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Side by Side Diff: cc/tiles/image_decode_cache.h

Issue 2631453002: Revert of cc: Add image decode queue functionality to image manager. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TILES_IMAGE_DECODE_CACHE_H_ 5 #ifndef CC_TILES_IMAGE_DECODE_CACHE_H_
6 #define CC_TILES_IMAGE_DECODE_CACHE_H_ 6 #define CC_TILES_IMAGE_DECODE_CACHE_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/playback/decoded_draw_image.h" 9 #include "cc/playback/decoded_draw_image.h"
10 #include "cc/playback/draw_image.h" 10 #include "cc/playback/draw_image.h"
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 54
55 // Fill in an TileTask which will decode the given image when run. In 55 // Fill in an TileTask which will decode the given image when run. In
56 // case the image is already cached, fills in nullptr. Returns true if the 56 // case the image is already cached, fills in nullptr. Returns true if the
57 // image needs to be unreffed when the caller is finished with it. 57 // image needs to be unreffed when the caller is finished with it.
58 // 58 //
59 // This is called by the tile manager (on the compositor thread) when creating 59 // This is called by the tile manager (on the compositor thread) when creating
60 // a raster task. 60 // a raster task.
61 virtual bool GetTaskForImageAndRef(const DrawImage& image, 61 virtual bool GetTaskForImageAndRef(const DrawImage& image,
62 const TracingInfo& tracing_info, 62 const TracingInfo& tracing_info,
63 scoped_refptr<TileTask>* task) = 0; 63 scoped_refptr<TileTask>* task) = 0;
64 // Similar to GetTaskForImageAndRef, except that it returns tasks that are not
65 // meant to be run as part of raster. That is, this is part of a predecode
66 // API. Note that this should only return a task responsible for decoding (and
67 // not uploading), since it will be run on a worker thread which may not have
68 // the right GPU context for upload.
69 virtual bool GetOutOfRasterDecodeTaskForImageAndRef(
70 const DrawImage& image,
71 scoped_refptr<TileTask>* task) = 0;
72
73 // Unrefs an image. When the tile is finished, this should be called for every 64 // Unrefs an image. When the tile is finished, this should be called for every
74 // GetTaskForImageAndRef call that returned true. 65 // GetTaskForImageAndRef call that returned true.
75 virtual void UnrefImage(const DrawImage& image) = 0; 66 virtual void UnrefImage(const DrawImage& image) = 0;
76 67
77 // Returns a decoded draw image. This may cause a decode if the image was not 68 // Returns a decoded draw image. This may cause a decode if the image was not
78 // predecoded. 69 // predecoded.
79 // 70 //
80 // This is called by a raster task (on a worker thread) when an image is 71 // This is called by a raster task (on a worker thread) when an image is
81 // required. 72 // required.
82 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0; 73 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0;
83 // Unrefs an image. This should be called for every GetDecodedImageForDraw 74 // Unrefs an image. This should be called for every GetDecodedImageForDraw
84 // when the draw with the image is finished. 75 // when the draw with the image is finished.
85 virtual void DrawWithImageFinished(const DrawImage& image, 76 virtual void DrawWithImageFinished(const DrawImage& image,
86 const DecodedDrawImage& decoded_image) = 0; 77 const DecodedDrawImage& decoded_image) = 0;
87 78
88 // This function informs the cache that now is a good time to clean up 79 // This function informs the cache that now is a good time to clean up
89 // memory. This is called periodically from the compositor thread. 80 // memory. This is called periodically from the compositor thread.
90 virtual void ReduceCacheUsage() = 0; 81 virtual void ReduceCacheUsage() = 0;
91 82
92 // This function informs the cache that we are hidden and should not be 83 // This function informs the cache that we are hidden and should not be
93 // retaining cached resources longer than needed. 84 // retaining cached resources longer than needed.
94 virtual void SetShouldAggressivelyFreeResources( 85 virtual void SetShouldAggressivelyFreeResources(
95 bool aggressively_free_resources) = 0; 86 bool aggressively_free_resources) = 0;
96 }; 87 };
97 88
98 } // namespace cc 89 } // namespace cc
99 90
100 #endif // CC_TILES_IMAGE_DECODE_CACHE_H_ 91 #endif // CC_TILES_IMAGE_DECODE_CACHE_H_
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