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Chromium Code Reviews
Descriptiontelemetry_unittests: set number of shards to be 4 on linux & 2 on other desktop bots
BUG=676742
Review-Url: https://codereview.chromium.org/2655063002
Cr-Commit-Position: refs/heads/master@{#446177}
Committed: https://chromium.googlesource.com/chromium/src/+/e3737854d8bf3f7d81ae7e5d852b0c914541935f
Patch Set 1 #Patch Set 2 : shards=4 for Linux only #
Messages
Total messages: 23 (13 generated)
Patchset #1 (id:1) has been deleted
Description was changed from ========== Set number of shards to be 5 for telemetry_unittests suite on desktop bots BUG=676742 ========== to ========== Set number of shards to be 4 for telemetry_unittests suite on desktop bots BUG=676742 ==========
nednguyen@google.com changed reviewers: + dpranke@chromium.org, jam@chromium.org
The CQ bit was checked by nednguyen@google.com to run a CQ dry run
Dry run: CQ is trying da patch. Follow status at https://chromium-cq-status.appspot.com/v2/patch-status/codereview.chromium.or...
Same question as https://bugs.chromium.org/p/chromium/issues/detail?id=676742#c26, if on mac/windows we have multiple instances running on one machine, do we need 4 shards? Also are you sure that it'll always pass in under 5 minutes? We don't want it sometimes running over and failing CQ runs because of that. Should you perhaps remove the hard limit part and monitor runtime to see if it needs to be sharded differently instead?
The CQ bit was checked by nednguyen@google.com to run a CQ dry run
Dry run: CQ is trying da patch. Follow status at https://chromium-cq-status.appspot.com/v2/patch-status/codereview.chromium.or...
lgtm
On 2017/01/25 18:43:58, jam wrote: > Same question as > https://bugs.chromium.org/p/chromium/issues/detail?id=676742#c26, if on > mac/windows we have multiple instances running on one machine, do we need 4 > shards? > > Also are you sure that it'll always pass in under 5 minutes? We don't want it > sometimes running over and failing CQ runs because of that. Should you perhaps > remove the hard limit part and monitor runtime to see if it needs to be sharded > differently instead? It takes: 10m 36s on Mac: https://chromium-swarm.appspot.com/task?id=33f01480eb4acc10&refresh=10&show_r... (0 flaky tests) 9m29s on Windows: https://chromium-swarm.appspot.com/task?id=33f01305d8364a10&refresh=10&show_r... (0 flaky tests) So I can set shards = 2 for Mac & Win, wdyt?
On 2017/01/25 20:35:41, nednguyen wrote: > On 2017/01/25 18:43:58, jam wrote: > > Same question as > > https://bugs.chromium.org/p/chromium/issues/detail?id=676742#c26, if on > > mac/windows we have multiple instances running on one machine, do we need 4 > > shards? > > > > Also are you sure that it'll always pass in under 5 minutes? We don't want it > > sometimes running over and failing CQ runs because of that. Should you perhaps > > remove the hard limit part and monitor runtime to see if it needs to be > sharded > > differently instead? > > It takes: > 10m 36s on Mac: > https://chromium-swarm.appspot.com/task?id=33f01480eb4acc10&refresh=10&show_r... > (0 flaky tests) > > 9m29s on Windows: > https://chromium-swarm.appspot.com/task?id=33f01305d8364a10&refresh=10&show_r... > (0 flaky tests) > > So I can set shards = 2 for Mac & Win, wdyt? I'd be fine w/ any number between 2 and 4. I'm not sure I see a strong reason not to use 4, as long as we have the resources.
The CQ bit was unchecked by commit-bot@chromium.org
Dry run: This issue passed the CQ dry run.
On 2017/01/25 21:38:32, Dirk Pranke wrote: > On 2017/01/25 20:35:41, nednguyen wrote: > > On 2017/01/25 18:43:58, jam wrote: > > > Same question as > > > https://bugs.chromium.org/p/chromium/issues/detail?id=676742#c26, if on > > > mac/windows we have multiple instances running on one machine, do we need 4 > > > shards? > > > > > > Also are you sure that it'll always pass in under 5 minutes? We don't want > it > > > sometimes running over and failing CQ runs because of that. Should you > perhaps > > > remove the hard limit part and monitor runtime to see if it needs to be > > sharded > > > differently instead? > > > > It takes: > > 10m 36s on Mac: > > > https://chromium-swarm.appspot.com/task?id=33f01480eb4acc10&refresh=10&show_r... > > (0 flaky tests) > > > > 9m29s on Windows: > > > https://chromium-swarm.appspot.com/task?id=33f01305d8364a10&refresh=10&show_r... > > (0 flaky tests) > > > > So I can set shards = 2 for Mac & Win, wdyt? > > I'd be fine w/ any number between 2 and 4. I'm not sure I see a strong reason > not to use 4, as long as we have the resources. lgtm with adding 2 for others. i think it's preferable to use 2 instead of 4 as there is overhead per shard, and not worth it if it'll run in 2-3 minutes. also not using hard timesouts
Description was changed from ========== Set number of shards to be 4 for telemetry_unittests suite on desktop bots BUG=676742 ========== to ========== telemetry_unittests: set number of shards to be 4 on linux & 2 on other desktop bots BUG=676742 ==========
The CQ bit was checked by nednguyen@google.com
CQ is trying da patch. Follow status at https://chromium-cq-status.appspot.com/v2/patch-status/codereview.chromium.or...
