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Unified Diff: ui/views/controls/textfield/textfield.cc

Issue 2660593002: Paint text cursor in LAYER_SOLID_COLOR (Closed)
Patch Set: fix typo Created 3 years, 11 months ago
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Index: ui/views/controls/textfield/textfield.cc
diff --git a/ui/views/controls/textfield/textfield.cc b/ui/views/controls/textfield/textfield.cc
index 3a417b19029a1274367a2506e6d39bf139e9d010..98664182f5e246d083c7340659b48b0d56a0d2b5 100644
--- a/ui/views/controls/textfield/textfield.cc
+++ b/ui/views/controls/textfield/textfield.cc
@@ -262,6 +262,11 @@ Textfield::Textfield()
weak_ptr_factory_(this) {
set_context_menu_controller(this);
set_drag_controller(this);
+ cursor_view_.reset(new views::View());
+ cursor_view_->SetPaintToLayer(ui::LAYER_SOLID_COLOR);
+ cursor_view_->layer()->SetColor(GetTextColor());
+ cursor_view_->set_owned_by_client();
+ AddChildView(cursor_view_.get());
GetRenderText()->SetFontList(GetDefaultFontList());
View::SetBorder(std::unique_ptr<Border>(new FocusableBorder()));
SetFocusBehavior(FocusBehavior::ALWAYS);
@@ -955,7 +960,7 @@ void Textfield::OnPaint(gfx::Canvas* canvas) {
void Textfield::OnFocus() {
GetRenderText()->set_focused(true);
if (ShouldShowCursor())
- GetRenderText()->set_cursor_visible(true);
+ cursor_view_->SetVisible(true);
if (GetInputMethod())
GetInputMethod()->SetFocusedTextInputClient(this);
OnCaretBoundsChanged();
@@ -966,6 +971,7 @@ void Textfield::OnFocus() {
? ui::NativeTheme::kColorId_AlertSeverityHigh
: ui::NativeTheme::kColorId_NumColors);
}
+ RepaintCursor();
SchedulePaint();
View::OnFocus();
}
@@ -976,8 +982,8 @@ void Textfield::OnBlur() {
if (GetInputMethod())
GetInputMethod()->DetachTextInputClient(this);
StopBlinkingCursor();
- if (render_text->cursor_visible()) {
- render_text->set_cursor_visible(false);
+ if (cursor_view_->visible()) {
+ cursor_view_->SetVisible(false);
RepaintCursor();
}
@@ -1001,6 +1007,7 @@ void Textfield::OnNativeThemeChanged(const ui::NativeTheme* theme) {
render_text->set_selection_color(GetSelectionTextColor());
render_text->set_selection_background_focused_color(
GetSelectionBackgroundColor());
+ cursor_view_->layer()->SetColor(GetTextColor());
}
////////////////////////////////////////////////////////////////////////////////
@@ -1878,7 +1885,7 @@ void Textfield::UpdateAfterChange(bool text_changed, bool cursor_changed) {
NotifyAccessibilityEvent(ui::AX_EVENT_TEXT_CHANGED, true);
}
if (cursor_changed) {
- GetRenderText()->set_cursor_visible(ShouldShowCursor());
+ cursor_view_->SetVisible(ShouldShowCursor());
RepaintCursor();
if (ShouldBlinkCursor())
StartBlinkingCursor();
@@ -1897,9 +1904,8 @@ void Textfield::UpdateAfterChange(bool text_changed, bool cursor_changed) {
}
void Textfield::RepaintCursor() {
- gfx::Rect r(GetRenderText()->GetUpdatedCursorBounds());
- r.Inset(-1, -1, -1, -1);
- SchedulePaintInRect(r);
+ cursor_view_->SetBoundsRect(GetRenderText()->GetUpdatedCursorBounds());
+ SchedulePaint();
sadrul 2017/02/02 17:15:32 You shouldn't reschedule a paint here, because the
yiyix 2017/02/06 21:36:17 Done.
}
void Textfield::PaintTextAndCursor(gfx::Canvas* canvas) {
@@ -2058,8 +2064,7 @@ void Textfield::StopBlinkingCursor() {
void Textfield::OnCursorBlinkTimerFired() {
DCHECK(ShouldBlinkCursor());
- gfx::RenderText* render_text = GetRenderText();
- render_text->set_cursor_visible(!render_text->cursor_visible());
+ cursor_view_->SetVisible(!cursor_view_->visible());
sadrul 2017/02/02 17:15:32 If you update the visibility in UpdateCursorView()
yiyix 2017/02/06 21:36:17 As we have discussed offline, keep the set visibil
RepaintCursor();
}
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