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Unified Diff: src/core/SkFilterShader.h

Issue 264843006: create struct to hold all the params passed around for shader::context (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: address review comments Created 6 years, 8 months ago
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Index: src/core/SkFilterShader.h
diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h
index 4ef45772482bf0cf6d7e06730bd9dc0378ac8fc0..629f3f8c9ecbd702c07a5b60885f7052aec06fa9 100644
--- a/src/core/SkFilterShader.h
+++ b/src/core/SkFilterShader.h
@@ -17,17 +17,14 @@ public:
SkFilterShader(SkShader* shader, SkColorFilter* filter);
virtual ~SkFilterShader();
- virtual bool validContext(const SkBitmap&, const SkPaint&,
- const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
- virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&,
- const SkMatrix&, void* storage) const SK_OVERRIDE;
+ virtual bool validContext(const ContextRec&, SkMatrix* totalInverse) const SK_OVERRIDE;
+ virtual SkShader::Context* createContext(const ContextRec&, void* storage) const SK_OVERRIDE;
virtual size_t contextSize() const SK_OVERRIDE;
class FilterShaderContext : public SkShader::Context {
public:
// Takes ownership of shaderContext and calls its destructor.
- FilterShaderContext(const SkFilterShader& filterShader, SkShader::Context* shaderContext,
- const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
+ FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&);
virtual ~FilterShaderContext();
virtual uint32_t getFlags() const SK_OVERRIDE;
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