Index: tools/gn/command_args.cc |
diff --git a/tools/gn/command_args.cc b/tools/gn/command_args.cc |
index 72a623f219cacf52d28fd2b06c23887275b31e16..9501681fe2de91071c76c64334e9d78c3d87f03f 100644 |
--- a/tools/gn/command_args.cc |
+++ b/tools/gn/command_args.cc |
@@ -2,21 +2,38 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+#include <stdio.h> |
+#include <stdlib.h> |
+ |
#include <map> |
+#include "base/command_line.h" |
+#include "base/environment.h" |
+#include "base/file_util.h" |
+#include "base/process/launch.h" |
#include "base/strings/string_number_conversions.h" |
#include "base/strings/string_util.h" |
#include "tools/gn/commands.h" |
+#include "tools/gn/filesystem_utils.h" |
#include "tools/gn/input_file.h" |
#include "tools/gn/parse_tree.h" |
#include "tools/gn/setup.h" |
#include "tools/gn/standard_out.h" |
#include "tools/gn/tokenizer.h" |
+#include "tools/gn/trace.h" |
+ |
+#if defined(OS_WIN) |
+#include <windows.h> |
+#include <shellapi.h> |
+#endif |
namespace commands { |
namespace { |
+const char kSwitchList[] = "list"; |
+const char kSwitchShort[] = "short"; |
+ |
bool DoesLineBeginWithComment(const base::StringPiece& line) { |
// Skip whitespace. |
size_t i = 0; |
@@ -95,67 +112,50 @@ void PrintArgHelp(const base::StringPiece& name, const Value& value) { |
} |
} |
-} // namespace |
- |
-extern const char kArgs[] = "args"; |
-extern const char kArgs_HelpShort[] = |
- "args: Display configurable arguments declared by the build."; |
-extern const char kArgs_Help[] = |
- "gn args [arg name]\n" |
- " Displays all arguments declared by buildfiles along with their\n" |
- " description. Build arguments are anything in a declare_args() block\n" |
- " in any buildfile. The comment preceding the declaration will be\n" |
- " displayed here (so comment well!).\n" |
- "\n" |
- " These arguments can be overridden on the command-line:\n" |
- " --args=\"doom_melon_setting=5 component_build=1\"\n" |
- " or in a toolchain definition (see \"gn help buildargs\" for more on\n" |
- " how this all works).\n" |
- "\n" |
- " If \"arg name\" is specified, only the information for that argument\n" |
- " will be displayed. Otherwise all arguments will be displayed.\n"; |
- |
-int RunArgs(const std::vector<std::string>& args) { |
+int ListArgs(const std::string& build_dir) { |
Setup* setup = new Setup; |
setup->set_check_for_bad_items(false); |
- // TODO(brettw) bug 343726: Use a temporary directory instead of this |
- // default one to avoid messing up any build that's in there. |
- if (!setup->DoSetup("//out/Default/") || !setup->Run()) |
+ if (!setup->DoSetup(build_dir) || !setup->Run()) |
return 1; |
Scope::KeyValueMap build_args; |
setup->build_settings().build_args().MergeDeclaredArguments(&build_args); |
- if (args.size() == 1) { |
- // Get help on a specific command. |
- Scope::KeyValueMap::const_iterator found_arg = build_args.find(args[0]); |
+ // Find all of the arguments we care about. Use a regular map so they're |
+ // sorted nicely when we write them out. |
+ std::map<base::StringPiece, Value> sorted_args; |
+ std::string list_value = |
+ base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(kSwitchList); |
+ if (list_value.empty()) { |
+ // List all values. |
+ for (Scope::KeyValueMap::const_iterator i = build_args.begin(); |
+ i != build_args.end(); ++i) |
+ sorted_args.insert(*i); |
+ } else { |
+ // List just the one specified as the parameter to --list. |
+ Scope::KeyValueMap::const_iterator found_arg = build_args.find(list_value); |
if (found_arg == build_args.end()) { |
Err(Location(), "Unknown build argument.", |
- "You asked for \"" + args[0] + "\" which I didn't find in any " |
- "buildfile\nassociated with this build."); |
+ "You asked for \"" + list_value + "\" which I didn't find in any " |
+ "build file\nassociated with this build.").PrintToStdout(); |
return 1; |
} |
- PrintArgHelp(args[0], found_arg->second); |
- return 0; |
- } else if (args.size() > 1) { |
- // Too many arguments. |
