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Unified Diff: cc/output/direct_renderer.h

Issue 2646243002: Use IDCompositionSurface to implement DirectCompositionSurfaceWin. (Closed)
Patch Set: more changes Created 3 years, 11 months ago
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Index: cc/output/direct_renderer.h
diff --git a/cc/output/direct_renderer.h b/cc/output/direct_renderer.h
index 23314b43e0b8c83c97fff0eaebf426fde4a09f38..919f082dd2f14c28b7fdefd0c84ea543465d2277 100644
--- a/cc/output/direct_renderer.h
+++ b/cc/output/direct_renderer.h
@@ -189,6 +189,9 @@ class CC_EXPORT DirectRenderer {
// Whether partial swap can be used.
bool use_partial_swap_;
+ // Whether the SetDrawRectangle command is in use.
+ bool use_set_draw_rectangle_ = false;
+
// TODO(danakj): Just use a vector of pairs here? Hash map is way overkill.
std::unordered_map<int, std::unique_ptr<ScopedResource>>
render_pass_textures_;
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