Chromium Code Reviews| Index: gpu/ipc/service/image_transport_surface_overlay_mac.mm |
| diff --git a/gpu/ipc/service/image_transport_surface_overlay_mac.mm b/gpu/ipc/service/image_transport_surface_overlay_mac.mm |
| index 5c570f7d346c5e3839ba8fcb02686fd48453ab93..85b432909e0733c7728185c40441fa9bf410b1e8 100644 |
| --- a/gpu/ipc/service/image_transport_surface_overlay_mac.mm |
| +++ b/gpu/ipc/service/image_transport_surface_overlay_mac.mm |
| @@ -41,7 +41,6 @@ typedef void* GLeglImageOES; |
| #include "ui/gl/gl_fence.h" |
| #include "ui/gl/gl_image_io_surface.h" |
| #include "ui/gl/gpu_switching_manager.h" |
| -#include "ui/gl/scoped_api.h" |
| #include "ui/gl/scoped_cgl.h" |
| namespace { |
| @@ -115,7 +114,6 @@ bool ImageTransportSurfaceOverlayMac::Initialize(gl::GLSurfaceFormat format) { |
| void ImageTransportSurfaceOverlayMac::Destroy() { |
| ca_layer_tree_coordinator_.reset(); |
| if (previous_frame_fence_) { |
| - gl::ScopedSetGLToRealGLApi scoped_set_gl_api; |
| // Ensure we are using the context with which the fence was created. |
| gl::ScopedCGLSetCurrentContext scoped_set_current(fence_context_obj_); |
| CheckGLErrors("Before destroy fence"); |
| @@ -187,7 +185,6 @@ gfx::SwapResult ImageTransportSurfaceOverlayMac::SwapBuffersInternal( |
| // If supported, use GLFence to ensure that we haven't gotten more than one |
| // frame ahead of GL. |
| if (gl::GLFence::IsSupported()) { |
| - gl::ScopedSetGLToRealGLApi scoped_set_gl_api; |
|
jbauman
2017/01/18 21:32:09
Won't it be problematic if this code uses the virt
Geoff Lang
2017/01/19 15:40:06
Virtual contexts still use the RealGLApi. I talke
|
| CheckGLErrors("Before fence/flush"); |
| // If we have gotten more than one frame ahead of GL, wait for the previous |
| @@ -234,7 +231,6 @@ gfx::SwapResult ImageTransportSurfaceOverlayMac::SwapBuffersInternal( |
| } else { |
| // GLFence isn't supported - issue a glFinish on each frame to ensure |
| // there is backpressure from GL. |
| - gl::ScopedSetGLToRealGLApi scoped_set_gl_api; |
| TRACE_EVENT0("gpu", "ImageTransportSurfaceOverlayMac::glFinish"); |
| CheckGLErrors("Before finish"); |
| glFinish(); |