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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <unordered_map> | 9 #include <unordered_map> |
10 #include <vector> | 10 #include <vector> |
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179 } | 179 } |
180 | 180 |
181 const RendererSettings* const settings_; | 181 const RendererSettings* const settings_; |
182 OutputSurface* const output_surface_; | 182 OutputSurface* const output_surface_; |
183 ResourceProvider* const resource_provider_; | 183 ResourceProvider* const resource_provider_; |
184 // This can be replaced by test implementations. | 184 // This can be replaced by test implementations. |
185 std::unique_ptr<OverlayProcessor> overlay_processor_; | 185 std::unique_ptr<OverlayProcessor> overlay_processor_; |
186 | 186 |
187 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when | 187 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when |
188 // using partial swap. | 188 // using partial swap. |
189 bool allow_empty_swap_; | 189 bool allow_empty_swap_ = false; |
190 // Whether partial swap can be used. | 190 // Whether partial swap can be used. |
191 bool use_partial_swap_; | 191 bool use_partial_swap_ = false; |
192 // Whether overdraw feedback is enabled and can be used. | 192 // Whether overdraw feedback is enabled and can be used. |
193 bool overdraw_feedback_ = false; | 193 bool overdraw_feedback_ = false; |
194 | 194 |
| 195 // Whether the SetDrawRectangle command is in use. |
| 196 bool use_set_draw_rectangle_ = false; |
| 197 |
195 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. | 198 // TODO(danakj): Just use a vector of pairs here? Hash map is way overkill. |
196 std::unordered_map<int, std::unique_ptr<ScopedResource>> | 199 std::unordered_map<int, std::unique_ptr<ScopedResource>> |
197 render_pass_textures_; | 200 render_pass_textures_; |
198 std::unordered_map<int, TileDrawQuad> render_pass_bypass_quads_; | 201 std::unordered_map<int, TileDrawQuad> render_pass_bypass_quads_; |
199 | 202 |
200 RenderPassFilterList render_pass_filters_; | 203 RenderPassFilterList render_pass_filters_; |
201 RenderPassFilterList render_pass_background_filters_; | 204 RenderPassFilterList render_pass_background_filters_; |
202 | 205 |
203 bool visible_ = false; | 206 bool visible_ = false; |
204 | 207 |
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225 gfx::ColorSpace reshape_device_color_space_; | 228 gfx::ColorSpace reshape_device_color_space_; |
226 bool reshape_has_alpha_ = false; | 229 bool reshape_has_alpha_ = false; |
227 bool reshape_use_stencil_ = false; | 230 bool reshape_use_stencil_ = false; |
228 | 231 |
229 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 232 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
230 }; | 233 }; |
231 | 234 |
232 } // namespace cc | 235 } // namespace cc |
233 | 236 |
234 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 237 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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