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Unified Diff: cc/output/direct_renderer.h

Issue 2646243002: Use IDCompositionSurface to implement DirectCompositionSurfaceWin. (Closed)
Patch Set: rebase Created 3 years, 10 months ago
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Index: cc/output/direct_renderer.h
diff --git a/cc/output/direct_renderer.h b/cc/output/direct_renderer.h
index 1380a1c01611faadb7f73a55b6ca532f1588ef38..7b1e7c033e6c1571da49dc6c76e69212200bda2b 100644
--- a/cc/output/direct_renderer.h
+++ b/cc/output/direct_renderer.h
@@ -186,12 +186,15 @@ class CC_EXPORT DirectRenderer {
// Whether it's valid to SwapBuffers with an empty rect. Trivially true when
// using partial swap.
- bool allow_empty_swap_;
+ bool allow_empty_swap_ = false;
// Whether partial swap can be used.
- bool use_partial_swap_;
+ bool use_partial_swap_ = false;
// Whether overdraw feedback is enabled and can be used.
bool overdraw_feedback_ = false;
+ // Whether the SetDrawRectangle command is in use.
+ bool use_set_draw_rectangle_ = false;
+
// TODO(danakj): Just use a vector of pairs here? Hash map is way overkill.
std::unordered_map<int, std::unique_ptr<ScopedResource>>
render_pass_textures_;
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