| Index: chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| diff --git a/chrome/browser/android/vr_shell/ui_scene_unittest.cc b/chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| index cdd0f3970e7c5c0adff83cdae5bc1b8e968c539d..d19943bc66d1ba1dd1f10460379ba46fdf9ea5ff 100644
|
| --- a/chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| +++ b/chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| @@ -75,15 +75,21 @@ TEST(UiScene, AddRemoveContentQuad) {
|
|
|
| base::DictionaryValue dict;
|
| dict.SetInteger("id", 0);
|
| - dict.SetBoolean("contentQuad", true);
|
| + dict.SetInteger("fillType", Fill::CONTENT);
|
| scene.AddUiElementFromDict(dict);
|
| EXPECT_NE(scene.GetContentQuad(), nullptr);
|
|
|
| - dict.SetBoolean("contentQuad", false);
|
| + dict.SetInteger("fillType", Fill::SPRITE);
|
| + std::unique_ptr<base::DictionaryValue> copy_rect(new base::DictionaryValue);
|
| + copy_rect->SetInteger("x", 100);
|
| + copy_rect->SetInteger("y", 101);
|
| + copy_rect->SetInteger("width", 102);
|
| + copy_rect->SetInteger("height", 103);
|
| + dict.Set("copyRect", std::move(copy_rect));
|
| scene.UpdateUiElementFromDict(dict);
|
| EXPECT_EQ(scene.GetContentQuad(), nullptr);
|
|
|
| - dict.SetBoolean("contentQuad", true);
|
| + dict.SetInteger("fillType", Fill::CONTENT);
|
| scene.UpdateUiElementFromDict(dict);
|
| EXPECT_NE(scene.GetContentQuad(), nullptr);
|
|
|
| @@ -236,7 +242,7 @@ TEST(UiScene, AddUiElementFromDictionary) {
|
| dict.SetBoolean("visible", false);
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| dict.SetBoolean("hitTestable", false);
|
| dict.SetBoolean("lockToFov", true);
|
| - dict.SetBoolean("contentQuad", true);
|
| + dict.SetInteger("fillType", Fill::SPRITE);
|
| dict.SetInteger("xAnchoring", XAnchoring::XLEFT);
|
| dict.SetInteger("yAnchoring", YAnchoring::YTOP);
|
| dict.SetDouble("opacity", 0.357);
|
| @@ -281,7 +287,7 @@ TEST(UiScene, AddUiElementFromDictionary) {
|
| EXPECT_EQ(element->visible, false);
|
| EXPECT_EQ(element->hit_testable, false);
|
| EXPECT_EQ(element->lock_to_fov, true);
|
| - EXPECT_EQ(element->content_quad, true);
|
| + EXPECT_EQ(element->fill, Fill::SPRITE);
|
| EXPECT_EQ(element->x_anchoring, XAnchoring::XLEFT);
|
| EXPECT_EQ(element->y_anchoring, YAnchoring::YTOP);
|
| EXPECT_FLOAT_EQ(element->opacity, 0.357);
|
| @@ -309,6 +315,91 @@ TEST(UiScene, AddUiElementFromDictionary) {
|
| EXPECT_FLOAT_EQ(element->translation.z, 502);
|
| }
|
|
|
| +TEST(UiScene, AddUiElementFromDictionary_Fill) {
|
| + UiScene scene;
|
| + base::DictionaryValue dict;
|
| +
|
| + base::DictionaryValue copy_rect;
|
| + copy_rect.SetInteger("x", 1);
|
| + copy_rect.SetInteger("y", 2);
|
| + copy_rect.SetInteger("width", 3);
|
| + copy_rect.SetInteger("height", 4);
|
| +
|
| + base::DictionaryValue edge_color;
|
| + edge_color.SetDouble("r", 0.1);
|
| + edge_color.SetDouble("g", 0.2);
|
| + edge_color.SetDouble("b", 0.3);
|
| + edge_color.SetDouble("a", 0.4);
|
| +
|
| + base::DictionaryValue center_color;
|
| + center_color.SetDouble("r", 0.5);
|
| + center_color.SetDouble("g", 0.6);
|
| + center_color.SetDouble("b", 0.7);
|
| + center_color.SetDouble("a", 0.8);
|
| +
|
| + // Test SPRITE filling.
