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Unified Diff: content/browser/frame_host/render_widget_host_view_guest.cc

Issue 2633303003: Clean up RenderWidgetHostView(ChildFrame and Guest) compositing code (Closed)
Patch Set: Created 3 years, 11 months ago
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Index: content/browser/frame_host/render_widget_host_view_guest.cc
diff --git a/content/browser/frame_host/render_widget_host_view_guest.cc b/content/browser/frame_host/render_widget_host_view_guest.cc
index abb76e305207ec7f5bdb2f83614e96df1da54377..497586c152acda6ab3acffb4a9c35dbb6215ba0e 100644
--- a/content/browser/frame_host/render_widget_host_view_guest.cc
+++ b/content/browser/frame_host/render_widget_host_view_guest.cc
@@ -279,67 +279,30 @@ void RenderWidgetHostViewGuest::SetTooltipText(
guest_->SetTooltipText(tooltip_text);
}
+bool RenderWidgetHostViewGuest::ShouldRecreateSurface(
+ uint32_t compositor_frame_sink_id,
+ const cc::CompositorFrame& frame) {
+ return (guest_ && guest_->has_attached_since_surface_set()) ||
+ RenderWidgetHostViewChildFrame::ShouldRecreateSurface(
+ compositor_frame_sink_id, frame);
+}
+
+void RenderWidgetHostViewGuest::SendSurfaceInfoToChild(
Fady Samuel 2017/01/17 20:54:12 I'd rather this actually take in a SurfaceInfo ins
+ const cc::SurfaceSequence& sequence) {
+ if (guest_ && !guest_->is_in_destruction()) {
+ guest_->SetChildFrameSurface(cc::SurfaceId(frame_sink_id_, local_frame_id_),
+ current_surface_size_,
+ current_surface_scale_factor_, sequence);
+ }
+}
+
void RenderWidgetHostViewGuest::OnSwapCompositorFrame(
uint32_t compositor_frame_sink_id,
cc::CompositorFrame frame) {
TRACE_EVENT0("content", "RenderWidgetHostViewGuest::OnSwapCompositorFrame");
last_scroll_offset_ = frame.metadata.root_scroll_offset;
-
- cc::RenderPass* root_pass = frame.render_pass_list.back().get();
-
- gfx::Size frame_size = root_pass->output_rect.size();
- float scale_factor = frame.metadata.device_scale_factor;
-
- // Check whether we need to recreate the cc::Surface, which means the child
- // frame renderer has changed its output surface, or size, or scale factor.
- if (compositor_frame_sink_id != last_compositor_frame_sink_id_ ||
- frame_size != current_surface_size_ ||
- scale_factor != current_surface_scale_factor_ ||
- (guest_ && guest_->has_attached_since_surface_set())) {
- ClearCompositorSurfaceIfNecessary();
- // If the renderer changed its frame sink, reset the surface factory to
- // avoid returning stale resources.
- if (compositor_frame_sink_id != last_compositor_frame_sink_id_)
- surface_factory_->Reset();
- last_compositor_frame_sink_id_ = compositor_frame_sink_id;
- current_surface_size_ = frame_size;
- current_surface_scale_factor_ = scale_factor;
- }
-
- bool allocated_new_local_frame_id = false;
- if (!local_frame_id_.is_valid()) {
- local_frame_id_ = id_allocator_->GenerateId();
- allocated_new_local_frame_id = true;
- }
-
- cc::SurfaceFactory::DrawCallback ack_callback = base::Bind(
- &RenderWidgetHostViewChildFrame::SurfaceDrawn,
- RenderWidgetHostViewChildFrame::AsWeakPtr(), compositor_frame_sink_id);
- ack_pending_count_++;
- // If this value grows very large, something is going wrong.
- DCHECK(ack_pending_count_ < 1000);
- surface_factory_->SubmitCompositorFrame(local_frame_id_, std::move(frame),
- ack_callback);
-
- if (allocated_new_local_frame_id) {
- cc::SurfaceSequence sequence =
- cc::SurfaceSequence(frame_sink_id_, next_surface_sequence_++);
- // The renderer process will satisfy this dependency when it creates a
- // SurfaceLayer.
- cc::SurfaceManager* manager = GetSurfaceManager();
- cc::SurfaceId surface_id(frame_sink_id_, local_frame_id_);
- manager->GetSurfaceForId(surface_id)->AddDestructionDependency(sequence);
- // TODO(wjmaclean): I'm not sure what it means to create a surface id
- // without setting it on the child, though since we will in this case be
- // guaranteed to call ClearCompositorSurfaceIfNecessary() below, I suspect
- // skipping SetChildFrameSurface() here is irrelevant.
- if (guest_ && !guest_->is_in_destruction()) {
- guest_->SetChildFrameSurface(surface_id, frame_size, scale_factor,
- sequence);
- }
- }
- ProcessFrameSwappedCallbacks();
+ ProcessCompositorFrame(compositor_frame_sink_id, std::move(frame));
// If after detaching we are sent a frame, we should finish processing it, and
// then we should clear the surface so that we are not holding resources we
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