_buffers_explicitly_enabled_; |
3825 if (!draw_buffers_explicitly_enabled_) | 3825 if (!draw_buffers_explicitly_enabled_) |
3826 resources.MaxDrawBuffers = 1; | 3826 resources.MaxDrawBuffers = 1; |
3827 resources.EXT_shader_texture_lod = shader_texture_lod_explicitly_enabled_; | 3827 resources.EXT_shader_texture_lod = shader_texture_lod_explicitly_enabled_; |
3828 resources.NV_draw_buffers = | |
3829 draw_buffers_explicitly_enabled_ && features().nv_draw_buffers; | |
3830 break; | 3828 break; |
3831 case CONTEXT_TYPE_WEBGL2: | 3829 case CONTEXT_TYPE_WEBGL2: |
3832 shader_spec = SH_WEBGL2_SPEC; | 3830 shader_spec = SH_WEBGL2_SPEC; |
3833 break; | 3831 break; |
3834 case CONTEXT_TYPE_OPENGLES2: | 3832 case CONTEXT_TYPE_OPENGLES2: |
3835 shader_spec = SH_GLES2_SPEC; | 3833 shader_spec = SH_GLES2_SPEC; |
3836 resources.OES_standard_derivatives = | 3834 resources.OES_standard_derivatives = |
3837 features().oes_standard_derivatives ? 1 : 0; | 3835 features().oes_standard_derivatives ? 1 : 0; |
3838 resources.ARB_texture_rectangle = | 3836 resources.ARB_texture_rectangle = |
3839 features().arb_texture_rectangle ? 1 : 0; | 3837 features().arb_texture_rectangle ? 1 : 0; |
3840 resources.OES_EGL_image_external = | 3838 resources.OES_EGL_image_external = |
3841 features().oes_egl_image_external ? 1 : 0; | 3839 features().oes_egl_image_external ? 1 : 0; |
3842 resources.NV_EGL_stream_consumer_external = | 3840 resources.NV_EGL_stream_consumer_external = |
3843 features().nv_egl_stream_consumer_external ? 1 : 0; | 3841 features().nv_egl_stream_consumer_external ? 1 : 0; |
3844 resources.EXT_draw_buffers = | 3842 resources.EXT_draw_buffers = |
3845 features().ext_draw_buffers ? 1 : 0; | 3843 features().ext_draw_buffers ? 1 : 0; |
3846 resources.EXT_frag_depth = | 3844 resources.EXT_frag_depth = |
3847 features().ext_frag_depth ? 1 : 0; | 3845 features().ext_frag_depth ? 1 : 0; |
3848 resources.EXT_shader_texture_lod = | 3846 resources.EXT_shader_texture_lod = |
3849 features().ext_shader_texture_lod ? 1 : 0; | 3847 features().ext_shader_texture_lod ? 1 : 0; |
3850 resources.NV_draw_buffers = | |
3851 features().nv_draw_buffers ? 1 : 0; | |
3852 resources.EXT_blend_func_extended = | 3848 resources.EXT_blend_func_extended = |
3853 features().ext_blend_func_extended ? 1 : 0; | 3849 features().ext_blend_func_extended ? 1 : 0; |
3854 break; | 3850 break; |
3855 case CONTEXT_TYPE_OPENGLES3: | 3851 case CONTEXT_TYPE_OPENGLES3: |
3856 shader_spec = SH_GLES3_SPEC; | 3852 shader_spec = SH_GLES3_SPEC; |
3857 resources.ARB_texture_rectangle = | 3853 resources.ARB_texture_rectangle = |
3858 features().arb_texture_rectangle ? 1 : 0; | 3854 features().arb_texture_rectangle ? 1 : 0; |
3859 resources.OES_EGL_image_external = | 3855 resources.OES_EGL_image_external = |
3860 features().oes_egl_image_external ? 1 : 0; | 3856 features().oes_egl_image_external ? 1 : 0; |
3861 resources.NV_EGL_stream_consumer_external = | 3857 resources.NV_EGL_stream_consumer_external = |
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19251 } | 19247 } |
19252 | 19248 |
19253 // Include the auto-generated part of this file. We split this because it means | 19249 // Include the auto-generated part of this file. We split this because it means |
19254 // we can easily edit the non-auto generated parts right here in this file | 19250 // we can easily edit the non-auto generated parts right here in this file |
19255 // instead of having to edit some template or the code generator. | 19251 // instead of having to edit some template or the code generator. |
19256 #include "base/macros.h" | 19252 #include "base/macros.h" |
19257 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 19253 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
19258 | 19254 |
19259 } // namespace gles2 | 19255 } // namespace gles2 |
19260 } // namespace gpu | 19256 } // namespace gpu |
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