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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/ObjectPaintInvalidator.h" | 5 #include "core/paint/ObjectPaintInvalidator.h" |
| 6 | 6 |
| 7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/layout/LayoutView.h" | 9 #include "core/layout/LayoutView.h" |
| 10 #include "core/layout/api/LayoutPartItem.h" | 10 #include "core/layout/api/LayoutPartItem.h" |
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| 50 selectionVisualRectMap().contains(&object)); | 50 selectionVisualRectMap().contains(&object)); |
| 51 if (object.hasPreviousSelectionVisualRect()) | 51 if (object.hasPreviousSelectionVisualRect()) |
| 52 selectionVisualRectMap().remove(&object); | 52 selectionVisualRectMap().remove(&object); |
| 53 | 53 |
| 54 DCHECK(object.hasPreviousLocationInBacking() == | 54 DCHECK(object.hasPreviousLocationInBacking() == |
| 55 locationInBackingMap().contains(&object)); | 55 locationInBackingMap().contains(&object)); |
| 56 if (object.hasPreviousLocationInBacking()) | 56 if (object.hasPreviousLocationInBacking()) |
| 57 locationInBackingMap().remove(&object); | 57 locationInBackingMap().remove(&object); |
| 58 } | 58 } |
| 59 | 59 |
| 60 // TODO(trchen): Use std::function<void, LayoutObject&> when available. | 60 using LayoutObjectTraversalFunctor = std::function<void(const LayoutObject&)>; |
| 61 template <typename LayoutObjectTraversalFunctor> | 61 |
| 62 void traverseNonCompositingDescendantsInPaintOrder( | 62 static void traverseNonCompositingDescendantsInPaintOrder( |
| 63 const LayoutObject&, | 63 const LayoutObject&, |
| 64 const LayoutObjectTraversalFunctor&); | 64 const LayoutObjectTraversalFunctor&); |
| 65 | 65 |
| 66 template <typename LayoutObjectTraversalFunctor> | 66 static void |
| 67 void traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationContai
ner( | 67 traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationContainer( |
| 68 const LayoutObject& object, | 68 const LayoutObject& object, |
| 69 const LayoutObjectTraversalFunctor& functor) { | 69 const LayoutObjectTraversalFunctor& functor) { |
| 70 // |object| is a paint invalidation container but is not a stacking context, | 70 // |object| is a paint invalidation container, but is not a stacking context |
| 71 // so the paint invalidation container of stacked descendants don't belong to | 71 // or is a non-block, so the paint invalidation container of stacked |
| 72 // |object| but belong to an ancestor. This function traverses all such | 72 // descendants may not belong to |object| but belong to an ancestor. This |
| 73 // descendants. | 73 // function traverses all such descendants. See Case 1a and Case 2 below for |
| 74 // details. |
| 74 DCHECK(object.isPaintInvalidationContainer() && | 75 DCHECK(object.isPaintInvalidationContainer() && |
| 75 !object.styleRef().isStackingContext()); | 76 (!object.styleRef().isStackingContext() || !object.isLayoutBlock())); |
| 76 | 77 |
| 77 LayoutObject* descendant = object.nextInPreOrder(&object); | 78 LayoutObject* descendant = object.nextInPreOrder(&object); |
| 78 while (descendant) { | 79 while (descendant) { |
| 79 if (!descendant->hasLayer() || !descendant->styleRef().isStacked()) { | 80 if (!descendant->hasLayer() || !descendant->styleRef().isStacked()) { |
| 80 // Case 1: The descendant is not stacked (or is stacked but has not been | 81 // Case 1: The descendant is not stacked (or is stacked but has not been |
| 81 // allocated a layer yet during style change), so either it's a paint | 82 // allocated a layer yet during style change), so either it's a paint |
| 82 // invalidation container in the same situation as |object|, or its paint | 83 // invalidation container in the same situation as |object|, or its paint |
