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Side by Side Diff: media/audio/win/wavein_input_win.h

Issue 2646423005: Remove the wave based audio capture implementation for Windows (Closed)
Patch Set: Minor cleanup + documentation Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MEDIA_AUDIO_WIN_WAVEIN_INPUT_WIN_H_
6 #define MEDIA_AUDIO_WIN_WAVEIN_INPUT_WIN_H_
7
8 #include <windows.h>
9 #include <mmsystem.h>
10 #include <stdint.h>
11
12 #include <memory>
13 #include <string>
14
15 #include "base/compiler_specific.h"
16 #include "base/macros.h"
17 #include "base/synchronization/lock.h"
18 #include "base/threading/thread_checker.h"
19 #include "base/win/scoped_handle.h"
20 #include "media/audio/audio_io.h"
21 #include "media/base/audio_parameters.h"
22
23 namespace media {
24
25 class AudioBus;
26 class AudioManagerWin;
27
28 class PCMWaveInAudioInputStream : public AudioInputStream {
29 public:
30 // The ctor takes all the usual parameters, plus |manager| which is the
31 // the audio manager who is creating this object and |device_id| which
32 // is provided by the operating system.
33 PCMWaveInAudioInputStream(AudioManagerWin* manager,
34 const AudioParameters& params,
35 int num_buffers,
36 const std::string& device_id);
37 ~PCMWaveInAudioInputStream() override;
38
39 // Implementation of AudioInputStream.
40 bool Open() override;
41 void Start(AudioInputCallback* callback) override;
42 void Stop() override;
43 void Close() override;
44 // TODO(henrika): Add volume support using the Audio Mixer API.
45 double GetMaxVolume() override;
46 void SetVolume(double volume) override;
47 double GetVolume() override;
48 bool SetAutomaticGainControl(bool enabled) override;
49 bool GetAutomaticGainControl() override;
50 bool IsMuted() override;
51
52 private:
53 enum State {
54 kStateEmpty, // Initial state.
55 kStateReady, // Device obtained and ready to record.
56 kStateRecording, // Recording audio.
57 kStateStopping, // Trying to stop, waiting for callback to finish.
58 kStateStopped, // Stopped. Device was reset.
59 kStateClosed // Device has been released.
60 };
61
62 // Allow unit tests to query the device ID.
63 friend class AudioManagerTest;
64
65 // Windows calls us back with the recorded audio data here. See msdn
66 // documentation for 'waveInProc' for details about the parameters.
67 static void CALLBACK WaveCallback(HWAVEIN hwi, UINT msg, DWORD_PTR instance,
68 DWORD_PTR param1, DWORD_PTR param2);
69
70 // If windows reports an error this function handles it and passes it to
71 // the attached AudioInputCallback::OnError().
72 void HandleError(MMRESULT error);
73
74 // Allocates and prepares the memory that will be used for recording.
75 void SetupBuffers();
76
77 // Deallocates the memory allocated in SetupBuffers.
78 void FreeBuffers();
79
80 // Sends a buffer to the audio driver for recording.
81 void QueueNextPacket(WAVEHDR* buffer);
82
83 // Converts the stored device id string into an unsigned integer which
84 // can be used by waveInOpen() to open the specified capture device.
85 bool GetDeviceId(UINT* device_index);
86
87 base::ThreadChecker thread_checker_;
88
89 // Reader beware. Visual C has stronger guarantees on volatile vars than
90 // most people expect. In fact, it has release semantics on write and
91 // acquire semantics on reads. See the msdn documentation.
92 volatile State state_;
93
94 // The audio manager that created this input stream. We notify it when
95 // we close so it can release its own resources.
96 AudioManagerWin* manager_;
97
98 // We use the callback mostly to periodically give the recorded audio data.
99 AudioInputCallback* callback_;
100
101 // The number of buffers of size |buffer_size_| each to use.
102 const int num_buffers_;
103
104 // The size in bytes of each audio buffer.
105 uint32_t buffer_size_;
106
107 // Channels, 1 or 2.
108 const int channels_;
109
110 // Contains the unique name of the selected endpoint device.
111 // Note that AudioDeviceDescription::kDefaultDeviceId represents the default
112 // device role and is not a valid ID as such.
113 std::string device_id_;
114
115 // Windows native structure to encode the format parameters.
116 WAVEFORMATEX format_;
117
118 // Handle to the instance of the wave device.
119 HWAVEIN wavein_;
120
121 // Pointer to the first allocated audio buffer. This object owns it.
122 WAVEHDR* buffer_;
123
124 // An event that is signaled when the callback thread is ready to stop.
125 base::win::ScopedHandle stopped_event_;
126
127 // Lock used to avoid conflicts when Stop() is called during a callback.
128 base::Lock lock_;
129
130 // Extra audio bus used for storage of deinterleaved data for the OnData
131 // callback.
132 std::unique_ptr<media::AudioBus> audio_bus_;
133
134 DISALLOW_COPY_AND_ASSIGN(PCMWaveInAudioInputStream);
135 };
136
137 } // namespace media
138
139 #endif // MEDIA_AUDIO_WIN_WAVEIN_INPUT_WIN_H_
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