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Unified Diff: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc

Issue 262893002: Removes grab input window and extra grab and ungrab in X11WholeScreenMoveLoop Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Additional SetCapture after Attach and Show in TabDragController Created 6 years, 7 months ago
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Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
index 1db4a2226ef5bbe561958d839092029211a053d2..b2ec5a7e1f1ccb90b614fd96e1cba48ea2712087 100644
--- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
+++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.cc
@@ -4,6 +4,7 @@
#include "ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h"
+#include <X11/extensions/XInput2.h>
#include <X11/Xlib.h>
// Get rid of a macro from Xlib.h that conflicts with Aura's RootWindow class.
#undef RootWindow
@@ -11,56 +12,23 @@
#include "base/bind.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
-#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
-#include "ui/aura/window_tree_host.h"
#include "ui/base/x/x11_util.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/keyboard_code_conversion_x.h"
#include "ui/events/platform/scoped_event_dispatcher.h"
#include "ui/events/platform/x11/x11_event_source.h"
-#include "ui/gfx/point_conversions.h"
-#include "ui/gfx/screen.h"
-#include "ui/views/controls/image_view.h"
-#include "ui/views/widget/widget.h"
namespace views {
-namespace {
-
-// The minimum alpha before we declare a pixel transparent when searching in
-// our source image.
-const uint32 kMinAlpha = 32;
-const unsigned char kDragWidgetOpacity = 0xc0;
-
-class ScopedCapturer {
- public:
- explicit ScopedCapturer(aura::WindowTreeHost* host)
- : host_(host) {
- host_->SetCapture();
- }
-
- ~ScopedCapturer() {
- host_->ReleaseCapture();
- }
-
- private:
- aura::WindowTreeHost* host_;
-
- DISALLOW_COPY_AND_ASSIGN(ScopedCapturer);
-};
-
-} // namespace
-
X11WholeScreenMoveLoop::X11WholeScreenMoveLoop(
X11WholeScreenMoveLoopDelegate* delegate)
: delegate_(delegate),
in_move_loop_(false),
should_reset_mouse_flags_(false),
- grab_input_window_(None),
canceled_(false),
weak_factory_(this) {
last_xmotion_.type = LASTEvent;
@@ -81,17 +49,13 @@ void X11WholeScreenMoveLoop::DispatchMouseMovement() {
// DesktopWindowTreeHostLinux, ui::PlatformEventDispatcher implementation:
bool X11WholeScreenMoveLoop::CanDispatchEvent(const ui::PlatformEvent& event) {
- return in_move_loop_;
+ NOTREACHED();
+ return true;
}
uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent& event) {
- // This method processes all events for the grab_input_window_ as well as
- // mouse events for all windows while the move loop is active - even before
- // the grab is granted by X. This allows mouse notification events that were
- // sent after the capture was requested but before the capture was granted
- // to be dispatched. It is especially important to process the mouse release
- // event that should have stopped the drag even if that mouse release happened
- // before the grab was granted.
+ // This method processes all mouse events for all windows while the move loop
+ // is active.
if (!in_move_loop_)
return ui::POST_DISPATCH_PERFORM_DEFAULT;
XEvent* xev = event;
@@ -100,13 +64,6 @@ uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent& event) {
// keyboard focus even though we took pointer grab.
switch (xev->type) {
case MotionNotify: {
- if (drag_widget_.get()) {
- gfx::Screen* screen = gfx::Screen::GetNativeScreen();
- gfx::Point location = gfx::ToFlooredPoint(
- screen->GetCursorScreenPoint() - drag_offset_);
- drag_widget_->SetBounds(gfx::Rect(location, drag_image_.size()));
- drag_widget_->StackAtTop();
- }
last_xmotion_ = xev->xmotion;
if (!weak_factory_.HasWeakPtrs()) {
// Post a task to dispatch mouse movement event when control returns to
@@ -126,7 +83,8 @@ uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent& event) {
DispatchMouseMovement();
delegate_->OnMouseReleased();
}
- return ui::POST_DISPATCH_NONE;
+ // default will end up releasing capture in Widget::OnMouseEvent().
