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Side by Side Diff: Source/core/html/HTMLProgressElement.cpp

Issue 262753004: Replace all remaining IDL finitude type checks with [TypeChecking=Unrestricted] (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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88 void HTMLProgressElement::attach(const AttachContext& context) 88 void HTMLProgressElement::attach(const AttachContext& context)
89 { 89 {
90 LabelableElement::attach(context); 90 LabelableElement::attach(context);
91 if (RenderProgress* render = renderProgress()) 91 if (RenderProgress* render = renderProgress())
92 render->updateFromElement(); 92 render->updateFromElement();
93 } 93 }
94 94
95 double HTMLProgressElement::value() const 95 double HTMLProgressElement::value() const
96 { 96 {
97 double value = getFloatingPointAttribute(valueAttr); 97 double value = getFloatingPointAttribute(valueAttr);
98 // Otherwise, if the parsed value was greater than or equal to the maximum
99 // value, then the current value of the progress bar is the maximum value
100 // of the progress bar. Otherwise, if parsing the value attribute's value
101 // resulted in an error, or a number less than or equal to zero, then the
102 // current value of the progress bar is zero.
98 return !std::isfinite(value) || value < 0 ? 0 : std::min(value, max()); 103 return !std::isfinite(value) || value < 0 ? 0 : std::min(value, max());
99 } 104 }
100 105
101 void HTMLProgressElement::setValue(double value, ExceptionState& exceptionState) 106 void HTMLProgressElement::setValue(double value)
102 { 107 {
103 if (!std::isfinite(value)) {
104 exceptionState.throwTypeError(ExceptionMessages::notAFiniteNumber(value) );
105 return;
106 }
107 setFloatingPointAttribute(valueAttr, std::max(value, 0.)); 108 setFloatingPointAttribute(valueAttr, std::max(value, 0.));
108 } 109 }
109 110
110 double HTMLProgressElement::max() const 111 double HTMLProgressElement::max() const
111 { 112 {
112 double max = getFloatingPointAttribute(maxAttr); 113 double max = getFloatingPointAttribute(maxAttr);
114 // Otherwise, if the element has no max attribute, or if it has one but
115 // parsing it resulted in an error, or if the parsed value was less than or
116 // equal to zero, then the maximum value of the progress bar is 1.0.
113 return !std::isfinite(max) || max <= 0 ? 1 : max; 117 return !std::isfinite(max) || max <= 0 ? 1 : max;
114 } 118 }
115 119
116 void HTMLProgressElement::setMax(double max, ExceptionState& exceptionState) 120 void HTMLProgressElement::setMax(double max)
117 { 121 {
118 if (!std::isfinite(max)) {
119 exceptionState.throwTypeError(ExceptionMessages::notAFiniteNumber(max));
120 return;
121 }
122 // FIXME: The specification says we should ignore the input value if it is i nferior or equal to 0. 122 // FIXME: The specification says we should ignore the input value if it is i nferior or equal to 0.
123 setFloatingPointAttribute(maxAttr, max > 0 ? max : 1); 123 setFloatingPointAttribute(maxAttr, max > 0 ? max : 1);
124 } 124 }
125 125
126 double HTMLProgressElement::position() const 126 double HTMLProgressElement::position() const
127 { 127 {
128 if (!isDeterminate()) 128 if (!isDeterminate())
129 return HTMLProgressElement::IndeterminatePosition; 129 return HTMLProgressElement::IndeterminatePosition;
130 return value() / max(); 130 return value() / max();
131 } 131 }
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164 164
165 inner->appendChild(bar); 165 inner->appendChild(bar);
166 } 166 }
167 167
168 bool HTMLProgressElement::shouldAppearIndeterminate() const 168 bool HTMLProgressElement::shouldAppearIndeterminate() const
169 { 169 {
170 return !isDeterminate(); 170 return !isDeterminate();
171 } 171 }
172 172
173 } // namespace 173 } // namespace
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