| Index: ui/gl/gl_angle_util_win.h
|
| diff --git a/ui/gl/gl_angle_util_win.h b/ui/gl/gl_angle_util_win.h
|
| index 6f08f9132a4537c135afd9e4cc6330546e9f7eaa..b0a4a802181ee8afca7e9f7c2cf1f4142927908f 100644
|
| --- a/ui/gl/gl_angle_util_win.h
|
| +++ b/ui/gl/gl_angle_util_win.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include <d3d11.h>
|
| #include <d3d9.h>
|
| +#include <dcomp.h>
|
|
|
| #include "base/win/scoped_comptr.h"
|
| #include "ui/gl/gl_export.h"
|
| @@ -18,6 +19,12 @@ QueryD3D11DeviceObjectFromANGLE();
|
| GL_EXPORT base::win::ScopedComPtr<IDirect3DDevice9>
|
| QueryD3D9DeviceObjectFromANGLE();
|
|
|
| +// Query the DirectComposition device associated with a D3D11 device. May
|
| +// create a new one if none exists.
|
| +GL_EXPORT base::win::ScopedComPtr<IDCompositionDevice2>
|
| +QueryDirectCompositionDevice(
|
| + base::win::ScopedComPtr<ID3D11Device> d3d11_device);
|
| +
|
| } // namespace gl
|
|
|
| #endif // UI_GL_GL_ANGLE_UTIL_WIN_H_
|
|
|