Index: ui/wm/core/visibility_controller.cc |
diff --git a/ui/wm/core/visibility_controller.cc b/ui/wm/core/visibility_controller.cc |
index fd7bb88ac5ddf6dc599811fcd21c31cf698329b5..89736172886c4833f380dca21752047389bfe51e 100644 |
--- a/ui/wm/core/visibility_controller.cc |
+++ b/ui/wm/core/visibility_controller.cc |
@@ -5,7 +5,7 @@ |
#include "ui/wm/core/visibility_controller.h" |
#include "ui/aura/window.h" |
-#include "ui/aura/window_property.h" |
+#include "ui/base/class_property.h" |
#include "ui/compositor/layer.h" |
#include "ui/wm/core/window_animations.h" |
@@ -15,11 +15,11 @@ namespace { |
// Property set on all windows whose child windows' visibility changes are |
// animated. |
-DEFINE_WINDOW_PROPERTY_KEY( |
+DEFINE_UI_CLASS_PROPERTY_KEY( |
bool, kChildWindowVisibilityChangesAnimatedKey, false); |
// A window with this property set will animate upon its visibility changes. |
-DEFINE_WINDOW_PROPERTY_KEY(bool, kWindowVisibilityChangesAnimatedKey, false); |
+DEFINE_UI_CLASS_PROPERTY_KEY(bool, kWindowVisibilityChangesAnimatedKey, false); |
bool ShouldAnimateWindow(aura::Window* window) { |
return (window->parent() && |