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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/ObjectPaintInvalidator.h" | 5 #include "core/paint/ObjectPaintInvalidator.h" |
| 6 | 6 |
| 7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/layout/LayoutView.h" | 9 #include "core/layout/LayoutView.h" |
| 10 #include "core/layout/api/LayoutPartItem.h" | 10 #include "core/layout/api/LayoutPartItem.h" |
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| 50 selectionVisualRectMap().contains(&object)); | 50 selectionVisualRectMap().contains(&object)); |
| 51 if (object.hasPreviousSelectionVisualRect()) | 51 if (object.hasPreviousSelectionVisualRect()) |
| 52 selectionVisualRectMap().remove(&object); | 52 selectionVisualRectMap().remove(&object); |
| 53 | 53 |
| 54 DCHECK(object.hasPreviousLocationInBacking() == | 54 DCHECK(object.hasPreviousLocationInBacking() == |
| 55 locationInBackingMap().contains(&object)); | 55 locationInBackingMap().contains(&object)); |
| 56 if (object.hasPreviousLocationInBacking()) | 56 if (object.hasPreviousLocationInBacking()) |
| 57 locationInBackingMap().remove(&object); | 57 locationInBackingMap().remove(&object); |
| 58 } | 58 } |
| 59 | 59 |
| 60 // TODO(trchen): Use std::function<void, LayoutObject&> when available. | 60 using LayoutObjectTraversalFunctor = std::function<void(const LayoutObject&)>; |
| 61 template <typename LayoutObjectTraversalFunctor> | 61 |
| 62 void traverseNonCompositingDescendantsInPaintOrder( | 62 static void traverseNonCompositingDescendantsInPaintOrder( |
| 63 const LayoutObject&, | 63 const LayoutObject&, |
| 64 const LayoutObjectTraversalFunctor&); | 64 const LayoutObjectTraversalFunctor&); |
| 65 | 65 |
| 66 template <typename LayoutObjectTraversalFunctor> | 66 static void |
| 67 void traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationContai ner( | 67 traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationContainer( |
| 68 const LayoutObject& object, | 68 const LayoutObject& object, |
| 69 const LayoutObjectTraversalFunctor& functor) { | 69 const LayoutObjectTraversalFunctor& functor) { |
| 70 // |object| is a paint invalidation container but is not a stacking context, | 70 // |object| is a paint invalidation container, but is not a stacking context |
| 71 // so the paint invalidation container of stacked descendants don't belong to | 71 // or is a non-block-flow, so the paint invalidation container of stacked |
| 72 // |object| but belong to an ancestor. This function traverses all such | 72 // descendants may not belong to |object| but belong to an ancestor. This |
|
chrishtr
2017/01/21 04:01:04
Add an example of why non-block-flow elements migh
Xianzhu
2017/01/24 06:38:39
Done.
| |
| 73 // descendants. | 73 // function traverses all such descendants. |
| 74 DCHECK(object.isPaintInvalidationContainer() && | 74 DCHECK(object.isPaintInvalidationContainer() && |
| 75 !object.styleRef().isStackingContext()); | 75 (!object.styleRef().isStackingContext() || !object.isLayoutBlock())); |
| 76 | 76 |
| 77 LayoutObject* descendant = object.nextInPreOrder(&object); | 77 LayoutObject* descendant = object.nextInPreOrder(&object); |
| 78 while (descendant) { | 78 while (descendant) { |
| 79 if (!descendant->hasLayer() || !descendant->styleRef().isStacked()) { | 79 if (!descendant->hasLayer() || !descendant->styleRef().isStacked()) { |
| 80 // Case 1: The descendant is not stacked (or is stacked but has not been | 80 // Case 1: The descendant is not stacked (or is stacked but has not been |
| 81 // allocated a layer yet during style change), so either it's a paint | 81 // allocated a layer yet during style change), so either it's a paint |
| 82 // invalidation container in the same situation as |object|, or its paint | 82 // invalidation container in the same situation as |object|, or its paint |
