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Issue 2660593002: Paint text cursor in LAYER_SOLID_COLOR (Closed)
Patch Set: fix typo Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/textfield/textfield.h" 5 #include "ui/views/controls/textfield/textfield.h"
6 6
7 #include <string> 7 #include <string>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/memory/ptr_util.h" 10 #include "base/memory/ptr_util.h"
(...skipping 244 matching lines...) Expand 10 before | Expand all | Expand 10 after
255 skip_input_method_cancel_composition_(false), 255 skip_input_method_cancel_composition_(false),
256 drop_cursor_visible_(false), 256 drop_cursor_visible_(false),
257 initiating_drag_(false), 257 initiating_drag_(false),
258 selection_controller_(this), 258 selection_controller_(this),
259 drag_start_display_offset_(0), 259 drag_start_display_offset_(0),
260 touch_handles_hidden_due_to_scroll_(false), 260 touch_handles_hidden_due_to_scroll_(false),
261 use_focus_ring_(ui::MaterialDesignController::IsSecondaryUiMaterial()), 261 use_focus_ring_(ui::MaterialDesignController::IsSecondaryUiMaterial()),
262 weak_ptr_factory_(this) { 262 weak_ptr_factory_(this) {
263 set_context_menu_controller(this); 263 set_context_menu_controller(this);
264 set_drag_controller(this); 264 set_drag_controller(this);
265 cursor_view_.reset(new views::View());
266 cursor_view_->SetPaintToLayer(ui::LAYER_SOLID_COLOR);
267 cursor_view_->layer()->SetColor(GetTextColor());
268 cursor_view_->set_owned_by_client();
269 AddChildView(cursor_view_.get());
265 GetRenderText()->SetFontList(GetDefaultFontList()); 270 GetRenderText()->SetFontList(GetDefaultFontList());
266 View::SetBorder(std::unique_ptr<Border>(new FocusableBorder())); 271 View::SetBorder(std::unique_ptr<Border>(new FocusableBorder()));
267 SetFocusBehavior(FocusBehavior::ALWAYS); 272 SetFocusBehavior(FocusBehavior::ALWAYS);
268 273
269 // These allow BrowserView to pass edit commands from the Chrome menu to us 274 // These allow BrowserView to pass edit commands from the Chrome menu to us
270 // when we're focused by simply asking the FocusManager to 275 // when we're focused by simply asking the FocusManager to
271 // ProcessAccelerator() with the relevant accelerators. 276 // ProcessAccelerator() with the relevant accelerators.
272 AddAccelerator(ui::Accelerator(ui::VKEY_X, ui::EF_CONTROL_DOWN)); 277 AddAccelerator(ui::Accelerator(ui::VKEY_X, ui::EF_CONTROL_DOWN));
273 AddAccelerator(ui::Accelerator(ui::VKEY_C, ui::EF_CONTROL_DOWN)); 278 AddAccelerator(ui::Accelerator(ui::VKEY_C, ui::EF_CONTROL_DOWN));
274 AddAccelerator(ui::Accelerator(ui::VKEY_V, ui::EF_CONTROL_DOWN)); 279 AddAccelerator(ui::Accelerator(ui::VKEY_V, ui::EF_CONTROL_DOWN));
(...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after
489 model_->SelectSelectionModel(sel); 494 model_->SelectSelectionModel(sel);
490 UpdateAfterChange(false, true); 495 UpdateAfterChange(false, true);
491 } 496 }
492 497
493 size_t Textfield::GetCursorPosition() const { 498 size_t Textfield::GetCursorPosition() const {
494 return model_->GetCursorPosition(); 499 return model_->GetCursorPosition();
495 } 500 }
496 501
497 void Textfield::SetColor(SkColor value) { 502 void Textfield::SetColor(SkColor value) {
498 GetRenderText()->SetColor(value); 503 GetRenderText()->SetColor(value);
499 SchedulePaint(); 504 SchedulePaint();
sadrul 2017/02/02 17:15:32 We should update the layer color here too.
