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Unified Diff: cc/tiles/image_controller.cc

Issue 2631453002: Revert of cc: Add image decode queue functionality to image manager. (Closed)
Patch Set: Created 3 years, 11 months ago
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Index: cc/tiles/image_controller.cc
diff --git a/cc/tiles/image_controller.cc b/cc/tiles/image_controller.cc
index f0d1bb9666c9cde5de93e7879041193d1e74851f..9572956864817d9a69dd6e45dbb93802b043e7f3 100644
--- a/cc/tiles/image_controller.cc
+++ b/cc/tiles/image_controller.cc
@@ -4,122 +4,15 @@
#include "cc/tiles/image_controller.h"
-#include "base/bind.h"
-#include "base/task_scheduler/post_task.h"
-#include "base/task_scheduler/task_traits.h"
-#include "base/threading/thread_restrictions.h"
-#include "base/trace_event/trace_event.h"
-#include "cc/base/completion_event.h"
-#include "cc/tiles/tile_task_manager.h"
-
namespace cc {
-ImageController::ImageDecodeRequestId
- ImageController::s_next_image_decode_queue_id_ = 1;
-
-ImageController::ImageController(
- base::SequencedTaskRunner* origin_task_runner,
- scoped_refptr<base::SequencedTaskRunner> worker_task_runner)
- : origin_task_runner_(origin_task_runner),
- worker_task_runner_(std::move(worker_task_runner)),
- weak_ptr_factory_(this) {}
-
-ImageController::~ImageController() {
- StopWorkerTasks();
-}
-
-void ImageController::StopWorkerTasks() {
- // We can't have worker threads without a cache_ or a worker_task_runner_, so
- // terminate early.
- if (!cache_ || !worker_task_runner_)
- return;
-
- // Abort all tasks that are currently scheduled to run (we'll wait for them to
- // finish next).
- {
- base::AutoLock hold(lock_);
- abort_tasks_ = true;
- }
-
- // Post a task that will simply signal a completion event to ensure that we
- // "flush" any scheduled tasks (they will abort).
- CompletionEvent completion_event;
- worker_task_runner_->PostTask(
- FROM_HERE, base::Bind([](CompletionEvent* event) { event->Signal(); },
- base::Unretained(&completion_event)));
- completion_event.Wait();
-
- // Reset the abort flag so that new tasks can be scheduled.
- {
- base::AutoLock hold(lock_);
- abort_tasks_ = false;
- }
-
- // Now that we flushed everything, if there was a task running and it
- // finished, it would have posted a completion callback back to the compositor
- // thread. We don't want that, so invalidate the weak ptrs again. Note that
- // nothing can start running between wait and this invalidate, since it would
- // only run on the current (compositor) thread.
- weak_ptr_factory_.InvalidateWeakPtrs();
-
- // Now, begin cleanup.
-
- // Unlock all of the locked images (note that this vector would only be
- // populated if we actually need to unref the image.
- for (auto image_pair : requested_locked_images_)
- cache_->UnrefImage(image_pair.second);
- requested_locked_images_.clear();
-
- // Now, complete the tasks that already ran but haven't completed. These would
- // be posted in the run loop, but since we invalidated the weak ptrs, we need
- // to run everything manually.
- for (auto& request_to_complete : requests_needing_completion_) {
- ImageDecodeRequestId id = request_to_complete.first;
- ImageDecodeRequest& request = request_to_complete.second;
-
- // The task (if one exists) would have run already, so we just need to
- // complete it.
- if (request.task)
- request.task->DidComplete();
-
- // Issue the callback, and unref the image immediately. This is so that any
- // code waiting on the callback can proceed, although we're breaking the
- // promise of having this image decoded. This is unfortunate, but it seems
- // like the least complexity to process an image decode controller becoming
- // nullptr.
- request.callback.Run(id);
- if (request.need_unref)
- cache_->UnrefImage(request.draw_image);
- }
- requests_needing_completion_.clear();
-
- // Finally, complete all of the tasks that never started running. This is
- // similar to the |requests_needing_completion_|, but happens at a different
- // stage in the pipeline.
- for (auto& request_pair : image_decode_queue_) {
- ImageDecodeRequestId id = request_pair.first;
- ImageDecodeRequest& request = request_pair.second;
-
- if (request.task) {
- // This task may have run via a different request, so only cancel it if
- // it's "new". That is, the same task could have been referenced by
- // several different image deque requests for the same image.
- if (request.task->state().IsNew())
- request.task->state().DidCancel();
- request.task->DidComplete();
- }
- // Run the callback and unref the image.
- request.callback.Run(id);
- cache_->UnrefImage(request.draw_image);
- }
- image_decode_queue_.clear();
-}
+ImageController::ImageController() = default;
+ImageController::~ImageController() = default;
void ImageController::SetImageDecodeCache(ImageDecodeCache* cache) {
if (!cache) {
SetPredecodeImages(std::vector<DrawImage>(),
ImageDecodeCache::TracingInfo());
- StopWorkerTasks();
}
cache_ = cache;
}
@@ -163,155 +56,4 @@
return new_tasks;
}
-ImageController::ImageDecodeRequestId ImageController::QueueImageDecode(
- sk_sp<const SkImage> image,
- const ImageDecodedCallback& callback) {
- // We must not receive any image requests if we have no worker.
- CHECK(worker_task_runner_);
-
- // Generate the next id.