| 83 // invalidation container is in such situation. Keep searching until a | 83 // invalidation container is in such situation. Keep searching until a |
| 84 // stacked layer is found. | 84 // stacked layer is found. |
| 85 descendant = descendant->nextInPreOrder(&object); | 85 if (!object.isLayoutBlock() && descendant->isFloating()) { |
| 86 // Case 1a (rare): However, if the descendant is a floating object below | |
| 87 // a composited non-block object, the subtree may belong to an ancestor | |
| 88 // in paint order, thus recur into the subtree. Note that for | |
| 89 // performance, we don't check whether the floating object's container | |
| 90 // is above or under |object|, so we may traverse more than expected. | |
| 91 traverseNonCompositingDescendantsInPaintOrder(*descendant, functor); | |
| 92 descendant = descendant->nextInPreOrderAfterChildren(&object); | |
| 93 } else { | |
| 94 descendant = descendant->nextInPreOrder(&object); | |
| 95 } | |
| 86 } else if (!descendant->isPaintInvalidationContainer()) { | 96 } else if (!descendant->isPaintInvalidationContainer()) { |
| 87 // Case 2: The descendant is stacked and is not composited. | 97 // Case 2: The descendant is stacked and is not composited. |
| 88 // The invalidation container of its subtree is our ancestor, | 98 // The invalidation container of its subtree is our ancestor, |
| 89 // thus recur into the subtree. | 99 // thus recur into the subtree. |
| 90 traverseNonCompositingDescendantsInPaintOrder(*descendant, functor); | 100 traverseNonCompositingDescendantsInPaintOrder(*descendant, functor); |
| 91 descendant = descendant->nextInPreOrderAfterChildren(&object); | 101 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 92 } else if (descendant->styleRef().isStackingContext()) { | 102 } else if (descendant->styleRef().isStackingContext() && |
| 103 descendant->isLayoutBlock()) { | |
| 93 // Case 3: The descendant is an invalidation container and is a stacking | 104 // Case 3: The descendant is an invalidation container and is a stacking |
| 94 // context. No objects in the subtree can have invalidation container | 105 // context. No objects in the subtree can have invalidation container |
| 95 // outside of it, thus skip the whole subtree. | 106 // outside of it, thus skip the whole subtree. |
| 107 // This excludes non-block because there might be floating objects under | |
| 108 // the descendant belonging to some ancestor in paint order. | |
| 96 descendant = descendant->nextInPreOrderAfterChildren(&object); | 109 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 97 } else { | 110 } else { |
| 98 // Case 4: The descendant is an invalidation container but not a stacking | 111 // Case 4: The descendant is an invalidation container but not a stacking |
| 99 // context. This is the same situation as |object|, thus keep searching. | 112 // context, or the descendant is a non-block stacking context. |
| 113 // This is the same situation as |object|, thus keep searching. | |
| 100 descendant = descendant->nextInPreOrder(&object); | 114 descendant = descendant->nextInPreOrder(&object); |
| 101 } | 115 } |
| 102 } | 116 } |
| 103 } | 117 } |
| 104 | 118 |
| 105 template <typename LayoutObjectTraversalFunctor> | 119 static void traverseNonCompositingDescendantsInPaintOrder( |
| 106 void traverseNonCompositingDescendantsInPaintOrder( | |
| 107 const LayoutObject& object, | 120 const LayoutObject& object, |
| 108 const LayoutObjectTraversalFunctor& functor) { | 121 const LayoutObjectTraversalFunctor& functor) { |
| 109 functor(object); | 122 functor(object); |
| 110 LayoutObject* descendant = object.nextInPreOrder(&object); | 123 LayoutObject* descendant = object.nextInPreOrder(&object); |
| 111 while (descendant) { | 124 while (descendant) { |