| 83 // invalidation container is in such situation. Keep searching until a | 84 // invalidation container is in such situation. Keep searching until a |
| 84 // stacked layer is found. | 85 // stacked layer is found. |
| 85 descendant = descendant->nextInPreOrder(&object); | 86 if (!object.isLayoutBlock() && descendant->isFloating()) { |
| 87 // Case 1a (rare): However, if the descendant is a floating object below |
| 88 // a composited non-block object, the subtree may belong to an ancestor |
| 89 // in paint order, thus recur into the subtree. Note that for |
| 90 // performance, we don't check whether the floating object's container |
| 91 // is above or under |object|, so we may traverse more than expected. |
| 92 // Example: |
| 93 // <span id="object" class="position: relative; will-change: transform"> |
| 94 // <div id="descendant" class="float: left"></div>" |
| 95 // </span> |
| 96 traverseNonCompositingDescendantsInPaintOrder(*descendant, functor); |
| 97 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 98 } else { |
| 99 descendant = descendant->nextInPreOrder(&object); |
| 100 } |
| 86 } else if (!descendant->isPaintInvalidationContainer()) { | 101 } else if (!descendant->isPaintInvalidationContainer()) { |
| 87 // Case 2: The descendant is stacked and is not composited. | 102 // Case 2: The descendant is stacked and is not composited. |
| 88 // The invalidation container of its subtree is our ancestor, | 103 // The invalidation container of its subtree is our ancestor, |
| 89 // thus recur into the subtree. | 104 // thus recur into the subtree. |
| 90 traverseNonCompositingDescendantsInPaintOrder(*descendant, functor); | 105 traverseNonCompositingDescendantsInPaintOrder(*descendant, functor); |
| 91 descendant = descendant->nextInPreOrderAfterChildren(&object); | 106 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 92 } else if (descendant->styleRef().isStackingContext()) { | 107 } else if (descendant->styleRef().isStackingContext() && |
| 108 descendant->isLayoutBlock()) { |
| 93 // Case 3: The descendant is an invalidation container and is a stacking | 109 // Case 3: The descendant is an invalidation container and is a stacking |
| 94 // context. No objects in the subtree can have invalidation container | 110 // context. No objects in the subtree can have invalidation container |
| 95 // outside of it, thus skip the whole subtree. | 111 // outside of it, thus skip the whole subtree. |
| 112 // This excludes non-block because there might be floating objects under |
| 113 // the descendant belonging to some ancestor in paint order (Case 1a). |
| 96 descendant = descendant->nextInPreOrderAfterChildren(&object); | 114 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 97 } else { | 115 } else { |
| 98 // Case 4: The descendant is an invalidation container but not a stacking | 116 // Case 4: The descendant is an invalidation container but not a stacking |
| 99 // context. This is the same situation as |object|, thus keep searching. | 117 // context, or the descendant is a non-block stacking context. |
| 118 // This is the same situation as |object|, thus keep searching. |
| 100 descendant = descendant->nextInPreOrder(&object); | 119 descendant = descendant->nextInPreOrder(&object); |
| 101 } | 120 } |
| 102 } | 121 } |
| 103 } | 122 } |
| 104 | 123 |
| 105 template <typename LayoutObjectTraversalFunctor> | 124 static void traverseNonCompositingDescendantsInPaintOrder( |
| 106 void traverseNonCompositingDescendantsInPaintOrder( | |
| 107 const LayoutObject& object, | 125 const LayoutObject& object, |
| 108 const LayoutObjectTraversalFunctor& functor) { | 126 const LayoutObjectTraversalFunctor& functor) { |
| 109 functor(object); | 127 functor(object); |
| 110 LayoutObject* descendant = object.nextInPreOrder(&object); | 128 LayoutObject* descendant = object.nextInPreOrder(&object); |
| 111 while (descendant) { | 129 while (descendant) { |