|
| + dict.SetInteger("id", 9);
|
| + dict.SetInteger("fillType", Fill::SPRITE);
|
| + dict.Set("copyRect", copy_rect.DeepCopy());
|
| + scene.AddUiElementFromDict(dict);
|
| + const auto* element = scene.GetUiElementById(9);
|
| +
|
| + EXPECT_EQ(element->fill, Fill::SPRITE);
|
| + EXPECT_EQ(element->copy_rect.x, 1);
|
| + EXPECT_EQ(element->copy_rect.y, 2);
|
| + EXPECT_EQ(element->copy_rect.width, 3);
|
| + EXPECT_EQ(element->copy_rect.height, 4);
|
| +
|
| + // Test OPAQUE_GRADIENT filling.
|
| + dict.Clear();
|
| + dict.SetInteger("id", 10);
|
| + dict.SetInteger("fillType", Fill::OPAQUE_GRADIENT);
|
| + dict.Set("edgeColor", edge_color.DeepCopy());
|
| + dict.Set("centerColor", center_color.DeepCopy());
|
| + scene.AddUiElementFromDict(dict);
|
| + element = scene.GetUiElementById(10);
|
| +
|
| + EXPECT_EQ(element->fill, Fill::OPAQUE_GRADIENT);
|
| + EXPECT_FLOAT_EQ(element->edge_color.r, 0.1);
|
| + EXPECT_FLOAT_EQ(element->edge_color.g, 0.2);
|
| + EXPECT_FLOAT_EQ(element->edge_color.b, 0.3);
|
| + EXPECT_FLOAT_EQ(element->edge_color.a, 0.4);
|
| + EXPECT_FLOAT_EQ(element->center_color.r, 0.5);
|
| + EXPECT_FLOAT_EQ(element->center_color.g, 0.6);
|
| + EXPECT_FLOAT_EQ(element->center_color.b, 0.7);
|
| + EXPECT_FLOAT_EQ(element->center_color.a, 0.8);
|
| +
|
| + // Test GRID_GRADIENT filling.
|
| + dict.Clear();
|
| + dict.SetInteger("id", 11);
|
| + dict.SetInteger("fillType", Fill::GRID_GRADIENT);
|
| + dict.Set("edgeColor", edge_color.DeepCopy());
|
| + dict.Set("centerColor", center_color.DeepCopy());
|
| + dict.SetInteger("gridlineCount", 10);
|
| + scene.AddUiElementFromDict(dict);
|
| + element = scene.GetUiElementById(11);
|
| +
|
| + EXPECT_EQ(element->fill, Fill::GRID_GRADIENT);
|
| + EXPECT_FLOAT_EQ(element->edge_color.r, 0.1);
|
| + EXPECT_FLOAT_EQ(element->edge_color.g, 0.2);
|
| + EXPECT_FLOAT_EQ(element->edge_color.b, 0.3);
|
| + EXPECT_FLOAT_EQ(element->edge_color.a, 0.4);
|
| + EXPECT_FLOAT_EQ(element->center_color.r, 0.5);
|
| + EXPECT_FLOAT_EQ(element->center_color.g, 0.6);
|
| + EXPECT_FLOAT_EQ(element->center_color.b, 0.7);
|
| + EXPECT_FLOAT_EQ(element->center_color.a, 0.8);
|
| + EXPECT_EQ(element->gridline_count, 10);
|
| +
|
| + // Test CONTENT filling.
|
| + dict.Clear();
|
| + dict.SetInteger("id", 12);
|
| + dict.SetInteger("fillType", Fill::CONTENT);
|
| + scene.AddUiElementFromDict(dict);
|
| + element = scene.GetUiElementById(12);
|
| +
|
| + EXPECT_EQ(element->fill, Fill::CONTENT);
|
| +}
|
| +
|
| TEST(UiScene, AddAnimationFromDictionary) {
|
| UiScene scene;
|
| addElement(&scene, 0);
|
|
|