+ return ui::POST_DISPATCH_PERFORM_DEFAULT;
}
case KeyPress: {
if (ui::KeyboardCodeFromXKeyEvent(xev) == ui::VKEY_ESCAPE) {
@@ -150,7 +108,9 @@ uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent& event) {
xevent.type = MotionNotify;
}
xevent.xany.display = xev->xgeneric.display;
- xevent.xany.window = grab_input_window_;
+ XIDeviceEvent* xievent =
+ static_cast<XIDeviceEvent*>(xev->xcookie.data);
+ xevent.xany.window = xievent->event;
// The fields used below are in the same place for all of events
// above. Using xmotion from XEvent's unions to avoid repeating
// the code.
@@ -159,8 +119,7 @@ uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent& event) {
gfx::Point point(ui::EventSystemLocationFromNative(xev));
xevent.xmotion.x_root = point.x();
xevent.xmotion.y_root = point.y();
- DispatchEvent(&xevent);
- return ui::POST_DISPATCH_NONE;
+ return DispatchEvent(&xevent);
}
default:
break;
@@ -168,41 +127,16 @@ uint32_t X11WholeScreenMoveLoop::DispatchEvent(const ui::PlatformEvent& event) {
}
}
- return (event->xany.window == grab_input_window_) ?
- ui::POST_DISPATCH_NONE : ui::POST_DISPATCH_PERFORM_DEFAULT;
+ return ui::POST_DISPATCH_PERFORM_DEFAULT;
}
-bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window* source,
- gfx::NativeCursor cursor) {
+bool X11WholeScreenMoveLoop::RunMoveLoop(gfx::NativeCursor cursor) {
DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
- // Start a capture on the host, so that it continues to receive events during
- // the drag. This may be second time we are capturing the mouse events - the
- // first being when a mouse is first pressed. That first capture needs to be
- // released before the call to GrabPointerAndKeyboard below, otherwise it may
- // get released while we still need the pointer grab, which is why we restrict
- // the scope here.
- {
- ScopedCapturer capturer(source->GetHost());
-
- grab_input_window_ = CreateDragInputWindow(gfx::GetXDisplay());
- // Releasing ScopedCapturer ensures that any other instance of
- // X11ScopedCapture will not prematurely release grab that will be acquired
- // below.
- }
- // TODO(varkha): Consider integrating GrabPointerAndKeyboard with
- // ScopedCapturer to avoid possibility of logically keeping multiple grabs.
- if (!GrabPointerAndKeyboard(cursor)) {
- XDestroyWindow(gfx::GetXDisplay(), grab_input_window_);
- return false;
- }
-
scoped_ptr<ui::ScopedEventDispatcher> old_dispatcher =
nested_dispatcher_.Pass();
nested_dispatcher_ =
ui::PlatformEventSource::GetInstance()->OverrideDispatcher(this);
- if (!drag_image_.isNull() && CheckIfIconValid())
- CreateDragImageWindow();
// We are handling a mouse drag outside of the aura::RootWindow system. We
// must manually make aura think that the mouse button is pressed so that we
@@ -224,15 +158,6 @@ bool X11WholeScreenMoveLoop::RunMoveLoop(aura::Window* source,
return !canceled_;
}
-void X11WholeScreenMoveLoop::UpdateCursor(gfx::NativeCursor cursor) {
- if (in_move_loop_) {
- // If we're still in the move loop, regrab the pointer with the updated
- // cursor. Note: we can be called from handling an XdndStatus message after
- // EndMoveLoop() was called, but before we return from the nested RunLoop.
- GrabPointerAndKeyboard(cursor);
- }
-}
-
void X11WholeScreenMoveLoop::EndMoveLoop() {
if (!in_move_loop_)
return;
@@ -247,137 +172,12 @@ void X11WholeScreenMoveLoop::EndMoveLoop() {
should_reset_mouse_flags_ = false;
}
- // TODO(erg): Is this ungrab the cause of having to click to give input focus
- // on drawn out windows? Not ungrabbing here screws the X server until I kill
- // the chrome process.
-
- // Ungrab before we let go of the window.
- XDisplay* display = gfx::GetXDisplay();
- XUngrabPointer(display, CurrentTime);
- XUngrabKeyboard(display, CurrentTime);
-
// Restore the previous dispatcher.
nested_dispatcher_.reset();
- drag_widget_.reset();
delegate_->OnMoveLoopEnded();
- XDestroyWindow(display, grab_input_window_);
- grab_input_window_ = None;
in_move_loop_ = false;
quit_closure_.Run();
}
-void X11WholeScreenMoveLoop::SetDragImage(const gfx::ImageSkia& image,
- gfx::Vector2dF offset) {
- drag_image_ = image;
- drag_offset_ = offset;
- // Reset the Y offset, so that the drag-image is always just below the cursor,
- // so that it is possible to see where the cursor is going.
