Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
index 34f2783a73fb34c0b661952945e0cb54e0d481bf..97b17b03e5d5b96ba12e39e61ef427065d2b2c33 100644 |
--- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
+++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
@@ -43,32 +43,12 @@ class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { |
// the mouse cursor. Returns true if the move-loop is completed successfully. |
// If the pointer-grab fails, or the move-loop is canceled by the user (e.g. |
pkotwicz
2014/05/08 00:03:49
Nit: Can you please update this comment?
varkha
2014/05/09 19:01:01
Done.
|
// by pressing escape), then returns false. |
- bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor); |
- |
- // Updates the cursor while the move loop is running. |
- void UpdateCursor(gfx::NativeCursor cursor); |
+ bool RunMoveLoop(gfx::NativeCursor cursor); |
// Ends the RunMoveLoop() that's currently in progress. |
void EndMoveLoop(); |
- // Sets an image to be used during the drag. |
- void SetDragImage(const gfx::ImageSkia& image, gfx::Vector2dF offset); |
- |
private: |
- // Grabs the pointer and keyboard, setting the mouse cursor to |cursor|. |
- // Returns true if the grab was successful. |
- bool GrabPointerAndKeyboard(gfx::NativeCursor cursor); |
- |
- // Creates an input-only window to be used during the drag. |
- Window CreateDragInputWindow(XDisplay* display); |
- |
- // Creates a window to show the drag image during the drag. |
- void CreateDragImageWindow(); |
- |
- // Checks to see if |in_image| is an image that has any visible regions |
- // (defined as having a pixel with alpha > 32). If so, return true. |
- bool CheckIfIconValid(); |
- |
// Dispatch mouse movement event to |delegate_| in a posted task. |
void DispatchMouseMovement(); |
@@ -80,22 +60,12 @@ class X11WholeScreenMoveLoop : public ui::PlatformEventDispatcher { |
bool should_reset_mouse_flags_; |
- // An invisible InputOnly window . We create this window so we can track the |
- // cursor wherever it goes on screen during a drag, since normal windows |
- // don't receive pointer motion events outside of their bounds. |
- ::Window grab_input_window_; |
- |
base::Closure quit_closure_; |
- // Keeps track of whether the move-loop is cancled by the user (e.g. by |
+ // Keeps track of whether the move-loop is canceled by the user (e.g. by |
// pressing escape). |
bool canceled_; |
- // A Widget is created during the drag if there is an image available to be |
- // used during the drag. |
- scoped_ptr<Widget> drag_widget_; |
- gfx::ImageSkia drag_image_; |
- gfx::Vector2dF drag_offset_; |
XMotionEvent last_xmotion_; |
base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_; |