Index: src/core/SkFilterShader.h |
diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h |
index 4ef45772482bf0cf6d7e06730bd9dc0378ac8fc0..629f3f8c9ecbd702c07a5b60885f7052aec06fa9 100644 |
--- a/src/core/SkFilterShader.h |
+++ b/src/core/SkFilterShader.h |
@@ -17,17 +17,14 @@ public: |
SkFilterShader(SkShader* shader, SkColorFilter* filter); |
virtual ~SkFilterShader(); |
- virtual bool validContext(const SkBitmap&, const SkPaint&, |
- const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE; |
- virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, |
- const SkMatrix&, void* storage) const SK_OVERRIDE; |
+ virtual bool validContext(const ContextRec&, SkMatrix* totalInverse) const SK_OVERRIDE; |
+ virtual SkShader::Context* createContext(const ContextRec&, void* storage) const SK_OVERRIDE; |
virtual size_t contextSize() const SK_OVERRIDE; |
class FilterShaderContext : public SkShader::Context { |
public: |
// Takes ownership of shaderContext and calls its destructor. |
- FilterShaderContext(const SkFilterShader& filterShader, SkShader::Context* shaderContext, |
- const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix); |
+ FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&); |
virtual ~FilterShaderContext(); |
virtual uint32_t getFlags() const SK_OVERRIDE; |