- Err(Location(), "You're holding it wrong.", |
- "Usage: \"gn args [arg name]\"").PrintToStdout(); |
- return 1; |
+ sorted_args.insert(*found_arg); |
} |
- // List all arguments. First put them in a regular map so they're sorted. |
- std::map<base::StringPiece, Value> sorted_args; |
- for (Scope::KeyValueMap::const_iterator i = build_args.begin(); |
- i != build_args.end(); ++i) |
- sorted_args.insert(*i); |
- |
- OutputString( |
- "Available build arguments. Note that the which arguments are declared\n" |
- "and their default values may depend on other arguments or the current\n" |
- "platform and architecture. So setting some values may add, remove, or\n" |
- "change the default value of other values.\n\n"); |
+ if (base::CommandLine::ForCurrentProcess()->HasSwitch(kSwitchShort)) { |
+ // Short key=value output. |
+ for (std::map<base::StringPiece, Value>::iterator i = sorted_args.begin(); |
+ i != sorted_args.end(); ++i) { |
+ OutputString(i->first.as_string()); |
+ OutputString(" = "); |
+ OutputString(i->second.ToString(true)); |
+ OutputString("\n"); |
+ } |
+ return 0; |
+ } |
+ // Long output. |
for (std::map<base::StringPiece, Value>::iterator i = sorted_args.begin(); |
i != sorted_args.end(); ++i) { |
PrintArgHelp(i->first, i->second); |
@@ -165,4 +165,183 @@ int RunArgs(const std::vector<std::string>& args) { |
return 0; |
} |
+#if defined(OS_WIN) |
+ |
+bool RunEditor(const base::FilePath& file_to_edit) { |
+ SHELLEXECUTEINFO info; |
+ memset(&info, 0, sizeof(info)); |
+ info.cbSize = sizeof(info); |
+ info.fMask = SEE_MASK_NOCLOSEPROCESS | SEE_MASK_CLASSNAME; |
+ info.lpFile = file_to_edit.value().c_str(); |
+ info.nShow = SW_SHOW; |
+ info.lpClass = L".txt"; |
+ if (!::ShellExecuteEx(&info)) { |
+ Err(Location(), "Couldn't run editor.", |
+ "Just edit \"" + FilePathToUTF8(file_to_edit) + |
+ "\" manually instead.").PrintToStdout(); |
+ return false; |
+ } |
+ |
+ if (!info.hProcess) { |
+ // Windows re-used an existing process. |
+ OutputString("\"" + FilePathToUTF8(file_to_edit) + |
+ "\" opened in editor, save it and press <Enter> when done.\n"); |
+ getchar(); |
+ } else { |
+ OutputString("Waiting for editor on \"" + FilePathToUTF8(file_to_edit) + |
+ "\"...\n"); |
+ ::WaitForSingleObject(info.hProcess, INFINITE); |
+ ::CloseHandle(info.hProcess); |
+ } |
+ return true; |
+} |
+ |
+#else // POSIX |
+ |
+void RunEditor(const base::FilePath& file_to_edit) { |
+ // Prefer $VISUAL, then $EDITOR, then vi. |
+ const char* editor_ptr = getenv("VISUAL"); |
+ if (!editor_ptr) |
+ editor_ptr = getenv("EDITOR"); |
+ if (!editor_ptr) |
+ editor_ptr = "vi"; |
+ |
+ std::string cmd(editor_ptr); |
+ cmd.append(" \""); |
+ |
+ // Its impossible to do this properly since we don't know the user's shell, |
+ // but quoting and escaping internal quotes should handle 99.999% of all |
+ // cases. |
+ std::string escaped_name = file_to_edit.value(); |
+ ReplaceSubstringsAfterOffset(&escaped_name, 0, "\"", "\\\""); |
+ cmd.append(escaped_name); |
+ cmd.push_back('"'); |
+ |
+ OutputString("Waiting for editor on \"" + file_to_edit.value() + |
+ "\"...\n"); |
+ return system(cmd.c_str()) == 0; |
tfarina
2014/05/03 04:56:56
and the fix for this? the return type is void rath
|
+} |
+ |
+#endif |
+ |
+int EditArgsFile(const std::string& build_dir) { |
+ { |
+ // Scope the setup. We only use it for some basic state. We'll do the |
+ // "real" build below in the gen command. |
+ Setup setup; |
+ setup.set_check_for_bad_items(false); |
+ // Don't fill build arguments. We're about to edit the file which supplies |
+ // these in the first place. |
+ setup.set_fill_arguments(false); |
+ if (!setup.DoSetup(build_dir)) |
+ return 1; |
+ |
+ // Ensure the file exists. Need to normalize path separators since on |
+ // Windows they can come out as forward slashes here, and that confuses some |
+ // of the commands. |
+ base::FilePath arg_file = |
+ setup.build_settings().GetFullPath(setup.GetBuildArgFile()) |
+ .NormalizePathSeparators(); |
+ if (!base::PathExists(arg_file)) { |
