Chromium Code Reviews| Index: ui/aura/client/screen_position_client.h |
| diff --git a/ui/aura/client/screen_position_client.h b/ui/aura/client/screen_position_client.h |
| index f6d5ad950a5a4c916a20179e9dd1314916f3e451..4732e62ba22a5fbaf16f236fbac1ea602ac7ab57 100644 |
| --- a/ui/aura/client/screen_position_client.h |
| +++ b/ui/aura/client/screen_position_client.h |
| @@ -29,6 +29,10 @@ class AURA_EXPORT ScreenPositionClient { |
| gfx::Point* point) = 0; |
| virtual void ConvertPointFromScreen(const Window* window, |
| gfx::Point* point) = 0; |
| + virtual void ConvertPointToScreenF(const Window* window, |
|
oshima
2017/01/20 22:11:54
I have a slight preference for ConvertPointFToScre
|
| + gfx::PointF* point) = 0; |
| + virtual void ConvertPointFromScreenF(const Window* window, |
| + gfx::PointF* point) = 0; |
| // Converts the |screen_point| from root window host's coordinate of |
| // into screen coordinate space. |
| // A typical example of using this function instead of ConvertPointToScreen is |