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Unified Diff: gpu/ipc/service/image_transport_surface_win.cc

Issue 2626413002: Route D3D VSync signal to Compositor (Closed)
Patch Set: Merged with recent BeginFrameSource changes Created 3 years, 10 months ago
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Index: gpu/ipc/service/image_transport_surface_win.cc
diff --git a/gpu/ipc/service/image_transport_surface_win.cc b/gpu/ipc/service/image_transport_surface_win.cc
index 7d484e900577fc2d2284d66ce5417d66ab937b2b..5fcaf7f59d3efe036931163335c1ef2761872620 100644
--- a/gpu/ipc/service/image_transport_surface_win.cc
+++ b/gpu/ipc/service/image_transport_surface_win.cc
@@ -6,19 +6,32 @@
#include <memory>
+#include "base/win/windows_version.h"
#include "gpu/ipc/service/child_window_surface_win.h"
#include "gpu/ipc/service/direct_composition_surface_win.h"
+#include "gpu/ipc/service/gpu_vsync_provider_win.h"
#include "gpu/ipc/service/pass_through_image_transport_surface.h"
#include "gpu/ipc/service/switches.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface_egl.h"
+#include "ui/gl/gl_switches.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/vsync_provider_win.h"
namespace gpu {
+namespace {
+bool IsGpuVSyncSignalSupported() {
+ // TODO(stanisc): http://crbug.com/467617 Limit to Windows 8+ for now because
+ // of locking issue caused by waiting for VSync on Win7.
+ return base::win::GetVersion() >= base::win::VERSION_WIN8 &&
+ base::FeatureList::IsEnabled(features::kD3DVsync);
+}
+
+} // namespace
+
// static
scoped_refptr<gl::GLSurface> ImageTransportSurface::CreateNativeSurface(
base::WeakPtr<ImageTransportSurfaceDelegate> delegate,
@@ -29,8 +42,13 @@ scoped_refptr<gl::GLSurface> ImageTransportSurface::CreateNativeSurface(
scoped_refptr<gl::GLSurface> surface;
if (gl::GetGLImplementation() == gl::kGLImplementationEGLGLES2 &&
gl::GLSurfaceEGL::IsDirectCompositionSupported()) {
- std::unique_ptr<gfx::VSyncProvider> vsync_provider(
- new gl::VSyncProviderWin(surface_handle));
+ std::unique_ptr<gfx::VSyncProvider> vsync_provider;
+
+ if (IsGpuVSyncSignalSupported())
+ vsync_provider.reset(new GpuVSyncProviderWin(delegate, surface_handle));
+ else
+ vsync_provider.reset(new gl::VSyncProviderWin(surface_handle));
+
if (base::FeatureList::IsEnabled(switches::kDirectCompositionOverlays)) {
scoped_refptr<DirectCompositionSurfaceWin> egl_surface =
make_scoped_refptr(
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