- ImageDecodeRequestId id = s_next_image_decode_queue_id_++;
-
- DCHECK(image);
- auto image_bounds = image->bounds();
- DrawImage draw_image(std::move(image), image_bounds, kNone_SkFilterQuality,
- SkMatrix::I());
-
- // Get the tasks for this decode.
- scoped_refptr<TileTask> task;
- bool need_unref =
- cache_->GetOutOfRasterDecodeTaskForImageAndRef(draw_image, &task);
- // If we don't need to unref this, we don't actually have a task.
- DCHECK(need_unref || !task);
-
- // Schedule the task and signal that there is more work.
- base::AutoLock hold(lock_);
- image_decode_queue_[id] =
- ImageDecodeRequest(id, draw_image, callback, std::move(task), need_unref);
-
- // If this is the only image decode request, schedule a task to run.
- // Otherwise, the task will be scheduled in the previou task's completion.
- if (image_decode_queue_.size() == 1) {
- // Post a worker task.
- worker_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&ImageController::ProcessNextImageDecodeOnWorkerThread,
- base::Unretained(this)));
- }
-
- return id;
-}
-
-void ImageController::UnlockImageDecode(ImageDecodeRequestId id) {
- // If the image exists, ie we actually need to unlock it, then do so.
- auto it = requested_locked_images_.find(id);
- if (it == requested_locked_images_.end())
- return;
-
- UnrefImages({it->second});
- requested_locked_images_.erase(it);
-}
-
-void ImageController::ProcessNextImageDecodeOnWorkerThread() {
- TRACE_EVENT0("cc", "ImageController::ProcessNextImageDecodeOnWorkerThread");
- ImageDecodeRequest decode;
- {
- base::AutoLock hold(lock_);
-
- // If we don't have any work, abort.
- if (image_decode_queue_.empty() || abort_tasks_)
- return;
-
- // Take the next request from the queue.
- auto decode_it = image_decode_queue_.begin();
- DCHECK(decode_it != image_decode_queue_.end());
- decode = std::move(decode_it->second);
- image_decode_queue_.erase(decode_it);
-
- // Notify that the task will need completion. Note that there are two cases
- // where we process this. First, we might complete this task as a response
- // to the posted task below. Second, we might complete it in
- // StopWorkerTasks(). In either case, the task would have already run
- // (either post task happens after running, or the thread was already joined
- // which means the task ran). This means that we can put the decode into
- // |requests_needing_completion_| here before actually running the task.
- requests_needing_completion_[decode.id] = decode;
- }
-
- // Run the task if we need to run it. If the task state isn't new, then
- // there is another task that is responsible for finishing it and cleaning
- // up (and it already ran); we just need to post a completion callback.
- // Note that the other tasks's completion will also run first, since the
- // requests are ordered. So, when we process this task's completion, we
- // won't actually do anything with the task and simply issue the callback.
- if (decode.task && decode.task->state().IsNew()) {
- decode.task->state().DidSchedule();
- decode.task->state().DidStart();
- decode.task->RunOnWorkerThread();
- decode.task->state().DidFinish();
- }
- origin_task_runner_->PostTask(
- FROM_HERE, base::Bind(&ImageController::ImageDecodeCompleted,
- weak_ptr_factory_.GetWeakPtr(), decode.id));
-}
-
-void ImageController::ImageDecodeCompleted(ImageDecodeRequestId id) {
- ImageDecodedCallback callback;
- {
- base::AutoLock hold(lock_);
-
- auto request_it = requests_needing_completion_.find(id);
- DCHECK(request_it != requests_needing_completion_.end());
- id = request_it->first;
- ImageDecodeRequest& request = request_it->second;
-
- // If we need to unref this decode, then we have to put it into the locked
- // images vector.
- if (request.need_unref)
- requested_locked_images_[id] = std::move(request.draw_image);
-
- // If we have a task that isn't completed yet, we need to complete it.
- if (request.task && !request.task->HasCompleted()) {
- request.task->OnTaskCompleted();
- request.task->DidComplete();
- }
- // Finally, save the callback so we can run it without the lock, and erase
- // the request from |requests_needing_completion_|.
- callback = std::move(request.callback);
- requests_needing_completion_.erase(request_it);
- }
-
- // Post another task to run.
- worker_task_runner_->PostTask(
- FROM_HERE,
- base::Bind(&ImageController::ProcessNextImageDecodeOnWorkerThread,
- base::Unretained(this)));
-
- // Finally run the requested callback.
- callback.Run(id);
-}
-
-ImageController::ImageDecodeRequest::ImageDecodeRequest() = default;
-ImageController::ImageDecodeRequest::ImageDecodeRequest(
- ImageDecodeRequestId id,
- const DrawImage& draw_image,
- const ImageDecodedCallback& callback,
- scoped_refptr<TileTask> task,
- bool need_unref)
- : id(id),
- draw_image(draw_image),
- callback(callback),
- task(std::move(task)),
- need_unref(need_unref) {}
-ImageController::ImageDecodeRequest::ImageDecodeRequest(
- ImageDecodeRequest&& other) = default;
-ImageController::ImageDecodeRequest::ImageDecodeRequest(
- const ImageDecodeRequest& other) = default;
-ImageController::ImageDecodeRequest::~ImageDecodeRequest() = default;
-
-ImageController::ImageDecodeRequest& ImageController::ImageDecodeRequest::
-operator=(ImageDecodeRequest&& other) = default;
-ImageController::ImageDecodeRequest& ImageController::ImageDecodeRequest::
-operator=(const ImageDecodeRequest& other) = default;
-
} // namespace cc
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