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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path, url_prefixes=None): | 9 def __init__(self, conformance_path, url_prefixes=None): |
| 10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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| 125 ['win', 'intel'], bug=614418) | 125 ['win', 'intel'], bug=614418) |
| 126 | 126 |
| 127 self.Fail('deqp/functional/gles3/fbomultisample*', | 127 self.Fail('deqp/functional/gles3/fbomultisample*', |
| 128 ['win', 'intel'], bug=483282) | 128 ['win', 'intel'], bug=483282) |
| 129 | 129 |
| 130 # These tests seem to crash flakily. It's best to leave them as skip | 130 # These tests seem to crash flakily. It's best to leave them as skip |
| 131 # until we can run them without GPU hangs and crashes. | 131 # until we can run them without GPU hangs and crashes. |
| 132 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html', | 132 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html', |
| 133 ['win', 'intel'], bug=666392) | 133 ['win', 'intel'], bug=666392) |
| 134 | 134 |
| 135 # Intel HD 530 |
| 136 self.Fail('conformance2/textures/misc/angle-stuck-depth-textures.html', |
| 137 ['win', 'intel'], bug=680797) |
| 138 self.Fail('deqp/functional/gles3/fboinvalidate/format_00.html', |
| 139 ['win', 'intel'], bug=680797) |
| 140 self.Fail('deqp/functional/gles3/fboinvalidate/format_01.html', |
| 141 ['win', 'intel'], bug=680797) |
| 142 self.Fail('deqp/functional/gles3/fboinvalidate/format_02.html', |
| 143 ['win', 'intel'], bug=680797) |
| 144 self.Fail('deqp/functional/gles3/fborender/shared_colorbuffer_01.html', |
| 145 ['win', 'intel'], bug=680797) |
| 146 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 147 'default_framebuffer_00.html', |
| 148 ['win', 'intel'], bug=680797) |
| 149 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 150 'default_framebuffer_01.html', |
| 151 ['win', 'intel'], bug=680797) |
| 152 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 153 'default_framebuffer_02.html', |
| 154 ['win', 'intel'], bug=680797) |
| 155 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 156 'default_framebuffer_03.html', |
| 157 ['win', 'intel'], bug=680797) |
| 158 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 159 'default_framebuffer_04.html', |
| 160 ['win', 'intel'], bug=680797) |
| 161 self.Fail('deqp/functional/gles3/framebufferblit/' + |
| 162 'default_framebuffer_06.html', |
| 163 ['win', 'intel'], bug=680797) |
| 164 |
| 135 # It's unfortunate that these suppressions need to be so broad, but it | 165 # It's unfortunate that these suppressions need to be so broad, but it |
| 136 # looks like the D3D11 device can be lost spontaneously on this | 166 # looks like the D3D11 device can be lost spontaneously on this |
| 137 # configuration while running basically any test. | 167 # configuration while running basically any test. |
| 138 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 168 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
| 139 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 169 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
| 140 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) | 170 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) |
| 141 | 171 |
| 142 # Mac only. | 172 # Mac only. |
| 143 | 173 |
| 144 self.Fail('conformance2/rendering/' + | 174 self.Fail('conformance2/rendering/' + |
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| 974 # self.Fail(page_name, | 1004 # self.Fail(page_name, |
| 975 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1005 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 976 # self.Fail(page_name, | 1006 # self.Fail(page_name, |
| 977 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1007 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 978 | 1008 |
| 979 # Conflicts if between a generic os condition and a specific version | 1009 # Conflicts if between a generic os condition and a specific version |
| 980 # self.Fail(page_name, | 1010 # self.Fail(page_name, |
| 981 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1011 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 982 # self.Fail(page_name, | 1012 # self.Fail(page_name, |
| 983 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1013 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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