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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/paint/PropertyTreeState.h" | 5 #include "platform/graphics/paint/PropertyTreeState.h" |
| 6 | 6 |
| 7 #include "platform/graphics/paint/GeometryMapper.h" | 7 #include "platform/graphics/paint/GeometryMapper.h" |
| 8 | 8 |
| 9 namespace blink { | 9 namespace blink { |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 } | 22 } |
| 23 | 23 |
| 24 template <typename PropertyNode> | 24 template <typename PropertyNode> |
| 25 bool isAncestorOf(const PropertyNode* ancestor, const PropertyNode* child) { | 25 bool isAncestorOf(const PropertyNode* ancestor, const PropertyNode* child) { |
| 26 while (child && child != ancestor) { | 26 while (child && child != ancestor) { |
| 27 child = child->parent(); | 27 child = child->parent(); |
| 28 } | 28 } |
| 29 return child == ancestor; | 29 return child == ancestor; |
| 30 } | 30 } |
| 31 | 31 |
| 32 const CompositorElementId PropertyTreeState::compositorElementId() const { | |
| 33 // Zero or more of the scroll, effect or transform nodes could have a | |
| 34 // compositor element id. The order doesn't matter as the element id should be | |
| 35 // the same on all that have a non-default CompositorElementId. | |
|
ajuma
2017/01/20 15:07:46
Is it worth DCHECK-ing that this holds?
wkorman
2017/01/20 22:13:56
Done.
| |
| 36 if (effect()->compositorElementId()) | |
| 37 return effect()->compositorElementId(); | |
| 38 if (scroll()->compositorElementId()) | |
| 39 return scroll()->compositorElementId(); | |
| 40 if (transform()->compositorElementId()) | |
| 41 return transform()->compositorElementId(); | |
| 42 return CompositorElementId(); | |
| 43 } | |
| 44 | |
| 32 PropertyTreeState::InnermostNode PropertyTreeState::innermostNode() const { | 45 PropertyTreeState::InnermostNode PropertyTreeState::innermostNode() const { |
| 33 // TODO(chrishtr): this is very inefficient when innermostNode() is called | 46 // TODO(chrishtr): this is very inefficient when innermostNode() is called |
| 34 // repeatedly. | 47 // repeatedly. |
| 35 bool clipTransformStrictAncestorOfTransform = | 48 bool clipTransformStrictAncestorOfTransform = |
| 36 m_clip->localTransformSpace() != m_transform.get() && | 49 m_clip->localTransformSpace() != m_transform.get() && |
| 37 isAncestorOf<TransformPaintPropertyNode>(m_clip->localTransformSpace(), | 50 isAncestorOf<TransformPaintPropertyNode>(m_clip->localTransformSpace(), |
| 38 m_transform.get()); | 51 m_transform.get()); |
| 39 bool effectTransformStrictAncestorOfTransform = | 52 bool effectTransformStrictAncestorOfTransform = |
| 40 m_effect->localTransformSpace() != m_transform.get() && | 53 m_effect->localTransformSpace() != m_transform.get() && |
| 41 isAncestorOf<TransformPaintPropertyNode>(m_effect->localTransformSpace(), | 54 isAncestorOf<TransformPaintPropertyNode>(m_effect->localTransformSpace(), |
| (...skipping 25 matching lines...) Expand all Loading... | |
| 67 case PropertyTreeState::Effect: | 80 case PropertyTreeState::Effect: |
| 68 m_properties.setEffect(m_properties.effect()->parent()); | 81 m_properties.setEffect(m_properties.effect()->parent()); |
| 69 return &m_properties; | 82 return &m_properties; |
| 70 case PropertyTreeState::None: | 83 case PropertyTreeState::None: |
| 71 return nullptr; | 84 return nullptr; |
| 72 } | 85 } |
| 73 return nullptr; | 86 return nullptr; |
| 74 } | 87 } |
| 75 | 88 |
| 76 } // namespace blink | 89 } // namespace blink |
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