Chromium Code Reviews| Index: services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.cc |
| diff --git a/services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.cc b/services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.cc |
| index e91fce823c9a275b56d5c4d4c2ac701edd965d31..802ef4f0fe55ea69b4bc3ad3b3eaeb5af1ccd5a1 100644 |
| --- a/services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.cc |
| +++ b/services/ui/public/cpp/gpu/client_gpu_memory_buffer_manager.cc |
| @@ -22,13 +22,6 @@ namespace ui { |
| namespace { |
| -void OnGpuMemoryBufferAllocated(gfx::GpuMemoryBufferHandle* ret_handle, |
| - base::WaitableEvent* wait, |
| - const gfx::GpuMemoryBufferHandle& handle) { |
| - *ret_handle = handle; |
| - wait->Signal(); |
| -} |
| - |
| void NotifyDestructionOnCorrectThread( |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| const DestructionCallback& callback, |
| @@ -58,12 +51,15 @@ ClientGpuMemoryBufferManager::~ClientGpuMemoryBufferManager() { |
| void ClientGpuMemoryBufferManager::InitThread(mojom::GpuPtrInfo gpu_info) { |
| gpu_.Bind(std::move(gpu_info)); |
| + gpu_.set_connection_error_handler( |
| + base::Bind(&ClientGpuMemoryBufferManager::DisconnectGpuOnThread, |
| + base::Unretained(this))); |
| weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); |
| } |
| void ClientGpuMemoryBufferManager::TearDownThread() { |
| weak_ptr_factory_.InvalidateWeakPtrs(); |
| - gpu_.reset(); |
| + DisconnectGpuOnThread(); |
| } |
| void ClientGpuMemoryBufferManager::AllocateGpuMemoryBufferOnThread( |
| @@ -76,9 +72,12 @@ void ClientGpuMemoryBufferManager::AllocateGpuMemoryBufferOnThread( |
| // |handle| and |wait| are both on the stack, and will be alive until |wait| |
| // is signaled. So it is safe for OnGpuMemoryBufferAllocated() to operate on |
| // these. |
| + pending_allocation_waiters_.insert(wait); |
| gpu_->CreateGpuMemoryBuffer( |
| gfx::GpuMemoryBufferId(++counter_), size, format, usage, |
| - base::Bind(&OnGpuMemoryBufferAllocated, handle, wait)); |
| + base::Bind( |
| + &ClientGpuMemoryBufferManager::OnGpuMemoryBufferAllocatedOnThread, |
| + base::Unretained(this), handle, wait)); |
| } |
| void ClientGpuMemoryBufferManager::DeletedGpuMemoryBuffer( |
| @@ -138,4 +137,25 @@ void ClientGpuMemoryBufferManager::SetDestructionSyncToken( |
| sync_token); |
| } |
| +void ClientGpuMemoryBufferManager::DisconnectGpuOnThread() { |
| + if (gpu_.is_bound()) { |
|
sadrul
2017/01/21 02:54:31
early return if not bound?
Ken Rockot(use gerrit already)
2017/01/23 18:00:49
Done
|
| + gpu_.reset(); |
| + for (auto& waiter : pending_allocation_waiters_) |
| + waiter->Signal(); |
| + pending_allocation_waiters_.clear(); |
| + } |
| +} |
| + |
| +void ClientGpuMemoryBufferManager::OnGpuMemoryBufferAllocatedOnThread( |
| + gfx::GpuMemoryBufferHandle* ret_handle, |
| + base::WaitableEvent* wait, |
| + const gfx::GpuMemoryBufferHandle& handle) { |
| + auto it = pending_allocation_waiters_.find(wait); |
| + DCHECK(it != pending_allocation_waiters_.end()); |
| + pending_allocation_waiters_.erase(it); |
| + |
| + *ret_handle = handle; |
| + wait->Signal(); |
| +} |
| + |
| } // namespace ui |