| Index: Source/core/rendering/compositing/RenderLayerCompositor.h
|
| diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| index 0d3d89899a019438b76b398ffdf32855f63399a1..b6c1ab69d4718bbd67a84871db08c17009f9c39e 100644
|
| --- a/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| +++ b/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| @@ -114,8 +114,8 @@ public:
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| // (At the moment, it also has some legacy compatibility hacks.)
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| void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOptions = Normal);
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|
|
| - // Whether layer's compositedLayerMapping needs a GraphicsLayer to do clipping by an ancestor (non-stacking-context parent with overflow).
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| - bool clippedByAncestor(const RenderLayer*) const;
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| + // Returns whether this layer is clipped by another layer that is not an ancestor of the given layer in the stacking context hierarchy.
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| + bool clippedByNonAncestorInStackingTree(const RenderLayer*) const;
|
| // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-order children of the given RenderLayer.
|
| bool clipsCompositingDescendants(const RenderLayer*) const;
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|