CQ is committing da patch.
Bot data: {"patchset_id": 40001, "attempt_start_ts": 1485390799087120,
"parent_rev": "a089b8668e5e617a4181a6f9532672049339134b", "commit_rev":
"e3737854d8bf3f7d81ae7e5d852b0c914541935f"}
Message was sent while issue was closed.
Description was changed from ========== telemetry_unittests: set number of shards to be 4 on linux & 2 on other desktop bots BUG=676742 ========== to ========== telemetry_unittests: set number of shards to be 4 on linux & 2 on other desktop bots BUG=676742 Review-Url: https://codereview.chromium.org/2655063002 Cr-Commit-Position: refs/heads/master@{#446177} Committed: https://chromium.googlesource.com/chromium/src/+/e3737854d8bf3f7d81ae7e5d852b... ==========
Message was sent while issue was closed.
Committed patchset #2 (id:40001) as https://chromium.googlesource.com/chromium/src/+/e3737854d8bf3f7d81ae7e5d852b...
Message was sent while issue was closed.
On 2017/01/25 23:56:17, jam wrote: > On 2017/01/25 21:38:32, Dirk Pranke wrote: > > On 2017/01/25 20:35:41, nednguyen wrote: > > > On 2017/01/25 18:43:58, jam wrote: > > > > Same question as > > > > https://bugs.chromium.org/p/chromium/issues/detail?id=676742#c26, if on > > > > mac/windows we have multiple instances running on one machine, do we need > 4 > > > > shards? > > > > > > > > Also are you sure that it'll always pass in under 5 minutes? We don't want > > it > > > > sometimes running over and failing CQ runs because of that. Should you > > perhaps > > > > remove the hard limit part and monitor runtime to see if it needs to be > > > sharded > > > > differently instead? > > > > > > It takes: > > > 10m 36s on Mac: > > > > > > https://chromium-swarm.appspot.com/task?id=33f01480eb4acc10&refresh=10&show_r... > > > (0 flaky tests) > > > > > > 9m29s on Windows: > > > > > > https://chromium-swarm.appspot.com/task?id=33f01305d8364a10&refresh=10&show_r... > > > (0 flaky tests) > > > > > > So I can set shards = 2 for Mac & Win, wdyt? > > > > I'd be fine w/ any number between 2 and 4. I'm not sure I see a strong reason > > not to use 4, as long as we have the resources. > > lgtm with adding 2 for others. i think it's preferable to use 2 instead of 4 as > there is overhead per shard, and not worth it if it'll run in 2-3 minutes. also > not using hard timesouts What about adding 2 for mac/windows so they dont take 10 minutes?
Message was sent while issue was closed.
On 2017/01/26 02:32:10, jam1 wrote: > On 2017/01/25 23:56:17, jam wrote: > > On 2017/01/25 21:38:32, Dirk Pranke wrote: > > > On 2017/01/25 20:35:41, nednguyen wrote: > > > > On 2017/01/25 18:43:58, jam wrote: > > > > > Same question as > > > > > https://bugs.chromium.org/p/chromium/issues/detail?id=676742#c26, if on > > > > > mac/windows we have multiple instances running on one machine, do we > need > > 4 > > > > > shards? > > > > > > > > > > Also are you sure that it'll always pass in under 5 minutes? We don't > want > > > it > > > > > sometimes running over and failing CQ runs because of that. Should you > > > perhaps > > > > > remove the hard limit part and monitor runtime to see if it needs to be > > > > sharded > > > > > differently instead? > > > > > > > > It takes: > > > > 10m 36s on Mac: > > > > > > > > > > https://chromium-swarm.appspot.com/task?id=33f01480eb4acc10&refresh=10&show_r... > > > > (0 flaky tests) > > > > > > > > 9m29s on Windows: > > > > > > > > > > https://chromium-swarm.appspot.com/task?id=33f01305d8364a10&refresh=10&show_r... > > > > (0 flaky tests) > > > > > > > > So I can set shards = 2 for Mac & Win, wdyt? > > > > > > I'd be fine w/ any number between 2 and 4. I'm not sure I see a strong > reason > > > not to use 4, as long as we have the resources. > > > > lgtm with adding 2 for others. i think it's preferable to use 2 instead of 4 > as > > there is overhead per shard, and not worth it if it'll run in 2-3 minutes. > also > > not using hard timesouts > > What about adding 2 for mac/windows so they dont take 10 minutes? Oops, I forgot to upload the latest patch. |
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