Chromium Code Reviews| Index: src/record/SkRecordPattern.h |
| diff --git a/src/record/SkRecordPattern.h b/src/record/SkRecordPattern.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f9fd311a03828d4d8d7207c3e71c40022b5b7428 |
| --- /dev/null |
| +++ b/src/record/SkRecordPattern.h |
| @@ -0,0 +1,215 @@ |
| +#ifndef SkRecordPattern_DEFINED |
| +#define SkRecordPattern_DEFINED |
| + |
| +#include "SkTLogic.h" |
| + |
| +namespace SkRecords { |
| + |
| +// First, some matchers. These match a single command in the SkRecord, |
| +// and may hang onto some data from it. If so, you can get the data by calling .get(). |
| + |
| +// Matches a command of type T, and stores that command. |
| +template <typename T> |
| +class Is { |
| +public: |
| + typedef T type; |
| + type* get() { return fPtr; } |
| + |
| + bool match(T* ptr) { |
| + fPtr = ptr; |
| + return true; |
| + } |
| + |
| + template <typename U> |
| + bool match(U*) { |
| + fPtr = NULL; |
| + return false; |
| + } |
| + |
| +private: |
| + type* fPtr; |
| +}; |
| + |
| +// Matches any command that draws, and stores its paint. |
| +class IsDraw { |
| + SK_CREATE_MEMBER_DETECTOR(paint); |
| +public: |
| + typedef SkPaint type; |
| + type* get() { return fPaint; } |
| + |
| + template <typename T> |
| + SK_WHEN(HasMember_paint<T>, bool) match(T* draw) { |
| + fPaint = AsPtr(draw->paint); |
| + return true; |
| + } |
| + |
| + template <typename T> |
| + SK_WHEN(!HasMember_paint<T>, bool) match(T*) { |
| + fPaint = NULL; |
| + return false; |
| + } |
| + |
| +private: |
| + // Abstracts away whether the paint is always part of the command or optional. |
| + template <typename T> static T* AsPtr(SkRecords::Optional<T>& x) { return x; } |
| + template <typename T> static T* AsPtr(T& x) { return &x; } |
| + |
| + type* fPaint; |
| +}; |
| + |
| +// Matches if Matcher doesn't. Stores nothing. |
| +template <typename Matcher> |
| +struct Not { |
| + template <typename T> |
| + bool match(T* ptr) { return !Matcher().match(ptr); } |
| +}; |
| + |
| +// Matches if either of A or B does. Stores nothing. |
| +template <typename A, typename B> |
| +struct Or { |
| + template <typename T> |
| + bool match(T* ptr) { return A().match(ptr) || B().match(ptr); } |
| +}; |
| + |
| +// Matches if any of A, B or C does. Stores nothing. |
| +template <typename A, typename B, typename C> |
| +struct Or3 : Or<A, Or<B, C> > {}; |
| + |
| +// We'll use this to choose which implementation of Star suits each Matcher. |
| +SK_CREATE_TYPE_DETECTOR(type); |
| + |
| +// Star is a special matcher that matches Matcher 0 or more times _greedily_ in the SkRecord. |
| +// This version stores nothing. It's enabled when Matcher stores nothing. |
| +template <typename Matcher, typename = void> |
| +class Star { |
| +public: |
| + void reset() {} |
| + |
| + template <typename T> |
| + bool match(T* ptr) { return Matcher().match(ptr); } |
| +}; |
| + |
| +// This version stores a list of matches. It's enabled if Matcher stores something. |
| +template <typename Matcher> |
| +class Star<Matcher, SK_WHEN(HasType_type<Matcher>, void)> { |
| +public: |
| + typedef SkTDArray<typename Matcher::type*> type; |
| + type* get() { return &fMatches; } |
| + |
| + void reset() { fMatches.rewind(); } |
| + |
| + template <typename T> |
| + bool match(T* ptr) { |
| + Matcher matcher; |
| + if (matcher.match(ptr)) { |
| + fMatches.push(matcher.get()); |
| + return true; |
| + } |
| + return false; |
| + } |
| + |
| +private: |
| + type fMatches; |
| +}; |
| + |
| + |
| +// Cons builds a list of Matchers. |
| +// It first matches Matcher (something from above), then Pattern (another Cons or Nil). |
| +// |
| +// This is the main entry point to pattern matching, and so provides a couple of extra API bits: |
| +// - search scans through the record to look for matches; |
| +// - first, second, and third return the data stored by their respective matchers in the pattern. |
| +// |
| +// These Cons build lists analagously to Lisp's "cons". See Pattern# for the "list" equivalent. |
|
f(malita)
2014/05/05 20:52:59
"analogously"
mtklein
2014/05/05 21:43:31
Done.