| 112 if (!descendant->isPaintInvalidationContainer()) { | 130 if (!descendant->isPaintInvalidationContainer()) { |
| 113 functor(*descendant); | 131 functor(*descendant); |
| 114 descendant = descendant->nextInPreOrder(&object); | 132 descendant = descendant->nextInPreOrder(&object); |
| 115 } else if (descendant->styleRef().isStackingContext()) { | 133 } else if (descendant->styleRef().isStackingContext() && |
| 134 descendant->isLayoutBlock()) { |
| 116 // The descendant is an invalidation container and is a stacking context. | 135 // The descendant is an invalidation container and is a stacking context. |
| 117 // No objects in the subtree can have invalidation container outside of | 136 // No objects in the subtree can have invalidation container outside of |
| 118 // it, thus skip the whole subtree. | 137 // it, thus skip the whole subtree. |
| 138 // This excludes non-blocks because there might be floating objects under |
| 139 // the descendant belonging to some ancestor in paint order (Case 1a). |
| 119 descendant = descendant->nextInPreOrderAfterChildren(&object); | 140 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 120 } else { | 141 } else { |
| 121 // If a paint invalidation container is not a stacking context, | 142 // If a paint invalidation container is not a stacking context, or the |
| 122 // some of its descendants may belong to the parent container. | 143 // descendant is a non-block stacking context, some of its descendants may |
| 144 // belong to the parent container. |
| 123 traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationConta
iner( | 145 traverseNonCompositingDescendantsBelongingToAncestorPaintInvalidationConta
iner( |
| 124 *descendant, functor); | 146 *descendant, functor); |
| 125 descendant = descendant->nextInPreOrderAfterChildren(&object); | 147 descendant = descendant->nextInPreOrderAfterChildren(&object); |
| 126 } | 148 } |
| 127 } | 149 } |
| 128 } | 150 } |
| 129 | 151 |
| 152 static void setPaintingLayerNeedsRepaintDuringTraverse( |
| 153 const LayoutObject& object) { |
| 154 if (object.hasLayer() && |
| 155 toLayoutBoxModelObject(object).hasSelfPaintingLayer()) { |
| 156 toLayoutBoxModelObject(object).layer()->setNeedsRepaint(); |
| 157 } else if (object.isFloating() && object.parent() && |
| 158 !object.parent()->isLayoutBlock()) { |
| 159 object.paintingLayer()->setNeedsRepaint(); |
| 160 } |
| 161 } |
| 162 |
| 130 void ObjectPaintInvalidator:: | 163 void ObjectPaintInvalidator:: |
| 131 invalidateDisplayItemClientsIncludingNonCompositingDescendants( | 164 invalidateDisplayItemClientsIncludingNonCompositingDescendants( |
| 132 PaintInvalidationReason reason) { | 165 PaintInvalidationReason reason) { |
| 133 // This is valid because we want to invalidate the client in the display item | 166 // This is valid because we want to invalidate the client in the display item |
| 134 // list of the current backing. | 167 // list of the current backing. |
| 135 DisableCompositingQueryAsserts disabler; | 168 DisableCompositingQueryAsserts disabler; |
| 136 | 169 |
| 137 slowSetPaintingLayerNeedsRepaint(); | 170 slowSetPaintingLayerNeedsRepaint(); |
| 138 traverseNonCompositingDescendantsInPaintOrder( | 171 traverseNonCompositingDescendantsInPaintOrder( |
| 139 m_object, [reason](const LayoutObject& object) { | 172 m_object, [reason](const LayoutObject& object) { |
| 140 if (object.hasLayer() && | 173 setPaintingLayerNeedsRepaintDuringTraverse(object); |
| 141 toLayoutBoxModelObject(object).hasSelfPaintingLayer()) | |
| 142 toLayoutBoxModelObject(object).layer()->setNeedsRepaint(); | |
| 143 object.invalidateDisplayItemClients(reason); | 174 object.invalidateDisplayItemClients(reason); |
| 144 }); | 175 }); |
| 145 } | 176 } |
| 146 | 177 |
| 147 DISABLE_CFI_PERF | 178 DISABLE_CFI_PERF |
