| Index: Source/core/animation/ActiveAnimations.h
|
| diff --git a/Source/core/animation/ActiveAnimations.h b/Source/core/animation/ActiveAnimations.h
|
| index b57283b770617b2c8f361da2f06f9f1d6f81d94a..c411b5afeda7b7dbf78331d79249e34a2468c332 100644
|
| --- a/Source/core/animation/ActiveAnimations.h
|
| +++ b/Source/core/animation/ActiveAnimations.h
|
| @@ -44,13 +44,10 @@ public:
|
| // Animations that are currently active for this element, their effects will be applied
|
| // during a style recalc.
|
| AnimationStack* defaultStack() { return &m_defaultStack; }
|
| - // Tracks the state of active CSS Animations. The individual animations will also be
|
| - // part of the default stack, but the mapping betwen animation name and player is kept
|
| - // here.
|
| + // Tracks the state of active CSS Animations and Transitions. The individual animations
|
| + // will also be part of the default stack, but the mapping betwen animation name and
|
| + // player is kept here.
|
| CSSAnimations* cssAnimations() { return &m_cssAnimations; }
|
| - // FIXME: Add AnimationStack for CSS Transitions
|
| - // CSS Transitions form a separate animation stack as they apply at a different level of
|
| - // the style cascade. Active transitions will not be present in the default stack.
|
| bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.isEmpty(); }
|
| private:
|
| AnimationStack m_defaultStack;
|
|
|