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Side by Side Diff: ui/aura/mus/window_compositor_frame_sink.h

Issue 2647363002: mus: Remove aura version of WindowCompositorFrameSink. (Closed)
Patch Set: tot merge Created 3 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_AURA_MUS_WINDOW_COMPOSITOR_FRAME_SINK_H_
6 #define UI_AURA_MUS_WINDOW_COMPOSITOR_FRAME_SINK_H_
7
8 #include "base/macros.h"
9 #include "cc/ipc/mojo_compositor_frame_sink.mojom.h"
10 #include "cc/output/compositor_frame_sink.h"
11 #include "cc/scheduler/begin_frame_source.h"
12 #include "cc/surfaces/surface_id.h"
13 #include "cc/surfaces/surface_id_allocator.h"
14 #include "mojo/public/cpp/bindings/binding.h"
15
16 namespace aura {
17
18 class WindowCompositorFrameSinkBinding;
19
20 class WindowCompositorFrameSink
21 : public cc::CompositorFrameSink,
22 public cc::mojom::MojoCompositorFrameSinkClient,
23 public cc::ExternalBeginFrameSourceClient {
24 public:
25 // static
26 static std::unique_ptr<WindowCompositorFrameSink> Create(
27 const cc::FrameSinkId& frame_sink_id,
28 scoped_refptr<cc::ContextProvider> context_provider,
29 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
30 std::unique_ptr<WindowCompositorFrameSinkBinding>*
31 compositor_frame_sink_binding);
32
33 ~WindowCompositorFrameSink() override;
34
35 // cc::CompositorFrameSink implementation.
36 bool BindToClient(cc::CompositorFrameSinkClient* client) override;
37 void DetachFromClient() override;
38 void SubmitCompositorFrame(cc::CompositorFrame frame) override;
39
40 private:
41 WindowCompositorFrameSink(
42 const cc::FrameSinkId& frame_sink_id,
43 scoped_refptr<cc::ContextProvider> context_provider,
44 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
45 cc::mojom::MojoCompositorFrameSinkPtrInfo compositor_frame_sink_info,
46 cc::mojom::MojoCompositorFrameSinkClientRequest client_request);
47
48 // cc::mojom::MojoCompositorFrameSinkClient implementation:
49 void DidReceiveCompositorFrameAck() override;
50 void OnBeginFrame(const cc::BeginFrameArgs& begin_frame_args) override;
51 void ReclaimResources(const cc::ReturnedResourceArray& resources) override;
52 void WillDrawSurface() override;
53
54 // cc::ExternalBeginFrameSourceClient implementation.
55 void OnNeedsBeginFrames(bool needs_begin_frames) override;
56
57 gfx::Size last_submitted_frame_size_;
58 cc::LocalFrameId local_frame_id_;
59 cc::SurfaceIdAllocator id_allocator_;
60 std::unique_ptr<cc::ExternalBeginFrameSource> begin_frame_source_;
61 cc::mojom::MojoCompositorFrameSinkPtrInfo compositor_frame_sink_info_;
62 cc::mojom::MojoCompositorFrameSinkClientRequest client_request_;
63 cc::mojom::MojoCompositorFrameSinkPtr compositor_frame_sink_;
64 std::unique_ptr<mojo::Binding<cc::mojom::MojoCompositorFrameSinkClient>>
65 client_binding_;
66 std::unique_ptr<base::ThreadChecker> thread_checker_;
67 const cc::FrameSinkId frame_sink_id_;
68
69 DISALLOW_COPY_AND_ASSIGN(WindowCompositorFrameSink);
70 };
71
72 // A WindowCompositorFrameSinkBinding is a bundle of mojo interfaces that is
73 // created by WindowCompositorFrameSink::Create and is used by or implemented by
74 // Mus when passed into Window::AttachCompositorFrameSink.
75 // WindowCompositorFrameSinkBinding has no standalone functionality. Its purpose
76 // is to allow safely creating and attaching a CompositorFrameSink on one
77 // thread and using it on another.
78 class WindowCompositorFrameSinkBinding {
79 public:
80 ~WindowCompositorFrameSinkBinding();
81
82 private:
83 friend class WindowPortMus;
84 friend class WindowCompositorFrameSink;
85
86 WindowCompositorFrameSinkBinding(
87 cc::mojom::MojoCompositorFrameSinkRequest compositor_frame_sink_request,
88 mojo::InterfacePtrInfo<cc::mojom::MojoCompositorFrameSinkClient>
89 compositor_frame_sink_client);
90
91 cc::mojom::MojoCompositorFrameSinkRequest compositor_frame_sink_request_;
92 mojo::InterfacePtrInfo<cc::mojom::MojoCompositorFrameSinkClient>
93 compositor_frame_sink_client_;
94
95 DISALLOW_COPY_AND_ASSIGN(WindowCompositorFrameSinkBinding);
96 };
97
98 } // namespace aura
99
100 #endif // UI_AURA_MUS_WINDOW_COMPOSITOR_FRAME_SINK_H_
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