| 112 if (!descendant->isPaintInvalidationContainer()) { | 125 if (!descendant->isPaintInvalidationContainer()) { |
| 113 functor(*descendant); | 126 functor(*descendant); |
| 114 descendant = descendant->nextInPreOrder(&object); | 127 descendant = descendant->nextInPreOrder(&object); |
| 115 } else if (descendant->styleRef().isStackingContext()) { | 128 } else if (descendant->styleRef().isStackingContext() && |
| 129 descendant->isLayoutBlock()) { | |
| 116 // The descendant is an invalidation container and is a stacking context. | 130 // The descendant is an invalidation container and is a stacking context. |
| 117 // No objects in the subtree can have invalidation container outside of | 131 // No objects in the subtree can have invalidation container outside of |
| 118 // it, thus skip the whole subtree. | 132 // it, thus skip the whole subtree. |
| 133 // This excludes non-blocks because there might be floating objects under | |
| 134 // the descendant belonging to some ancestor in paint order. | |
| 119 descendant = descendant->nextInPreOrderAfterChildren(&object); | 135 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 120 } else { | 136 } else { |
| 121 // If a paint invalidation container is not a stacking context, | 137 // If a paint invalidation container is not a stacking context, or the |
| 122 // some of its descendants may belong to the parent container. | 138 // descendant is a non-block stacking context, some of its descendants may |
| 139 // belong to the parent container. | |
| 123 traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationConta iner( | 140 traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationConta iner( |
| 124 *descendant, functor); | 141 *descendant, functor); |
| 125 descendant = descendant->nextInPreOrderAfterChildren(&object); | 142 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 126 } | 143 } |
| 127 } | 144 } |
| 128 } | 145 } |
| 129 | 146 |
| 147 static void setPaintingLayerNeedsRepaintDuringTraverse( | |
| 148 const LayoutObject& object) { | |
| 149 if (object.hasLayer() && | |
| 150 toLayoutBoxModelObject(object).hasSelfPaintingLayer()) { | |
| 151 toLayoutBoxModelObject(object).layer()->setNeedsRepaint(); | |
| 152 } else if (object.isFloating() && object.parent() && | |
| 153 !object.parent()->canContainFloatingObject(object)) { | |
| 154 object.paintingLayer()->setNeedsRepaint(); | |
| 155 } | |
| 156 } | |
| 157 | |
| 130 void ObjectPaintInvalidator:: | 158 void ObjectPaintInvalidator:: |
| 131 invalidateDisplayItemClientsIncludingNonCompositingDescendants( | 159 invalidateDisplayItemClientsIncludingNonCompositingDescendants( |
| 132 PaintInvalidationReason reason) { | 160 PaintInvalidationReason reason) { |
| 133 // This is valid because we want to invalidate the client in the display item | 161 // This is valid because we want to invalidate the client in the display item |
| 134 // list of the current backing. | 162 // list of the current backing. |
| 135 DisableCompositingQueryAsserts disabler; | 163 DisableCompositingQueryAsserts disabler; |
| 136 | 164 |
| 137 slowSetPaintingLayerNeedsRepaint(); | 165 slowSetPaintingLayerNeedsRepaint(); |
| 138 traverseNonCompositingDescendantsInPaintOrder( | 166 traverseNonCompositingDescendantsInPaintOrder( |
| 139 m_object, [reason](const LayoutObject& object) { | 167 m_object, [reason](const LayoutObject& object) { |
| 140 if (object.hasLayer() && | 168 setPaintingLayerNeedsRepaintDuringTraverse(object); |
| 141 toLayoutBoxModelObject(object).hasSelfPaintingLayer()) | |
| 142 toLayoutBoxModelObject(object).layer()->setNeedsRepaint(); | |
| 143 object.invalidateDisplayItemClients(reason); | 169 object.invalidateDisplayItemClients(reason); |
| 144 }); | 170 }); |
| 145 } | 171 } |
| 146 | 172 |
| 147 DISABLE_CFI_PERF | 173 DISABLE_CFI_PERF |
