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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_SCREEN_POSITION_CLIENT_H_ | 5 #ifndef UI_AURA_SCREEN_POSITION_CLIENT_H_ |
| 6 #define UI_AURA_SCREEN_POSITION_CLIENT_H_ | 6 #define UI_AURA_SCREEN_POSITION_CLIENT_H_ |
| 7 | 7 |
| 8 #include "ui/aura/aura_export.h" | 8 #include "ui/aura/aura_export.h" |
| 9 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 class AURA_EXPORT ScreenPositionClient { | 22 class AURA_EXPORT ScreenPositionClient { |
| 23 public: | 23 public: |
| 24 virtual ~ScreenPositionClient() {} | 24 virtual ~ScreenPositionClient() {} |
| 25 | 25 |
| 26 // Converts the |screen_point| from a given |window|'s coordinate space | 26 // Converts the |screen_point| from a given |window|'s coordinate space |
| 27 // into screen coordinate space. | 27 // into screen coordinate space. |
| 28 virtual void ConvertPointToScreen(const Window* window, | 28 virtual void ConvertPointToScreen(const Window* window, |
| 29 gfx::Point* point) = 0; | 29 gfx::Point* point) = 0; |
| 30 virtual void ConvertPointFromScreen(const Window* window, | 30 virtual void ConvertPointFromScreen(const Window* window, |
| 31 gfx::Point* point) = 0; | 31 gfx::Point* point) = 0; |
| 32 virtual void ConvertPointToScreenF(const Window* window, | |
|
oshima
2017/01/20 22:11:54
I have a slight preference for ConvertPointFToScre
| |
| 33 gfx::PointF* point) = 0; | |
| 34 virtual void ConvertPointFromScreenF(const Window* window, | |
| 35 gfx::PointF* point) = 0; | |
| 32 // Converts the |screen_point| from root window host's coordinate of | 36 // Converts the |screen_point| from root window host's coordinate of |
| 33 // into screen coordinate space. | 37 // into screen coordinate space. |
| 34 // A typical example of using this function instead of ConvertPointToScreen is | 38 // A typical example of using this function instead of ConvertPointToScreen is |
| 35 // when X's native input is captured by a drag operation. | 39 // when X's native input is captured by a drag operation. |
| 36 // See the comments for ash::GetRootWindowRelativeToWindow for details. | 40 // See the comments for ash::GetRootWindowRelativeToWindow for details. |
| 37 virtual void ConvertHostPointToScreen(Window* root_window, | 41 virtual void ConvertHostPointToScreen(Window* root_window, |
| 38 gfx::Point* point) = 0; | 42 gfx::Point* point) = 0; |
| 39 // Sets the bounds of the window. The implementation is responsible | 43 // Sets the bounds of the window. The implementation is responsible |
| 40 // for finding out and translating the right coordinates for the |window|. | 44 // for finding out and translating the right coordinates for the |window|. |
| 41 virtual void SetBounds(Window* window, | 45 virtual void SetBounds(Window* window, |
| 42 const gfx::Rect& bounds, | 46 const gfx::Rect& bounds, |
| 43 const display::Display& display) = 0; | 47 const display::Display& display) = 0; |
| 44 }; | 48 }; |
| 45 | 49 |
| 46 // Sets/Gets the activation client on the Window. | 50 // Sets/Gets the activation client on the Window. |
| 47 AURA_EXPORT void SetScreenPositionClient(Window* root_window, | 51 AURA_EXPORT void SetScreenPositionClient(Window* root_window, |
| 48 ScreenPositionClient* client); | 52 ScreenPositionClient* client); |
| 49 AURA_EXPORT ScreenPositionClient* GetScreenPositionClient( | 53 AURA_EXPORT ScreenPositionClient* GetScreenPositionClient( |
| 50 const Window* root_window); | 54 const Window* root_window); |
| 51 | 55 |
| 52 } // namespace clients | 56 } // namespace clients |
| 53 } // namespace aura | 57 } // namespace aura |
| 54 | 58 |
| 55 #endif // UI_AURA_SCREEN_POSITION_CLIENT_H_ | 59 #endif // UI_AURA_SCREEN_POSITION_CLIENT_H_ |
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