| Index: cc/output/renderer_settings.h
|
| diff --git a/cc/output/renderer_settings.h b/cc/output/renderer_settings.h
|
| index c3e0d2d860ee0a9b6310ca9eb39e03e205c53d02..ced1ec0cc02a78e6a45a9f8401b70a77aa8fc468 100644
|
| --- a/cc/output/renderer_settings.h
|
| +++ b/cc/output/renderer_settings.h
|
| @@ -19,21 +19,22 @@ class CC_EXPORT RendererSettings {
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| RendererSettings(const RendererSettings& other);
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| ~RendererSettings();
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|
|
| - bool allow_antialiasing;
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| - bool force_antialiasing;
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| - bool force_blending_with_shaders;
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| - bool partial_swap_enabled;
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| - bool finish_rendering_on_resize;
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| - bool should_clear_root_render_pass;
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| - bool disable_display_vsync;
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| - bool release_overlay_resources_after_gpu_query;
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| - bool gl_composited_texture_quad_border;
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| - bool show_overdraw_feedback;
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| -
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| - double refresh_rate;
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| - int highp_threshold_min;
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| - size_t texture_id_allocation_chunk_size;
|
| - bool use_gpu_memory_buffer_resources;
|
| + bool allow_antialiasing = true;
|
| + bool force_antialiasing = false;
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| + bool force_blending_with_shaders = false;
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| + bool partial_swap_enabled = false;
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| + bool finish_rendering_on_resize = false;
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| + bool should_clear_root_render_pass = true;
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| + bool disable_display_vsync = false;
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| + bool release_overlay_resources_after_gpu_query = false;
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| + bool gl_composited_texture_quad_border = false;
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| + bool show_overdraw_feedback = false;
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| + bool enable_color_correct_rendering = false;
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| +
|
| + double refresh_rate = 60.0;
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| + int highp_threshold_min = 0;
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| + size_t texture_id_allocation_chunk_size = 64;
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| + bool use_gpu_memory_buffer_resources = false;
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| ResourceFormat preferred_tile_format;
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| BufferToTextureTargetMap buffer_to_texture_target_map;
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|