| 148 void ObjectPaintInvalidator::invalidatePaintOfPreviousVisualRect( | 174 void ObjectPaintInvalidator::invalidatePaintOfPreviousVisualRect( |
| 149 const LayoutBoxModelObject& paintInvalidationContainer, | 175 const LayoutBoxModelObject& paintInvalidationContainer, |
| 150 PaintInvalidationReason reason) { | 176 PaintInvalidationReason reason) { |
| 151 // It's caller's responsibility to ensure enclosingSelfPaintingLayer's | 177 // It's caller's responsibility to ensure enclosingSelfPaintingLayer's |
| 152 // needsRepaint is set. Don't set the flag here because getting | 178 // needsRepaint is set. Don't set the flag here because getting |
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| 170 // the new paint invalidation container happens to be the same as the old one. | 196 // the new paint invalidation container happens to be the same as the old one. |
| 171 m_object.getMutableForPainting().clearPreviousVisualRects(); | 197 m_object.getMutableForPainting().clearPreviousVisualRects(); |
| 172 } | 198 } |
| 173 | 199 |
| 174 void ObjectPaintInvalidator:: | 200 void ObjectPaintInvalidator:: |
| 175 invalidatePaintIncludingNonCompositingDescendants() { | 201 invalidatePaintIncludingNonCompositingDescendants() { |
| 176 // Since we're only painting non-composited layers, we know that they all | 202 // Since we're only painting non-composited layers, we know that they all |
| 177 // share the same paintInvalidationContainer. | 203 // share the same paintInvalidationContainer. |
| 178 const LayoutBoxModelObject& paintInvalidationContainer = | 204 const LayoutBoxModelObject& paintInvalidationContainer = |
| 179 m_object.containerForPaintInvalidation(); | 205 m_object.containerForPaintInvalidation(); |
| 206 slowSetPaintingLayerNeedsRepaint(); | |
| 180 traverseNonCompositingDescendantsInPaintOrder( | 207 traverseNonCompositingDescendantsInPaintOrder( |
| 181 m_object, [&paintInvalidationContainer](const LayoutObject& object) { | 208 m_object, [&paintInvalidationContainer](const LayoutObject& object) { |
| 182 if (object.hasLayer()) | 209 setPaintingLayerNeedsRepaintDuringTraverse(object); |
| 183 toLayoutBoxModelObject(object).layer()->setNeedsRepaint(); | |
| 184 ObjectPaintInvalidator(object).invalidatePaintOfPreviousVisualRect( | 210 ObjectPaintInvalidator(object).invalidatePaintOfPreviousVisualRect( |
| 185 paintInvalidationContainer, PaintInvalidationSubtree); | 211 paintInvalidationContainer, PaintInvalidationSubtree); |
| 186 }); | 212 }); |
| 187 } | 213 } |
| 188 | 214 |
| 189 void ObjectPaintInvalidator:: | 215 void ObjectPaintInvalidator:: |
| 190 invalidatePaintIncludingNonSelfPaintingLayerDescendantsInternal( | 216 invalidatePaintIncludingNonSelfPaintingLayerDescendantsInternal( |
| 191 const LayoutBoxModelObject& paintInvalidationContainer) { | 217 const LayoutBoxModelObject& paintInvalidationContainer) { |
| 192 invalidatePaintOfPreviousVisualRect(paintInvalidationContainer, | 218 invalidatePaintOfPreviousVisualRect(paintInvalidationContainer, |
| 193 PaintInvalidationSubtree); | 219 PaintInvalidationSubtree); |
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| 573 | 599 |
| 574 m_context.paintingLayer->setNeedsRepaint(); | 600 m_context.paintingLayer->setNeedsRepaint(); |
| 575 m_object.invalidateDisplayItemClients(reason); | 601 m_object.invalidateDisplayItemClients(reason); |
| 576 return reason; | 602 return reason; |
| 577 } | 603 } |
| 578 | 604 |
| 579 DisablePaintInvalidationStateAsserts::DisablePaintInvalidationStateAsserts() | 605 DisablePaintInvalidationStateAsserts::DisablePaintInvalidationStateAsserts() |
| 580 : m_disabler(&gDisablePaintInvalidationStateAsserts, true) {} | 606 : m_disabler(&gDisablePaintInvalidationStateAsserts, true) {} |
| 581 | 607 |
| 582 } // namespace blink | 608 } // namespace blink |
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