| Index: media/audio/win/wavein_input_win.h
|
| diff --git a/media/audio/win/wavein_input_win.h b/media/audio/win/wavein_input_win.h
|
| deleted file mode 100644
|
| index 17af10f5dcc8f65e67df1b4e8ec760e8b903f1ad..0000000000000000000000000000000000000000
|
| --- a/media/audio/win/wavein_input_win.h
|
| +++ /dev/null
|
| @@ -1,139 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MEDIA_AUDIO_WIN_WAVEIN_INPUT_WIN_H_
|
| -#define MEDIA_AUDIO_WIN_WAVEIN_INPUT_WIN_H_
|
| -
|
| -#include <windows.h>
|
| -#include <mmsystem.h>
|
| -#include <stdint.h>
|
| -
|
| -#include <memory>
|
| -#include <string>
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/macros.h"
|
| -#include "base/synchronization/lock.h"
|
| -#include "base/threading/thread_checker.h"
|
| -#include "base/win/scoped_handle.h"
|
| -#include "media/audio/audio_io.h"
|
| -#include "media/base/audio_parameters.h"
|
| -
|
| -namespace media {
|
| -
|
| -class AudioBus;
|
| -class AudioManagerWin;
|
| -
|
| -class PCMWaveInAudioInputStream : public AudioInputStream {
|
| - public:
|
| - // The ctor takes all the usual parameters, plus |manager| which is the
|
| - // the audio manager who is creating this object and |device_id| which
|
| - // is provided by the operating system.
|
| - PCMWaveInAudioInputStream(AudioManagerWin* manager,
|
| - const AudioParameters& params,
|
| - int num_buffers,
|
| - const std::string& device_id);
|
| - ~PCMWaveInAudioInputStream() override;
|
| -
|
| - // Implementation of AudioInputStream.
|
| - bool Open() override;
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| - void Start(AudioInputCallback* callback) override;
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| - void Stop() override;
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| - void Close() override;
|
| - // TODO(henrika): Add volume support using the Audio Mixer API.
|
| - double GetMaxVolume() override;
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| - void SetVolume(double volume) override;
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| - double GetVolume() override;
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| - bool SetAutomaticGainControl(bool enabled) override;
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| - bool GetAutomaticGainControl() override;
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| - bool IsMuted() override;
|
| -
|
| - private:
|
| - enum State {
|
| - kStateEmpty, // Initial state.
|
| - kStateReady, // Device obtained and ready to record.
|
| - kStateRecording, // Recording audio.
|
| - kStateStopping, // Trying to stop, waiting for callback to finish.
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| - kStateStopped, // Stopped. Device was reset.
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| - kStateClosed // Device has been released.
|
| - };
|
| -
|
| - // Allow unit tests to query the device ID.
|
| - friend class AudioManagerTest;
|
| -
|
| - // Windows calls us back with the recorded audio data here. See msdn
|
| - // documentation for 'waveInProc' for details about the parameters.
|
| - static void CALLBACK WaveCallback(HWAVEIN hwi, UINT msg, DWORD_PTR instance,
|
| - DWORD_PTR param1, DWORD_PTR param2);
|
| -
|
| - // If windows reports an error this function handles it and passes it to
|
| - // the attached AudioInputCallback::OnError().
|
| - void HandleError(MMRESULT error);
|
| -
|
| - // Allocates and prepares the memory that will be used for recording.
|
| - void SetupBuffers();
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| -
|
| - // Deallocates the memory allocated in SetupBuffers.
|
| - void FreeBuffers();
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| -
|
| - // Sends a buffer to the audio driver for recording.
|
| - void QueueNextPacket(WAVEHDR* buffer);
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| -
|
| - // Converts the stored device id string into an unsigned integer which
|
| - // can be used by waveInOpen() to open the specified capture device.
|
| - bool GetDeviceId(UINT* device_index);
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| -
|
| - base::ThreadChecker thread_checker_;
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| -
|
| - // Reader beware. Visual C has stronger guarantees on volatile vars than
|
| - // most people expect. In fact, it has release semantics on write and
|
| - // acquire semantics on reads. See the msdn documentation.
|
| - volatile State state_;
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| -
|
| - // The audio manager that created this input stream. We notify it when
|
| - // we close so it can release its own resources.
|
| - AudioManagerWin* manager_;
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| -
|
| - // We use the callback mostly to periodically give the recorded audio data.
|
| - AudioInputCallback* callback_;
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| -
|
| - // The number of buffers of size |buffer_size_| each to use.
|
| - const int num_buffers_;
|
| -
|
| - // The size in bytes of each audio buffer.
|
| - uint32_t buffer_size_;
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| -
|
| - // Channels, 1 or 2.
|
| - const int channels_;
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| -
|
| - // Contains the unique name of the selected endpoint device.
|
| - // Note that AudioDeviceDescription::kDefaultDeviceId represents the default
|
| - // device role and is not a valid ID as such.
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| - std::string device_id_;
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| -
|
| - // Windows native structure to encode the format parameters.
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| - WAVEFORMATEX format_;
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| -
|
| - // Handle to the instance of the wave device.
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| - HWAVEIN wavein_;
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| -
|
| - // Pointer to the first allocated audio buffer. This object owns it.
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| - WAVEHDR* buffer_;
|
| -
|
| - // An event that is signaled when the callback thread is ready to stop.
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| - base::win::ScopedHandle stopped_event_;
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| -
|
| - // Lock used to avoid conflicts when Stop() is called during a callback.
|
| - base::Lock lock_;
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| -
|
| - // Extra audio bus used for storage of deinterleaved data for the OnData
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| - // callback.
|
| - std::unique_ptr<media::AudioBus> audio_bus_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(PCMWaveInAudioInputStream);
|
| -};
|
| -
|
| -} // namespace media
|
| -
|
| -#endif // MEDIA_AUDIO_WIN_WAVEIN_INPUT_WIN_H_
|
|
|