Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(106)

Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2628883007: Update WebGL/WebGL2 conformance test expectations on Win Intel HD 530 (Closed)
Patch Set: Created 3 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | content/test/gpu/gpu_tests/webgl_conformance_expectations.py » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 62db5e230234e1a77774a6e18d0eda07b328c39c..add365ec358f301b59dc4d2d5eef2b942c69fb22 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -132,6 +132,36 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html',
['win', 'intel'], bug=666392)
+ # Intel HD 530
+ self.Fail('conformance2/textures/misc/angle-stuck-depth-textures.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/fboinvalidate/format_00.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/fboinvalidate/format_01.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/fborender/shared_colorbuffer_01.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_00.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_01.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_02.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_03.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_04.html',
+ ['win', 'intel'], bug=680797)
+ self.Fail('deqp/functional/gles3/framebufferblit/' +
+ 'default_framebuffer_06.html',
+ ['win', 'intel'], bug=680797)
+
# It's unfortunate that these suppressions need to be so broad, but it
# looks like the D3D11 device can be lost spontaneously on this
# configuration while running basically any test.
« no previous file with comments | « no previous file | content/test/gpu/gpu_tests/webgl_conformance_expectations.py » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698