|
| +template <typename Matcher, typename Pattern> |
| +class Cons { |
| +public: |
| + // If this pattern matches the SkRecord starting at i, |
| + // return the index just past the end of the pattern, otherwise return 0. |
| + SK_ALWAYS_INLINE unsigned match(SkRecord* record, unsigned i) { |
| + i = this->matchHead(&fHead, record, i); |
| + return i == 0 ? 0 : fTail.match(record, i); |
| + } |
| + |
| + // Starting from *end, walk through the SkRecord to find the first span matching this pattern. |
| + // If there is no such span, return false. If there is, return true and set [*begin, *end). |
| + SK_ALWAYS_INLINE bool search(SkRecord* record, unsigned* begin, unsigned* end) { |
| + for (*begin = *end; *begin < record->count(); ++(*begin)) { |
| + *end = this->match(record, *begin); |
| + if (*end != 0) { |
| + return true; |
| + } |
| + } |
| + return false; |
| + } |
| + |
| + // Once either match or search has succeeded, access the stored data of the first, second, |
| + // or third matcher in this pattern. Add as needed for longer patterns. |
| + // T is checked statically at compile time; no casting is involved. It's just an API wart. |
| + template <typename T> T* first() { return fHead.get(); } |
| + template <typename T> T* second() { return fTail.fHead.get(); } |
| + template <typename T> T* third() { return fTail.fTail.fHead.get(); } |
| + |
| +private: |
| + template <typename T> |
| + void operator()(T* r) { fHeadMatched = fHead.match(r); } |
| + |
| + // If head isn't a Star, try to match at i once. |
| + template <typename T> |
| + unsigned matchHead(T*, SkRecord* record, unsigned i) { |
| + if (i < record->count()) { |
| + fHeadMatched = false; |
| + record->mutate(i, *this); |
| + if (fHeadMatched) { |
| + return i+1; |
| + } |
| + } |
| + return 0; |
| + } |
| + |
| + // If head is a Star, walk i until it doesn't match. |
| + template <typename T> |
| + unsigned matchHead(Star<T>*, SkRecord* record, unsigned i) { |
| + fHead.reset(); |
| + while (i < record->count()) { |
| + fHeadMatched = false; |
| + record->mutate(i, *this); |
| + if (!fHeadMatched) { |
| + return i; |
| + } |
| + i++; |
| + } |
| + return 0; |
| + } |
| + |
| + Matcher fHead; |
| + Pattern fTail; |
| + bool fHeadMatched; |
| + |
| + friend class ::SkRecord; // So operator() can otherwise stay private. |
| + |
| + // All Cons are friends with each other. This lets first, second, and third work. |
| + template <typename, typename> friend class Cons; |
| +}; |
| + |
| +// Nil is the end of every pattern Cons chain. |
| +struct Nil { |
| + // Bottoms out recursion down the fTail chain. Just return whatever i the front decided on. |
| + unsigned match(SkRecord*, unsigned i) { return i; } |
| +}; |
| + |
| +// These Pattern# types are syntax sugar over Cons and Nil, just to help eliminate some of the |
| +// template noise. Use these if you can. Feel free to add more for longer patterns. |
| +// All types A, B, C, ... are Matchers. |
| +template <typename A> |
| +struct Pattern1 : Cons<A, Nil> {}; |
| + |
| +template <typename A, typename B> |
| +struct Pattern2 : Cons<A, Pattern1<B> > {}; |
| + |
| +template <typename A, typename B, typename C> |
| +struct Pattern3 : Cons<A, Pattern2<B, C> > {}; |
| + |
| +} // namespace SkRecords |
| + |
| +#endif//SkRecordPattern_DEFINED |