- drag_offset_.set_y(0.f);
-}
-
-bool X11WholeScreenMoveLoop::GrabPointerAndKeyboard(gfx::NativeCursor cursor) {
- XDisplay* display = gfx::GetXDisplay();
- XGrabServer(display);
-
- XUngrabPointer(display, CurrentTime);
- int ret = XGrabPointer(
- display,
- grab_input_window_,
- False,
- ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
- GrabModeAsync,
- GrabModeAsync,
- None,
- cursor.platform(),
- CurrentTime);
- if (ret != GrabSuccess) {
- DLOG(ERROR) << "Grabbing pointer for dragging failed: "
- << ui::GetX11ErrorString(display, ret);
- } else {
- XUngrabKeyboard(display, CurrentTime);
- ret = XGrabKeyboard(
- display,
- grab_input_window_,
- False,
- GrabModeAsync,
- GrabModeAsync,
- CurrentTime);
- if (ret != GrabSuccess) {
- DLOG(ERROR) << "Grabbing keyboard for dragging failed: "
- << ui::GetX11ErrorString(display, ret);
- }
- }
-
- XUngrabServer(display);
- XFlush(display);
- return ret == GrabSuccess;
-}
-
-Window X11WholeScreenMoveLoop::CreateDragInputWindow(XDisplay* display) {
- // Creates an invisible, InputOnly toplevel window. This window will receive
- // all mouse movement for drags. It turns out that normal windows doing a
- // grab doesn't redirect pointer motion events if the pointer isn't over the
- // grabbing window. But InputOnly windows are able to grab everything. This
- // is what GTK+ does, and I found a patch to KDE that did something similar.
- unsigned long attribute_mask = CWEventMask | CWOverrideRedirect;
- XSetWindowAttributes swa;
- memset(&swa, 0, sizeof(swa));
- swa.event_mask = ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
- KeyPressMask | KeyReleaseMask | StructureNotifyMask;
- swa.override_redirect = True;
- Window window = XCreateWindow(display,
- DefaultRootWindow(display),
- -100, -100, 10, 10,
- 0, CopyFromParent, InputOnly, CopyFromParent,
- attribute_mask, &swa);
- XMapRaised(display, window);
- ui::X11EventSource::GetInstance()->BlockUntilWindowMapped(window);
- return window;
-}
-
-void X11WholeScreenMoveLoop::CreateDragImageWindow() {
- Widget* widget = new Widget;
- Widget::InitParams params(Widget::InitParams::TYPE_DRAG);
- params.opacity = Widget::InitParams::OPAQUE_WINDOW;
- params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.accept_events = false;
-
- gfx::Point location = gfx::ToFlooredPoint(
- gfx::Screen::GetNativeScreen()->GetCursorScreenPoint() - drag_offset_);
- params.bounds = gfx::Rect(location, drag_image_.size());
- widget->set_focus_on_creation(false);
- widget->set_frame_type(Widget::FRAME_TYPE_FORCE_NATIVE);
- widget->Init(params);
- widget->SetOpacity(kDragWidgetOpacity);
- widget->GetNativeWindow()->SetName("DragWindow");
-
- ImageView* image = new ImageView();
- image->SetImage(drag_image_);
- image->SetBounds(0, 0, drag_image_.width(), drag_image_.height());
- widget->SetContentsView(image);
- widget->Show();
- widget->GetNativeWindow()->layer()->SetFillsBoundsOpaquely(false);
-
- drag_widget_.reset(widget);
-}
-
-bool X11WholeScreenMoveLoop::CheckIfIconValid() {
- // Because we need a GL context per window, we do a quick check so that we
- // don't make another context if the window would just be displaying a mostly
- // transparent image.
- const SkBitmap* in_bitmap = drag_image_.bitmap();
- SkAutoLockPixels in_lock(*in_bitmap);
- for (int y = 0; y < in_bitmap->height(); ++y) {
- uint32* in_row = in_bitmap->getAddr32(0, y);
-
- for (int x = 0; x < in_bitmap->width(); ++x) {
- if (SkColorGetA(in_row[x]) > kMinAlpha)
- return true;
- }
- }
-
- return false;
-}
-
} // namespace views

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