Chromium Code Reviews| Index: third_party/WebKit/Source/modules/webaudio/AnalyserNode.cpp |
| diff --git a/third_party/WebKit/Source/modules/webaudio/AnalyserNode.cpp b/third_party/WebKit/Source/modules/webaudio/AnalyserNode.cpp |
| index 8076910c8a384269d1cd837c34308fd4035ff0f2..45f9ce26d8cbf67a051799bc48a7277a3993e518 100644 |
| --- a/third_party/WebKit/Source/modules/webaudio/AnalyserNode.cpp |
| +++ b/third_party/WebKit/Source/modules/webaudio/AnalyserNode.cpp |
| @@ -50,16 +50,23 @@ AnalyserHandler::~AnalyserHandler() { |
| void AnalyserHandler::process(size_t framesToProcess) { |
| AudioBus* outputBus = output(0).bus(); |
| - if (!isInitialized() || !input(0).isConnected()) { |
| + if (!isInitialized()) { |
| outputBus->zero(); |
| return; |
| } |
| + // Must update the internal state even if there are no inputs. |
|
hongchan
2017/02/01 01:12:11
Not sure where this comment should be placed.
Raymond Toy
2017/02/01 21:23:47
Would it help to rephrase it? Or just remove it? (
hongchan
2017/02/03 18:47:40
The comment is not really relevant to what's happe
Raymond Toy
2017/02/03 18:50:00
How about:
// Must always update internal state w
|
| AudioBus* inputBus = input(0).bus(); |
| // Give the analyser the audio which is passing through this AudioNode. |
| m_analyser.writeInput(inputBus, framesToProcess); |
| + if (!input(0).isConnected()) { |
| + // No inputs, so clear the output, and propagate the silence hint. |
| + outputBus->zero(); |
| + return; |
| + } |
| + |
| // For in-place processing, our override of pullInputs() will just pass the |
| // audio data through unchanged if the channel count matches from input to |
| // output (resulting in inputBus == outputBus). Otherwise, do an up-mix to |