| Index: ui/aura/window_property.h
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| diff --git a/ui/aura/window_property.h b/ui/aura/window_property.h
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| deleted file mode 100644
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| index 6c2bbb481b656992a30d526fbc6971081cdfe482..0000000000000000000000000000000000000000
|
| --- a/ui/aura/window_property.h
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| +++ /dev/null
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| @@ -1,157 +0,0 @@
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| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_AURA_WINDOW_PROPERTY_H_
|
| -#define UI_AURA_WINDOW_PROPERTY_H_
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| -
|
| -#include <stdint.h>
|
| -
|
| -#include "ui/aura/aura_export.h"
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| -#include "ui/aura/window.h"
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| -
|
| -// This header should be included by code that defines WindowProperties.
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| -//
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| -// To define a new WindowProperty:
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| -//
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| -// #include "foo/foo_export.h"
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| -// #include "ui/aura/window_property.h"
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| -//
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| -// DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(FOO_EXPORT, MyType);
|
| -// namespace foo {
|
| -// // Use this to define an exported property that is primitive,
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| -// // or a pointer you don't want automatically deleted.
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| -// DEFINE_WINDOW_PROPERTY_KEY(MyType, kMyKey, MyDefault);
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| -//
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| -// // Use this to define an exported property whose value is a heap
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| -// // allocated object, and has to be owned and freed by the window.
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| -// DEFINE_OWNED_WINDOW_PROPERTY_KEY(gfx::Rect, kRestoreBoundsKey, NULL);
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| -//
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| -// // Use this to define a non exported property that is primitive,
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| -// // or a pointer you don't want to automatically deleted, and is used
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| -// // only in a specific file. This will define the property in an unnamed
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| -// // namespace which cannot be accessed from another file.
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| -// DEFINE_LOCAL_WINDOW_PROPERTY_KEY(MyType, kMyKey, MyDefault);
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| -//
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| -// } // foo namespace
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| -//
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| -// To define a new type used for WindowProperty.
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| -//
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| -// // outside all namespaces:
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| -// DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(FOO_EXPORT, MyType)
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| -//
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| -// If a property type is not exported, use DECLARE_WINDOW_PROPERTY_TYPE(MyType)
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| -// which is a shorthand for DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, MyType).
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| -
|
| -namespace aura {
|
| -namespace {
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| -
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| -// No single new-style cast works for every conversion to/from int64_t, so we
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| -// need this helper class. A third specialization is needed for bool because
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| -// MSVC warning C4800 (forcing value to bool) is not suppressed by an explicit
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| -// cast (!).
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| -template<typename T>
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| -class WindowPropertyCaster {
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| - public:
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| - static int64_t ToInt64(T x) { return static_cast<int64_t>(x); }
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| - static T FromInt64(int64_t x) { return static_cast<T>(x); }
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| -};
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| -template<typename T>
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| -class WindowPropertyCaster<T*> {
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| - public:
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| - static int64_t ToInt64(T* x) { return reinterpret_cast<int64_t>(x); }
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| - static T* FromInt64(int64_t x) { return reinterpret_cast<T*>(x); }
|
| -};
|
| -template<>
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| -class WindowPropertyCaster<bool> {
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| - public:
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| - static int64_t ToInt64(bool x) { return static_cast<int64_t>(x); }
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| - static bool FromInt64(int64_t x) { return x != 0; }
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| -};
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| -
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| -} // namespace
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| -
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| -template<typename T>
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| -struct WindowProperty {
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| - T default_value;
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| - const char* name;
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| - Window::PropertyDeallocator deallocator;
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| -};
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| -
|
| -namespace subtle {
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| -
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| -class AURA_EXPORT PropertyHelper {
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| - public:
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| - template<typename T>
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| - static void Set(Window* window, const WindowProperty<T>* property, T value) {
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| - int64_t old = window->SetPropertyInternal(
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| - property, property->name,
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| - value == property->default_value ? nullptr : property->deallocator,
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| - WindowPropertyCaster<T>::ToInt64(value),
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| - WindowPropertyCaster<T>::ToInt64(property->default_value));
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| - if (property->deallocator &&
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| - old != WindowPropertyCaster<T>::ToInt64(property->default_value)) {
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| - (*property->deallocator)(old);
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| - }
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| - }
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| - template<typename T>
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| - static T Get(const Window* window, const WindowProperty<T>* property) {
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| - return WindowPropertyCaster<T>::FromInt64(window->GetPropertyInternal(
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| - property, WindowPropertyCaster<T>::ToInt64(property->default_value)));
|
| - }
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| - template<typename T>
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| - static void Clear(Window* window, const WindowProperty<T>* property) {
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| - window->SetProperty(property, property->default_value); \
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| - }
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| -};
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| -
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| -} // namespace subtle
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| -
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| -} // namespace aura
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| -
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| -// Macros to instantiate the property getter/setter template functions.
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| -#define DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(EXPORT, T) \
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| - namespace aura { \
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| - template <> \
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| - EXPORT void Window::SetProperty(const WindowProperty<T>* property, \
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| - T value) { \
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| - subtle::PropertyHelper::Set<T>(this, property, value); \
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| - } \
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| - template <> \
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| - EXPORT T Window::GetProperty(const WindowProperty<T>* property) const { \
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| - return subtle::PropertyHelper::Get<T>(this, property); \
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| - } \
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| - template <> \
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| - EXPORT void Window::ClearProperty(const WindowProperty<T>* property) { \
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| - subtle::PropertyHelper::Clear<T>(this, property); \
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| - } \
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| - }
|
| -#define DECLARE_WINDOW_PROPERTY_TYPE(T) \
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| - DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(, T)
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| -
|
| -#define DEFINE_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
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| - static_assert(sizeof(TYPE) <= sizeof(int64_t), "property type too large"); \
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| - namespace { \
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| - const aura::WindowProperty<TYPE> NAME##_Value = {DEFAULT, #NAME, nullptr}; \
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| - } \
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| - const aura::WindowProperty<TYPE>* const NAME = &NAME##_Value;
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| -
|
| -#define DEFINE_LOCAL_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
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| - static_assert(sizeof(TYPE) <= sizeof(int64_t), "property type too large"); \
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| - namespace { \
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| - const aura::WindowProperty<TYPE> NAME##_Value = {DEFAULT, #NAME, nullptr}; \
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| - const aura::WindowProperty<TYPE>* const NAME = &NAME##_Value; \
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| - }
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| -
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| -#define DEFINE_OWNED_WINDOW_PROPERTY_KEY(TYPE, NAME, DEFAULT) \
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| - namespace { \
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| - void Deallocator##NAME(int64_t p) { \
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| - enum { type_must_be_complete = sizeof(TYPE) }; \
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| - delete aura::WindowPropertyCaster<TYPE*>::FromInt64(p); \
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| - } \
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| - const aura::WindowProperty<TYPE*> NAME##_Value = {DEFAULT, #NAME, \
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| - &Deallocator##NAME}; \
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| - } \
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| - const aura::WindowProperty<TYPE*>* const NAME = &NAME##_Value;
|
| -
|
| -#endif // UI_AURA_WINDOW_PROPERTY_H_
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|
|