| Index: src/core/SkFilterShader.h
|
| diff --git a/src/core/SkFilterShader.h b/src/core/SkFilterShader.h
|
| index 4ef45772482bf0cf6d7e06730bd9dc0378ac8fc0..629f3f8c9ecbd702c07a5b60885f7052aec06fa9 100644
|
| --- a/src/core/SkFilterShader.h
|
| +++ b/src/core/SkFilterShader.h
|
| @@ -17,17 +17,14 @@ public:
|
| SkFilterShader(SkShader* shader, SkColorFilter* filter);
|
| virtual ~SkFilterShader();
|
|
|
| - virtual bool validContext(const SkBitmap&, const SkPaint&,
|
| - const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE;
|
| - virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&,
|
| - const SkMatrix&, void* storage) const SK_OVERRIDE;
|
| + virtual bool validContext(const ContextRec&, SkMatrix* totalInverse) const SK_OVERRIDE;
|
| + virtual SkShader::Context* createContext(const ContextRec&, void* storage) const SK_OVERRIDE;
|
| virtual size_t contextSize() const SK_OVERRIDE;
|
|
|
| class FilterShaderContext : public SkShader::Context {
|
| public:
|
| // Takes ownership of shaderContext and calls its destructor.
|
| - FilterShaderContext(const SkFilterShader& filterShader, SkShader::Context* shaderContext,
|
| - const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
|
| + FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&);
|
| virtual ~FilterShaderContext();
|
|
|
| virtual uint32_t getFlags() const SK_OVERRIDE;
|
|
|