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Issue 2628883007: Update WebGL/WebGL2 conformance test expectations on Win Intel HD 530 (Closed)
Patch Set: Created 3 years, 11 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
125 ['win', 'intel'], bug=614418) 125 ['win', 'intel'], bug=614418)
126 126
127 self.Fail('deqp/functional/gles3/fbomultisample*', 127 self.Fail('deqp/functional/gles3/fbomultisample*',
128 ['win', 'intel'], bug=483282) 128 ['win', 'intel'], bug=483282)
129 129
130 # These tests seem to crash flakily. It's best to leave them as skip 130 # These tests seem to crash flakily. It's best to leave them as skip
131 # until we can run them without GPU hangs and crashes. 131 # until we can run them without GPU hangs and crashes.
132 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html', 132 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html',
133 ['win', 'intel'], bug=666392) 133 ['win', 'intel'], bug=666392)
134 134
135 # Intel HD 530
136 self.Fail('conformance2/textures/misc/angle-stuck-depth-textures.html',
137 ['win', 'intel'], bug=680797)
138 self.Fail('deqp/functional/gles3/fboinvalidate/format_00.html',
139 ['win', 'intel'], bug=680797)
140 self.Fail('deqp/functional/gles3/fboinvalidate/format_01.html',
141 ['win', 'intel'], bug=680797)
142 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html',
143 ['win', 'intel'], bug=680797)
144 self.Fail('deqp/functional/gles3/fborender/shared_colorbuffer_01.html',
145 ['win', 'intel'], bug=680797)
146 self.Fail('deqp/functional/gles3/framebufferblit/' +
147 'default_framebuffer_00.html',
148 ['win', 'intel'], bug=680797)
149 self.Fail('deqp/functional/gles3/framebufferblit/' +
150 'default_framebuffer_01.html',
151 ['win', 'intel'], bug=680797)
152 self.Fail('deqp/functional/gles3/framebufferblit/' +
153 'default_framebuffer_02.html',
154 ['win', 'intel'], bug=680797)
155 self.Fail('deqp/functional/gles3/framebufferblit/' +
156 'default_framebuffer_03.html',
157 ['win', 'intel'], bug=680797)
158 self.Fail('deqp/functional/gles3/framebufferblit/' +
159 'default_framebuffer_04.html',
160 ['win', 'intel'], bug=680797)
161 self.Fail('deqp/functional/gles3/framebufferblit/' +
162 'default_framebuffer_06.html',
163 ['win', 'intel'], bug=680797)
164
135 # It's unfortunate that these suppressions need to be so broad, but it 165 # It's unfortunate that these suppressions need to be so broad, but it
136 # looks like the D3D11 device can be lost spontaneously on this 166 # looks like the D3D11 device can be lost spontaneously on this
137 # configuration while running basically any test. 167 # configuration while running basically any test.
138 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 168 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
139 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 169 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
140 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) 170 self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
141 171
142 # Mac only. 172 # Mac only.
143 173
144 self.Fail('conformance2/rendering/' + 174 self.Fail('conformance2/rendering/' +
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974 # self.Fail(page_name, 1004 # self.Fail(page_name,
975 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 1005 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
976 # self.Fail(page_name, 1006 # self.Fail(page_name,
977 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1007 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
978 1008
979 # Conflicts if between a generic os condition and a specific version 1009 # Conflicts if between a generic os condition and a specific version
980 # self.Fail(page_name, 1010 # self.Fail(page_name,
981 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 1011 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
982 # self.Fail(page_name, 1012 # self.Fail(page_name,
983 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1013 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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