Index: gpu/command_buffer/service/context_state_autogen.h |
diff --git a/gpu/command_buffer/service/context_state_autogen.h b/gpu/command_buffer/service/context_state_autogen.h |
index 309301f1b2810cfc73b1d55cb1fa6d0ffdca5cca..6e408a34476362c4b069d4114f30c8f7cf43db4d 100644 |
--- a/gpu/command_buffer/service/context_state_autogen.h |
+++ b/gpu/command_buffer/service/context_state_autogen.h |
@@ -15,23 +15,14 @@ |
struct EnableFlags { |
EnableFlags(); |
bool blend; |
- bool cached_blend; |
bool cull_face; |
- bool cached_cull_face; |
bool depth_test; |
- bool cached_depth_test; |
bool dither; |
- bool cached_dither; |
bool polygon_offset_fill; |
- bool cached_polygon_offset_fill; |
bool sample_alpha_to_coverage; |
- bool cached_sample_alpha_to_coverage; |
bool sample_coverage; |
- bool cached_sample_coverage; |
bool scissor_test; |
- bool cached_scissor_test; |
bool stencil_test; |
- bool cached_stencil_test; |
}; |
GLfloat blend_color_red; |
@@ -51,17 +42,12 @@ |
GLclampf depth_clear; |
GLint stencil_clear; |
GLboolean color_mask_red; |
-GLboolean cached_color_mask_red; |
GLboolean color_mask_green; |
-GLboolean cached_color_mask_green; |
GLboolean color_mask_blue; |
-GLboolean cached_color_mask_blue; |
GLboolean color_mask_alpha; |
-GLboolean cached_color_mask_alpha; |
GLenum cull_mode; |
GLenum depth_func; |
GLboolean depth_mask; |
-GLboolean cached_depth_mask; |
GLclampf z_near; |
GLclampf z_far; |
GLenum front_face; |
@@ -85,9 +71,7 @@ |
GLint stencil_back_ref; |
GLuint stencil_back_mask; |
GLuint stencil_front_writemask; |
-GLuint cached_stencil_front_writemask; |
GLuint stencil_back_writemask; |
-GLuint cached_stencil_back_writemask; |
GLenum stencil_front_fail_op; |
GLenum stencil_front_z_fail_op; |
GLenum stencil_front_z_pass_op; |
@@ -99,62 +83,4 @@ |
GLsizei viewport_width; |
GLsizei viewport_height; |
-inline void SetDeviceCapabilityState(GLenum cap, bool enable) { |
- switch (cap) { |
- case GL_BLEND: |
- if (enable_flags.cached_blend == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_blend = enable; |
- break; |
- case GL_CULL_FACE: |
- if (enable_flags.cached_cull_face == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_cull_face = enable; |
- break; |
- case GL_DEPTH_TEST: |
- if (enable_flags.cached_depth_test == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_depth_test = enable; |
- break; |
- case GL_DITHER: |
- if (enable_flags.cached_dither == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_dither = enable; |
- break; |
- case GL_POLYGON_OFFSET_FILL: |
- if (enable_flags.cached_polygon_offset_fill == enable && |
- !ignore_cached_state) |
- return; |
- enable_flags.cached_polygon_offset_fill = enable; |
- break; |
- case GL_SAMPLE_ALPHA_TO_COVERAGE: |
- if (enable_flags.cached_sample_alpha_to_coverage == enable && |
- !ignore_cached_state) |
- return; |
- enable_flags.cached_sample_alpha_to_coverage = enable; |
- break; |
- case GL_SAMPLE_COVERAGE: |
- if (enable_flags.cached_sample_coverage == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_sample_coverage = enable; |
- break; |
- case GL_SCISSOR_TEST: |
- if (enable_flags.cached_scissor_test == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_scissor_test = enable; |
- break; |
- case GL_STENCIL_TEST: |
- if (enable_flags.cached_stencil_test == enable && !ignore_cached_state) |
- return; |
- enable_flags.cached_stencil_test = enable; |
- break; |
- default: |
- NOTREACHED(); |
- return; |
- } |
- if (enable) |
- glEnable(cap); |
- else |
- glDisable(cap); |
-} |
#endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |