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Unified Diff: ui/gl/gl_context_glx.cc

Issue 2629633003: Refactor GL bindings so there is no global GLApi or DriverGL. (Closed)
Patch Set: Created 3 years, 11 months ago
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Index: ui/gl/gl_context_glx.cc
diff --git a/ui/gl/gl_context_glx.cc b/ui/gl/gl_context_glx.cc
index cae4242e044abaab2fd4e74e1714def1f2580756..8f823ef25014cb63dd0a1709b5b0ea65200cd175 100644
--- a/ui/gl/gl_context_glx.cc
+++ b/ui/gl/gl_context_glx.cc
@@ -243,7 +243,7 @@ bool GLContextGLX::MakeCurrent(GLSurface* surface) {
}
// Set this as soon as the context is current, since we might call into GL.
- SetRealGLApi();
+ BindGLApi();
SetCurrent(surface);
InitializeDynamicBindings();

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