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Unified Diff: cc/output/renderer_settings.h

Issue 2677893003: cc: Add color conversion support to all DrawQuad types (Closed)
Patch Set: Update w/2681223002 Created 3 years, 10 months ago
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Index: cc/output/renderer_settings.h
diff --git a/cc/output/renderer_settings.h b/cc/output/renderer_settings.h
index c3e0d2d860ee0a9b6310ca9eb39e03e205c53d02..ced1ec0cc02a78e6a45a9f8401b70a77aa8fc468 100644
--- a/cc/output/renderer_settings.h
+++ b/cc/output/renderer_settings.h
@@ -19,21 +19,22 @@ class CC_EXPORT RendererSettings {
RendererSettings(const RendererSettings& other);
~RendererSettings();
- bool allow_antialiasing;
- bool force_antialiasing;
- bool force_blending_with_shaders;
- bool partial_swap_enabled;
- bool finish_rendering_on_resize;
- bool should_clear_root_render_pass;
- bool disable_display_vsync;
- bool release_overlay_resources_after_gpu_query;
- bool gl_composited_texture_quad_border;
- bool show_overdraw_feedback;
-
- double refresh_rate;
- int highp_threshold_min;
- size_t texture_id_allocation_chunk_size;
- bool use_gpu_memory_buffer_resources;
+ bool allow_antialiasing = true;
+ bool force_antialiasing = false;
+ bool force_blending_with_shaders = false;
+ bool partial_swap_enabled = false;
+ bool finish_rendering_on_resize = false;
+ bool should_clear_root_render_pass = true;
+ bool disable_display_vsync = false;
+ bool release_overlay_resources_after_gpu_query = false;
+ bool gl_composited_texture_quad_border = false;
+ bool show_overdraw_feedback = false;
+ bool enable_color_correct_rendering = false;
+
+ double refresh_rate = 60.0;
+ int highp_threshold_min = 0;
+ size_t texture_id_allocation_chunk_size = 64;
+ bool use_gpu_memory_buffer_resources = false;
ResourceFormat preferred_tile_format;
BufferToTextureTargetMap buffer_to_texture_target_map;

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