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Side by Side Diff: base/threading/simple_thread.cc

Issue 2664953004: Do not block in SimpleThread::Start(). (Closed)
Patch Set: HasBeenStarted() Created 3 years, 10 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/threading/simple_thread.h" 5 #include "base/threading/simple_thread.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/strings/string_number_conversions.h" 8 #include "base/strings/string_number_conversions.h"
9 #include "base/threading/platform_thread.h" 9 #include "base/threading/platform_thread.h"
10 #include "base/threading/thread_restrictions.h" 10 #include "base/threading/thread_restrictions.h"
11 11
12 namespace base { 12 namespace base {
13 13
14 SimpleThread::SimpleThread(const std::string& name_prefix) 14 SimpleThread::SimpleThread(const std::string& name_prefix)
15 : SimpleThread(name_prefix, Options()) {} 15 : SimpleThread(name_prefix, Options()) {}
16 16
17 SimpleThread::SimpleThread(const std::string& name_prefix, 17 SimpleThread::SimpleThread(const std::string& name_prefix,
18 const Options& options) 18 const Options& options)
19 : name_prefix_(name_prefix), 19 : name_prefix_(name_prefix),
20 options_(options), 20 options_(options),
21 event_(WaitableEvent::ResetPolicy::MANUAL, 21 tid_set_event_(WaitableEvent::ResetPolicy::MANUAL,
22 WaitableEvent::InitialState::NOT_SIGNALED) {} 22 WaitableEvent::InitialState::NOT_SIGNALED) {}
23 23
24 SimpleThread::~SimpleThread() { 24 SimpleThread::~SimpleThread() {
25 DCHECK(HasBeenStarted()) << "SimpleThread was never started."; 25 #if DCHECK_IS_ON()
26 DCHECK(!options_.joinable || HasBeenJoined()) 26 DCHECK(has_been_started_) << "SimpleThread was never started.";
27 DCHECK(!options_.joinable || has_been_joined_)
27 << "Joinable SimpleThread destroyed without being Join()ed."; 28 << "Joinable SimpleThread destroyed without being Join()ed.";
29 #endif
28 } 30 }
29 31
30 void SimpleThread::Start() { 32 void SimpleThread::Start() {
31 DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times."; 33 #if DCHECK_IS_ON()
34 DCHECK(!has_been_started_) << "Tried to Start a thread multiple times.";
35
36 // Set |has_been_started_| before creating the thread so that the thread's
37 // main function sees it. Otherwise, the thread's main function couldn't
gab 2017/02/06 20:29:10 couldn't... ?
fdoray 2017/02/06 20:46:48 Done.
38 has_been_started_ = true;
39 #endif
32 bool success = 40 bool success =
33 options_.joinable 41 options_.joinable
34 ? PlatformThread::CreateWithPriority(options_.stack_size, this, 42 ? PlatformThread::CreateWithPriority(options_.stack_size, this,
35 &thread_, options_.priority) 43 &thread_, options_.priority)
36 : PlatformThread::CreateNonJoinableWithPriority( 44 : PlatformThread::CreateNonJoinableWithPriority(
37 options_.stack_size, this, options_.priority); 45 options_.stack_size, this, options_.priority);
38 DCHECK(success); 46 DCHECK(success);
39 ThreadRestrictions::ScopedAllowWait allow_wait;
gab 2017/02/06 20:29:10 Remove friend class SimpleThread; from thread_r
fdoray 2017/02/06 20:46:48 Done.
40 event_.Wait(); // Wait for the thread to complete initialization.
41 } 47 }
gab 2017/02/06 20:29:10 Add after DCHECK(success): // No member access af
fdoray 2017/02/06 20:46:48 Done.
42 48
43 void SimpleThread::Join() { 49 void SimpleThread::Join() {
50 #if DCHECK_IS_ON()
44 DCHECK(options_.joinable) << "A non-joinable thread can't be joined."; 51 DCHECK(options_.joinable) << "A non-joinable thread can't be joined.";
45 DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread."; 52 DCHECK(has_been_started_) << "Tried to Join a never-started thread.";
46 DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times."; 53 DCHECK(!has_been_joined_) << "Tried to Join a thread multiple times.";
54 #endif
47 PlatformThread::Join(thread_); 55 PlatformThread::Join(thread_);
48 thread_ = PlatformThreadHandle(); 56 thread_ = PlatformThreadHandle();
49 joined_ = true; 57 #if DCHECK_IS_ON()
58 has_been_joined_ = true;
59 #endif
50 } 60 }
51 61
52 bool SimpleThread::HasBeenStarted() { 62 PlatformThreadId SimpleThread::GetTid() const {
53 ThreadRestrictions::ScopedAllowWait allow_wait; 63 tid_set_event_.Wait();
gab 2017/02/06 20:29:10 Nice, always thought it made no sense to blindly a
fdoray 2017/02/06 20:46:48 Acknowledged.
54 return event_.IsSignaled(); 64 return tid_;
55 } 65 }
56 66
57 void SimpleThread::ThreadMain() { 67 void SimpleThread::ThreadMain() {
58 tid_ = PlatformThread::CurrentId(); 68 tid_ = PlatformThread::CurrentId();
69 tid_set_event_.Signal();
70
59 // Construct our full name of the form "name_prefix_/TID". 71 // Construct our full name of the form "name_prefix_/TID".
60 std::string name(name_prefix_); 72 std::string name(name_prefix_);
61 name.push_back('/'); 73 name.push_back('/');
62 name.append(IntToString(tid_)); 74 name.append(IntToString(tid_));
63 PlatformThread::SetName(name); 75 PlatformThread::SetName(name);
64 76
65 // We've initialized our new thread, signal that we're done to Start().
66 event_.Signal();
67
68 Run(); 77 Run();
69 } 78 }
70 79
71 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate, 80 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
72 const std::string& name_prefix) 81 const std::string& name_prefix)
73 : DelegateSimpleThread(delegate, name_prefix, Options()) {} 82 : DelegateSimpleThread(delegate, name_prefix, Options()) {}
74 83
75 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate, 84 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
76 const std::string& name_prefix, 85 const std::string& name_prefix,
77 const Options& options) 86 const Options& options)
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
160 169
161 // A NULL delegate pointer signals us to quit. 170 // A NULL delegate pointer signals us to quit.
162 if (!work) 171 if (!work)
163 break; 172 break;
164 173
165 work->Run(); 174 work->Run();
166 } 175 }
167 } 176 }
168 177
169 } // namespace base 178 } // namespace base
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