yiyix 2017/02/06 21:36:18 I was not sure if the cursor color has to be the s
500 } 505 }
501 506
502 void Textfield::ApplyColor(SkColor value, const gfx::Range& range) { 507 void Textfield::ApplyColor(SkColor value, const gfx::Range& range) {
503 GetRenderText()->ApplyColor(value, range); 508 GetRenderText()->ApplyColor(value, range);
504 SchedulePaint(); 509 SchedulePaint();
505 } 510 }
506 511
507 void Textfield::SetStyle(gfx::TextStyle style, bool value) { 512 void Textfield::SetStyle(gfx::TextStyle style, bool value) {
508 GetRenderText()->SetStyle(style, value); 513 GetRenderText()->SetStyle(style, value);
509 SchedulePaint(); 514 SchedulePaint();
(...skipping 438 matching lines...) Expand 10 before | Expand all | Expand 10 after
948 953
949 void Textfield::OnPaint(gfx::Canvas* canvas) { 954 void Textfield::OnPaint(gfx::Canvas* canvas) {
950 OnPaintBackground(canvas); 955 OnPaintBackground(canvas);
951 PaintTextAndCursor(canvas); 956 PaintTextAndCursor(canvas);
952 OnPaintBorder(canvas); 957 OnPaintBorder(canvas);
953 } 958 }
954 959
955 void Textfield::OnFocus() { 960 void Textfield::OnFocus() {
956 GetRenderText()->set_focused(true); 961 GetRenderText()->set_focused(true);
957 if (ShouldShowCursor()) 962 if (ShouldShowCursor())
958 GetRenderText()->set_cursor_visible(true); 963 cursor_view_->SetVisible(true);
959 if (GetInputMethod()) 964 if (GetInputMethod())
960 GetInputMethod()->SetFocusedTextInputClient(this); 965 GetInputMethod()->SetFocusedTextInputClient(this);
961 OnCaretBoundsChanged(); 966 OnCaretBoundsChanged();
962 if (ShouldBlinkCursor()) 967 if (ShouldBlinkCursor())
963 StartBlinkingCursor(); 968 StartBlinkingCursor();
964 if (use_focus_ring_) { 969 if (use_focus_ring_) {
965 FocusRing::Install(this, invalid_ 970 FocusRing::Install(this, invalid_
966 ? ui::NativeTheme::kColorId_AlertSeverityHigh 971 ? ui::NativeTheme::kColorId_AlertSeverityHigh
967 : ui::NativeTheme::kColorId_NumColors); 972 : ui::NativeTheme::kColorId_NumColors);
968 } 973 }
974 RepaintCursor();
969 SchedulePaint(); 975 SchedulePaint();
970 View::OnFocus(); 976 View::OnFocus();
971 } 977 }
972 978
973 void Textfield::OnBlur() { 979 void Textfield::OnBlur() {
974 gfx::RenderText* render_text = GetRenderText(); 980 gfx::RenderText* render_text = GetRenderText();
975 render_text->set_focused(false); 981 render_text->set_focused(false);
976 if (GetInputMethod()) 982 if (GetInputMethod())
977 GetInputMethod()->DetachTextInputClient(this); 983 GetInputMethod()->DetachTextInputClient(this);
978 StopBlinkingCursor(); 984 StopBlinkingCursor();
979 if (render_text->cursor_visible()) { 985 if (cursor_view_->visible()) {
980 render_text->set_cursor_visible(false); 986 cursor_view_->SetVisible(false);
981 RepaintCursor(); 987 RepaintCursor();
982 } 988 }
983 989
984 DestroyTouchSelection(); 990 DestroyTouchSelection();
985 991
986 if (use_focus_ring_) 992 if (use_focus_ring_)
987 FocusRing::Uninstall(this); 993 FocusRing::Uninstall(this);
988 SchedulePaint(); 994 SchedulePaint();
989 View::OnBlur(); 995 View::OnBlur();
990 } 996 }
991 997
992 gfx::Point Textfield::GetKeyboardContextMenuLocation() { 998 gfx::Point Textfield::GetKeyboardContextMenuLocation() {
993 return GetCaretBounds().bottom_right(); 999 return GetCaretBounds().bottom_right();
994 } 1000 }
995 1001
996 void Textfield::OnNativeThemeChanged(const ui::NativeTheme* theme) { 1002 void Textfield::OnNativeThemeChanged(const ui::NativeTheme* theme) {