| 148 void ObjectPaintInvalidator::invalidatePaintOfPreviousVisualRect( | 179 void ObjectPaintInvalidator::invalidatePaintOfPreviousVisualRect( |
| 149 const LayoutBoxModelObject& paintInvalidationContainer, | 180 const LayoutBoxModelObject& paintInvalidationContainer, |
| 150 PaintInvalidationReason reason) { | 181 PaintInvalidationReason reason) { |
| 151 // It's caller's responsibility to ensure enclosingSelfPaintingLayer's | 182 // It's caller's responsibility to ensure enclosingSelfPaintingLayer's |
| 152 // needsRepaint is set. Don't set the flag here because getting | 183 // needsRepaint is set. Don't set the flag here because getting |
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| 170 // the new paint invalidation container happens to be the same as the old one. | 201 // the new paint invalidation container happens to be the same as the old one. |
| 171 m_object.getMutableForPainting().clearPreviousVisualRects(); | 202 m_object.getMutableForPainting().clearPreviousVisualRects(); |
| 172 } | 203 } |
| 173 | 204 |
| 174 void ObjectPaintInvalidator:: | 205 void ObjectPaintInvalidator:: |
| 175 invalidatePaintIncludingNonCompositingDescendants() { | 206 invalidatePaintIncludingNonCompositingDescendants() { |
| 176 // Since we're only painting non-composited layers, we know that they all | 207 // Since we're only painting non-composited layers, we know that they all |
| 177 // share the same paintInvalidationContainer. | 208 // share the same paintInvalidationContainer. |
| 178 const LayoutBoxModelObject& paintInvalidationContainer = | 209 const LayoutBoxModelObject& paintInvalidationContainer = |
| 179 m_object.containerForPaintInvalidation(); | 210 m_object.containerForPaintInvalidation(); |
| 211 slowSetPaintingLayerNeedsRepaint(); |
| 180 traverseNonCompositingDescendantsInPaintOrder( | 212 traverseNonCompositingDescendantsInPaintOrder( |
| 181 m_object, [&paintInvalidationContainer](const LayoutObject& object) { | 213 m_object, [&paintInvalidationContainer](const LayoutObject& object) { |
| 182 if (object.hasLayer()) | 214 setPaintingLayerNeedsRepaintDuringTraverse(object); |
| 183 toLayoutBoxModelObject(object).layer()->setNeedsRepaint(); | |
| 184 ObjectPaintInvalidator(object).invalidatePaintOfPreviousVisualRect( | 215 ObjectPaintInvalidator(object).invalidatePaintOfPreviousVisualRect( |
| 185 paintInvalidationContainer, PaintInvalidationSubtree); | 216 paintInvalidationContainer, PaintInvalidationSubtree); |
| 186 }); | 217 }); |
| 187 } | 218 } |
| 188 | 219 |
| 189 void ObjectPaintInvalidator:: | 220 void ObjectPaintInvalidator:: |
| 190 invalidatePaintIncludingNonSelfPaintingLayerDescendantsInternal( | 221 invalidatePaintIncludingNonSelfPaintingLayerDescendantsInternal( |
| 191 const LayoutBoxModelObject& paintInvalidationContainer) { | 222 const LayoutBoxModelObject& paintInvalidationContainer) { |
| 192 invalidatePaintOfPreviousVisualRect(paintInvalidationContainer, | 223 invalidatePaintOfPreviousVisualRect(paintInvalidationContainer, |
| 193 PaintInvalidationSubtree); | 224 PaintInvalidationSubtree); |
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| 573 | 604 |
| 574 m_context.paintingLayer->setNeedsRepaint(); | 605 m_context.paintingLayer->setNeedsRepaint(); |
| 575 m_object.invalidateDisplayItemClients(reason); | 606 m_object.invalidateDisplayItemClients(reason); |
| 576 return reason; | 607 return reason; |
| 577 } | 608 } |
| 578 | 609 |
| 579 DisablePaintInvalidationStateAsserts::DisablePaintInvalidationStateAsserts() | 610 DisablePaintInvalidationStateAsserts::DisablePaintInvalidationStateAsserts() |
| 580 : m_disabler(&gDisablePaintInvalidationStateAsserts, true) {} | 611 : m_disabler(&gDisablePaintInvalidationStateAsserts, true) {} |
| 581 | 612 |
| 582 } // namespace blink | 613 } // namespace blink |
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