+ std::string argfile_default_contents = |
+ "# Build arguments go here. Examples:\n" |
+ "# enable_doom_melon = true\n" |
+ "# crazy_something = \"absolutely\"\n"; |
+#if defined(OS_WIN) |
+ // Use Windows lineendings for this file since it will often open in |
+ // Notepad which can't handle Unix ones. |
+ ReplaceSubstringsAfterOffset(&argfile_default_contents, 0, "\n", "\r\n"); |
+#endif |
+ base::CreateDirectory(arg_file.DirName()); |
+ base::WriteFile(arg_file, argfile_default_contents.c_str(), |
+ argfile_default_contents.size()); |
+ } |
+ |
+ ScopedTrace editor_trace(TraceItem::TRACE_SETUP, "Waiting for editor"); |
+ if (!RunEditor(arg_file)) |
+ return 1; |
+ } |
+ |
+ // Now do a normal "gen" command. |
+ OutputString("Generating files...\n"); |
+ std::vector<std::string> gen_commands; |
+ gen_commands.push_back(build_dir); |
+ return RunGen(gen_commands); |
+} |
+ |
+} // namespace |
+ |
+extern const char kArgs[] = "args"; |
+extern const char kArgs_HelpShort[] = |
+ "args: Display or configure arguments declared by the build."; |
+extern const char kArgs_Help[] = |
+ "gn args [arg name]\n" |
+ "\n" |
+ " See also \"gn help buildargs\" for a more high-level overview of how\n" |
+ " build arguments work.\n" |
+ "\n" |
+ "Usage\n" |
+ " gn args <dir_name>\n" |
+ " Open the arguments for the given build directory in an editor\n" |
+ " (as specified by the EDITOR environment variable). If the given\n" |
+ " build directory doesn't exist, it will be created and an empty\n" |
+ " args file will be opened in the editor. You would type something\n" |
+ " like this into that file:\n" |
+ " enable_doom_melon=false\n" |
+ " os=\"android\"\n" |
+ "\n" |
+ " Note: you can edit the build args manually by editing the file\n" |
+ " \"args.gn\" in the build directory and then running\n" |
+ " \"gn gen <build_dir>\".\n" |
+ "\n" |
+ " gn args <dir_name> --list[=<exact_arg>] [--short]\n" |
+ " Lists all build arguments available in the current configuration,\n" |
+ " or, if an exact_arg is specified for the list flag, just that one\n" |
+ " build argument.\n" |
+ "\n" |
+ " The output will list the declaration location, default value, and\n" |
+ " comment preceeding the declaration. If --short is specified,\n" |
+ " only the names and values will be printed.\n" |
+ "\n" |
+ " If the dir_name is specified, the build configuration will be\n" |
+ " taken from that build directory. The reason this is needed is that\n" |
+ " the definition of some arguments is dependent on the build\n" |
+ " configuration, so setting some values might add, remove, or change\n" |
+ " the default values for other arguments. Specifying your exact\n" |
+ " configuration allows the proper arguments to be displayed.\n" |
+ "\n" |
+ " Instead of specifying the dir_name, you can also use the\n" |
+ " command-line flag to specify the build configuration:\n" |
+ " --args=<exact list of args to use>\n" |
+ "\n" |
+ "Examples\n" |
+ " gn args out/Debug\n" |
+ " Opens an editor with the args for out/Debug.\n" |
+ "\n" |
+ " gn args out/Debug --list --short\n" |
+ " Prints all arguments with their default values for the out/Debug\n" |
+ " build.\n" |
+ "\n" |
+ " gn args out/Debug --list=cpu_arch\n" |
+ " Prints information about the \"cpu_arch\" argument for the out/Debug\n" |
+ " build.\n" |
+ "\n" |
+ " gn args --list --args=\"os=\\\"android\\\" enable_doom_melon=true\"\n" |
+ " Prints all arguments with the default values for a build with the\n" |
+ " given arguments set (which may affect the values of other\n" |
+ " arguments).\n"; |
+ |
+int RunArgs(const std::vector<std::string>& args) { |
+ if (args.size() != 1) { |
+ Err(Location(), "Exactly one build dir needed.", |
+ "Usage: \"gn args <build_dir>\"\n" |
+ "Or see \"gn help args\" for more variants.").PrintToStdout(); |
+ return 1; |
+ } |
+ |
+ if (base::CommandLine::ForCurrentProcess()->HasSwitch(kSwitchList)) |
+ return ListArgs(args[0]); |
+ return EditArgsFile(args[0]); |
+} |
+ |
} // namespace commands |