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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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278 | 278 |
279 void doPaintTask(GraphicsLayerPaintInfo&, GraphicsContext*, const IntRect& c
lip); | 279 void doPaintTask(GraphicsLayerPaintInfo&, GraphicsContext*, const IntRect& c
lip); |
280 | 280 |
281 RenderLayer& m_owningLayer; | 281 RenderLayer& m_owningLayer; |
282 | 282 |
283 // The hierarchy of layers that is maintained by the CompositedLayerMapping
looks like this: | 283 // The hierarchy of layers that is maintained by the CompositedLayerMapping
looks like this: |
284 // | 284 // |
285 // + m_ancestorClippingLayer [OPTIONAL] | 285 // + m_ancestorClippingLayer [OPTIONAL] |
286 // + m_graphicsLayer | 286 // + m_graphicsLayer |
287 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] <-OR-> m_childTransformLayer | 287 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] <-OR-> m_childTransformLayer |
288 // + m_scrollingContents
Layer [OPTIONAL] | 288 // + m_scrollingContents
Layer [Present iff m_scrollingLayer is present] |
289 // | 289 // |
290 // We need an ancestor clipping layer if our clipping ancestor is not our an
cestor in the | 290 // We need an ancestor clipping layer if our clipping ancestor is not our an
cestor in the |
291 // clipping tree. Here's what that might look like. | 291 // clipping tree. Here's what that might look like. |
292 // | 292 // |
293 // Let A = the clipping ancestor, | 293 // Let A = the clipping ancestor, |
294 // B = the clip descendant, and | 294 // B = the clip descendant, and |
295 // SC = the stacking context that is the ancestor of A and B in the stac
king tree. | 295 // SC = the stacking context that is the ancestor of A and B in the stac
king tree. |
296 // | 296 // |
297 // SC | 297 // SC |
298 // + A = m_graphicsLayer | 298 // + A = m_graphicsLayer |
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344 // the background layer (or repainting). | 344 // the background layer (or repainting). |
345 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need
to draw the foreground separately. | 345 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need
to draw the foreground separately. |
346 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need
to draw the background separately. | 346 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need
to draw the background separately. |
347 | 347 |
348 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; | 348 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
349 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 349 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
350 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 350 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
351 | 351 |
352 // A squashing CLM has two possible squashing-related structures. | 352 // A squashing CLM has two possible squashing-related structures. |
353 // | 353 // |
354 // If m_clippingAncestorLayer is present: | 354 // If m_ancestorClippingLayer is present: |
355 // | 355 // |
356 // m_ancestorClippingLayer | 356 // m_ancestorClippingLayer |
357 // + m_graphicsLayer | 357 // + m_graphicsLayer |
358 // + m_squashingLayer | 358 // + m_squashingLayer |
359 // | 359 // |
360 // If not: | 360 // If not: |
361 // | 361 // |
362 // m_squashingContainmentLayer | 362 // m_squashingContainmentLayer |
363 // + m_graphicsLayer | 363 // + m_graphicsLayer |
364 // + m_squashingLayer | 364 // + m_squashingLayer |
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375 bool m_requiresOwnBackingStoreForAncestorReasons : 1; | 375 bool m_requiresOwnBackingStoreForAncestorReasons : 1; |
376 bool m_canCompositeFilters : 1; | 376 bool m_canCompositeFilters : 1; |
377 bool m_backgroundLayerPaintsFixedRootBackground : 1; | 377 bool m_backgroundLayerPaintsFixedRootBackground : 1; |
378 bool m_needToUpdateGraphicsLayer : 1; | 378 bool m_needToUpdateGraphicsLayer : 1; |
379 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; | 379 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; |
380 }; | 380 }; |
381 | 381 |
382 } // namespace WebCore | 382 } // namespace WebCore |
383 | 383 |
384 #endif // CompositedLayerMapping_h | 384 #endif // CompositedLayerMapping_h |
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