997 gfx::RenderText* render_text = GetRenderText(); 1003 gfx::RenderText* render_text = GetRenderText();
998 render_text->SetColor(GetTextColor()); 1004 render_text->SetColor(GetTextColor());
999 UpdateBackgroundColor(); 1005 UpdateBackgroundColor();
1000 render_text->set_cursor_color(GetTextColor()); 1006 render_text->set_cursor_color(GetTextColor());
1001 render_text->set_selection_color(GetSelectionTextColor()); 1007 render_text->set_selection_color(GetSelectionTextColor());
1002 render_text->set_selection_background_focused_color( 1008 render_text->set_selection_background_focused_color(
1003 GetSelectionBackgroundColor()); 1009 GetSelectionBackgroundColor());
1010 cursor_view_->layer()->SetColor(GetTextColor());
1004 } 1011 }
1005 1012
1006 //////////////////////////////////////////////////////////////////////////////// 1013 ////////////////////////////////////////////////////////////////////////////////
1007 // Textfield, TextfieldModel::Delegate overrides: 1014 // Textfield, TextfieldModel::Delegate overrides:
1008 1015
1009 void Textfield::OnCompositionTextConfirmedOrCleared() { 1016 void Textfield::OnCompositionTextConfirmedOrCleared() {
1010 if (!skip_input_method_cancel_composition_) 1017 if (!skip_input_method_cancel_composition_)
1011 GetInputMethod()->CancelComposition(this); 1018 GetInputMethod()->CancelComposition(this);
1012 } 1019 }
1013 1020
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1871 View::SetBorder(std::move(border)); 1878 View::SetBorder(std::move(border));
1872 } 1879 }
1873 1880
1874 void Textfield::UpdateAfterChange(bool text_changed, bool cursor_changed) { 1881 void Textfield::UpdateAfterChange(bool text_changed, bool cursor_changed) {
1875 if (text_changed) { 1882 if (text_changed) {
1876 if (controller_) 1883 if (controller_)
1877 controller_->ContentsChanged(this, text()); 1884 controller_->ContentsChanged(this, text());
1878 NotifyAccessibilityEvent(ui::AX_EVENT_TEXT_CHANGED, true); 1885 NotifyAccessibilityEvent(ui::AX_EVENT_TEXT_CHANGED, true);
1879 } 1886 }
1880 if (cursor_changed) { 1887 if (cursor_changed) {
1881 GetRenderText()->set_cursor_visible(ShouldShowCursor()); 1888 cursor_view_->SetVisible(ShouldShowCursor());
1882 RepaintCursor(); 1889 RepaintCursor();
1883 if (ShouldBlinkCursor()) 1890 if (ShouldBlinkCursor())
1884 StartBlinkingCursor(); 1891 StartBlinkingCursor();
1885 else 1892 else
1886 StopBlinkingCursor(); 1893 StopBlinkingCursor();
1887 if (!text_changed) { 1894 if (!text_changed) {
1888 // TEXT_CHANGED implies TEXT_SELECTION_CHANGED, so we only need to fire 1895 // TEXT_CHANGED implies TEXT_SELECTION_CHANGED, so we only need to fire
1889 // this if only the selection changed. 1896 // this if only the selection changed.
1890 NotifyAccessibilityEvent(ui::AX_EVENT_TEXT_SELECTION_CHANGED, true); 1897 NotifyAccessibilityEvent(ui::AX_EVENT_TEXT_SELECTION_CHANGED, true);
1891 } 1898 }
1892 } 1899 }
1893 if (text_changed || cursor_changed) { 1900 if (text_changed || cursor_changed) {
1894 OnCaretBoundsChanged(); 1901 OnCaretBoundsChanged();
1895 SchedulePaint(); 1902 SchedulePaint();
1896 } 1903 }
1897 } 1904 }
1898 1905
1899 void Textfield::RepaintCursor() { 1906 void Textfield::RepaintCursor() {
1900 gfx::Rect r(GetRenderText()->GetUpdatedCursorBounds()); 1907 cursor_view_->SetBoundsRect(GetRenderText()->GetUpdatedCursorBounds());
1901 r.Inset(-1, -1, -1, -1); 1908 SchedulePaint();
sadrul 2017/02/02 17:15:32 You shouldn't reschedule a paint here, because the
yiyix 2017/02/06 21:36:17 Done.
