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Unified Diff: chrome/browser/resources/settings/controls/settings_idle_render.js

Issue 2660383002: [MD settings] idle load basic and advanced pages (Closed)
Patch Set: added unit test Created 3 years, 11 months ago
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Index: chrome/browser/resources/settings/controls/settings_idle_render.js
diff --git a/chrome/browser/resources/settings/controls/settings_idle_render.js b/chrome/browser/resources/settings/controls/settings_idle_render.js
new file mode 100644
index 0000000000000000000000000000000000000000..8e224c9e5414b54437e08f556a7411fdbb2a9868
--- /dev/null
+++ b/chrome/browser/resources/settings/controls/settings_idle_render.js
@@ -0,0 +1,76 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+/**
+ * @fileoverview
+ * settings-idle-render is a simple variant of dom-if designed for lazy
+ * rendering of elements that are accessed imperatively.
+ * If a use for idle time expansion is found outside of settings, this code
+ * should be replaced by cr-lazy-render after that feature is merged into
+ * ui/webui/resources/cr_elements/cr_lazy_render/cr_lazy_render.js
+ */
+
+Polymer({
+ is: 'settings-idle-render',
+ extends: 'template',
+
+ behaviors: [Polymer.Templatizer],
+
+ /** @private {TemplatizerNode} */
+ child_: null,
+
+ /** @private {number} */
+ idleCallback_: 0,
+
+ /** @override */
+ attached: function() {
+ this.idleCallback_ = requestIdleCallback(this.render_.bind(this));
+ },
+
+ /** @override */
+ detached: function() {
+ // No-op if callback already fired.
+ cancelIdleCallback(this.idleCallback_);
+ },
+
+ /**
+ * Stamp the template into the DOM tree synchronously
+ * @return {Element} Child element which has been stamped into the DOM tree.
+ */
+ get: function() {
+ if (!this.child_)
+ this.render_();
+ return this.child_;
+ },
+
+ /** @private */
+ render_: function() {
+ if (!this.ctor)
+ this.templatize(this);
+ var parentNode = this.parentNode;
michaelpg 2017/02/01 07:53:50 is it really worth creating a variable for this.pa
dschuyler 2017/02/01 21:52:30 I'm curious about the concern. Most reviewers so f
michaelpg 2017/02/02 00:00:35 That may be true for some variables, but we're tal
Dan Beam 2017/02/02 00:19:36 i don't think it matters either way
Dan Beam 2017/02/02 00:19:36 waiiiiit, why do you have to check parentNode? do
dschuyler 2017/02/02 02:28:15 I agree that it's unlikely to matter either way an
dschuyler 2017/02/02 02:28:15 I asked Tim about this (he's the original author),
Dan Beam 2017/02/02 03:56:17 I guess I mean: the idle callback is created on at
dschuyler 2017/02/02 22:13:54 Ah. I've made a follow-up CL to explore that quest
+ if (parentNode && !this.child_) {
+ var instance = this.stamp({});
+ this.child_ = instance.root.firstElementChild;
+ parentNode.insertBefore(instance.root, this);
+ }
+ },
+
+ /**
+ * @param {string} prop
+ * @param {Object} value
+ */
+ _forwardParentProp: function(prop, value) {
+ if (this.child_)
+ this.child_._templateInstance[prop] = value;
michaelpg 2017/02/01 07:53:50 this bypasses __setProperty which does some stuff
dschuyler 2017/02/01 21:52:31 It's done this way in cr-lazy-render (which settin
tsergeant 2017/02/01 22:14:59 FWIW, cr-lazy-render used to use _setProperty here
michaelpg 2017/02/02 00:00:35 SGTM, thanks for the info.
+ },
+
+ /**
+ * @param {string} path
+ * @param {Object} value
+ */
+ _forwardParentPath: function(path, value) {
+ if (this.child_)
+ this.child_._templateInstance.notifyPath(path, value, true);
+ }
+});

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