| Index: Source/core/rendering/compositing/CompositedLayerMapping.h
|
| diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.h b/Source/core/rendering/compositing/CompositedLayerMapping.h
|
| index de3cf5afa89870bb391f85bc712a84d4a9467499..84b5b60697c516b917639fec4b0fd181ab6935a4 100644
|
| --- a/Source/core/rendering/compositing/CompositedLayerMapping.h
|
| +++ b/Source/core/rendering/compositing/CompositedLayerMapping.h
|
| @@ -285,7 +285,7 @@ private:
|
| // + m_ancestorClippingLayer [OPTIONAL]
|
| // + m_graphicsLayer
|
| // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTIONAL] <-OR-> m_childTransformLayer
|
| - // + m_scrollingContentsLayer [OPTIONAL]
|
| + // + m_scrollingContentsLayer [Present iff m_scrollingLayer is present]
|
| //
|
| // We need an ancestor clipping layer if our clipping ancestor is not our ancestor in the
|
| // clipping tree. Here's what that might look like.
|
| @@ -351,7 +351,7 @@ private:
|
|
|
| // A squashing CLM has two possible squashing-related structures.
|
| //
|
| - // If m_clippingAncestorLayer is present:
|
| + // If m_ancestorClippingLayer is present:
|
| //
|
| // m_ancestorClippingLayer
|
| // + m_graphicsLayer
|
|
|