1902 SchedulePaintInRect(r);
1903 } 1909 }
1904 1910
1905 void Textfield::PaintTextAndCursor(gfx::Canvas* canvas) { 1911 void Textfield::PaintTextAndCursor(gfx::Canvas* canvas) {
1906 TRACE_EVENT0("views", "Textfield::PaintTextAndCursor"); 1912 TRACE_EVENT0("views", "Textfield::PaintTextAndCursor");
1907 canvas->Save(); 1913 canvas->Save();
1908 1914
1909 // Draw placeholder text if needed. 1915 // Draw placeholder text if needed.
1910 gfx::RenderText* render_text = GetRenderText(); 1916 gfx::RenderText* render_text = GetRenderText();
1911 if (text().empty() && !GetPlaceholderText().empty()) { 1917 if (text().empty() && !GetPlaceholderText().empty()) {
1912 canvas->DrawStringRect(GetPlaceholderText(), GetFontList(), 1918 canvas->DrawStringRect(GetPlaceholderText(), GetFontList(),
1913 ui::MaterialDesignController::IsSecondaryUiMaterial() 1919 ui::MaterialDesignController::IsSecondaryUiMaterial()
1914 ? SkColorSetA(GetTextColor(), 0x83) 1920 ? SkColorSetA(GetTextColor(), 0x83)
1915 : placeholder_text_color_, 1921 : placeholder_text_color_,
1916 render_text->display_rect()); 1922 render_text->display_rect());
1917 } 1923 }
1918 1924
1919 render_text->Draw(canvas); 1925 render_text->Draw(canvas);
1920 1926
1921 // Draw the detached drop cursor that marks where the text will be dropped. 1927 // Draw the detached drop cursor that marks where the text will be dropped.
1922 if (drop_cursor_visible_) 1928 if (drop_cursor_visible_)
1923 render_text->DrawCursor(canvas, drop_cursor_position_); 1929 render_text->DrawCursor(canvas, drop_cursor_position_);
sadrul 2017/02/02 17:15:31 Add a TODO.
yiyix 2017/02/06 21:36:18 Done.
1924 1930
1925 canvas->Restore(); 1931 canvas->Restore();
1926 } 1932 }
1927 1933
1928 void Textfield::MoveCursorTo(const gfx::Point& point, bool select) { 1934 void Textfield::MoveCursorTo(const gfx::Point& point, bool select) {
1929 if (model_->MoveCursorTo(point, select)) 1935 if (model_->MoveCursorTo(point, select))
1930 UpdateAfterChange(false, true); 1936 UpdateAfterChange(false, true);
1931 } 1937 }
1932 1938
1933 void Textfield::OnCaretBoundsChanged() { 1939 void Textfield::OnCaretBoundsChanged() {
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
2051 Textfield::GetCaretBlinkMs()), 2057 Textfield::GetCaretBlinkMs()),
2052 this, &Textfield::OnCursorBlinkTimerFired); 2058 this, &Textfield::OnCursorBlinkTimerFired);
2053 } 2059 }
2054 2060
2055 void Textfield::StopBlinkingCursor() { 2061 void Textfield::StopBlinkingCursor() {
2056 cursor_blink_timer_.Stop(); 2062 cursor_blink_timer_.Stop();
2057 } 2063 }
2058 2064
2059 void Textfield::OnCursorBlinkTimerFired() { 2065 void Textfield::OnCursorBlinkTimerFired() {
2060 DCHECK(ShouldBlinkCursor()); 2066 DCHECK(ShouldBlinkCursor());
2061 gfx::RenderText* render_text = GetRenderText(); 2067 cursor_view_->SetVisible(!cursor_view_->visible());
sadrul 2017/02/02 17:15:32 If you update the visibility in UpdateCursorView()
yiyix 2017/02/06 21:36:17 As we have discussed offline, keep the set visibil
2062 render_text->set_cursor_visible(!render_text->cursor_visible());
2063 RepaintCursor(); 2068 RepaintCursor();
2064 } 2069 }
2065 2070
2066 } // namespace views 2071 } // namespace views
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