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Side by Side Diff: gpu/ipc/service/image_transport_surface_win.cc

Issue 2626413002: Route D3D VSync signal to Compositor (Closed)
Patch Set: Merged with recent BeginFrameSource changes Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/image_transport_surface.h" 5 #include "gpu/ipc/service/image_transport_surface.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/win/windows_version.h"
9 #include "gpu/ipc/service/child_window_surface_win.h" 10 #include "gpu/ipc/service/child_window_surface_win.h"
10 #include "gpu/ipc/service/direct_composition_surface_win.h" 11 #include "gpu/ipc/service/direct_composition_surface_win.h"
12 #include "gpu/ipc/service/gpu_vsync_provider_win.h"
11 #include "gpu/ipc/service/pass_through_image_transport_surface.h" 13 #include "gpu/ipc/service/pass_through_image_transport_surface.h"
12 #include "gpu/ipc/service/switches.h" 14 #include "gpu/ipc/service/switches.h"
13 #include "ui/gfx/native_widget_types.h" 15 #include "ui/gfx/native_widget_types.h"
14 #include "ui/gl/gl_bindings.h" 16 #include "ui/gl/gl_bindings.h"
15 #include "ui/gl/gl_implementation.h" 17 #include "ui/gl/gl_implementation.h"
16 #include "ui/gl/gl_surface_egl.h" 18 #include "ui/gl/gl_surface_egl.h"
19 #include "ui/gl/gl_switches.h"
17 #include "ui/gl/init/gl_factory.h" 20 #include "ui/gl/init/gl_factory.h"
18 #include "ui/gl/vsync_provider_win.h" 21 #include "ui/gl/vsync_provider_win.h"
19 22
20 namespace gpu { 23 namespace gpu {
21 24
25 namespace {
26 bool IsGpuVSyncSignalSupported() {
27 // TODO(stanisc): http://crbug.com/467617 Limit to Windows 8+ for now because
28 // of locking issue caused by waiting for VSync on Win7.
29 return base::win::GetVersion() >= base::win::VERSION_WIN8 &&
30 base::FeatureList::IsEnabled(features::kD3DVsync);
31 }
32
33 } // namespace
34
22 // static 35 // static
23 scoped_refptr<gl::GLSurface> ImageTransportSurface::CreateNativeSurface( 36 scoped_refptr<gl::GLSurface> ImageTransportSurface::CreateNativeSurface(
24 base::WeakPtr<ImageTransportSurfaceDelegate> delegate, 37 base::WeakPtr<ImageTransportSurfaceDelegate> delegate,
25 SurfaceHandle surface_handle, 38 SurfaceHandle surface_handle,
26 gl::GLSurfaceFormat format) { 39 gl::GLSurfaceFormat format) {
27 DCHECK_NE(surface_handle, kNullSurfaceHandle); 40 DCHECK_NE(surface_handle, kNullSurfaceHandle);
28 41
29 scoped_refptr<gl::GLSurface> surface; 42 scoped_refptr<gl::GLSurface> surface;
30 if (gl::GetGLImplementation() == gl::kGLImplementationEGLGLES2 && 43 if (gl::GetGLImplementation() == gl::kGLImplementationEGLGLES2 &&
31 gl::GLSurfaceEGL::IsDirectCompositionSupported()) { 44 gl::GLSurfaceEGL::IsDirectCompositionSupported()) {
32 std::unique_ptr<gfx::VSyncProvider> vsync_provider( 45 std::unique_ptr<gfx::VSyncProvider> vsync_provider;
33 new gl::VSyncProviderWin(surface_handle)); 46
47 if (IsGpuVSyncSignalSupported())
48 vsync_provider.reset(new GpuVSyncProviderWin(delegate, surface_handle));
49 else
50 vsync_provider.reset(new gl::VSyncProviderWin(surface_handle));
51
34 if (base::FeatureList::IsEnabled(switches::kDirectCompositionOverlays)) { 52 if (base::FeatureList::IsEnabled(switches::kDirectCompositionOverlays)) {
35 scoped_refptr<DirectCompositionSurfaceWin> egl_surface = 53 scoped_refptr<DirectCompositionSurfaceWin> egl_surface =
36 make_scoped_refptr( 54 make_scoped_refptr(
37 new DirectCompositionSurfaceWin(delegate, surface_handle)); 55 new DirectCompositionSurfaceWin(delegate, surface_handle));
38 if (!egl_surface->Initialize(std::move(vsync_provider))) 56 if (!egl_surface->Initialize(std::move(vsync_provider)))
39 return nullptr; 57 return nullptr;
40 surface = egl_surface; 58 surface = egl_surface;
41 } else { 59 } else {
42 scoped_refptr<ChildWindowSurfaceWin> egl_surface = make_scoped_refptr( 60 scoped_refptr<ChildWindowSurfaceWin> egl_surface = make_scoped_refptr(
43 new ChildWindowSurfaceWin(delegate, surface_handle)); 61 new ChildWindowSurfaceWin(delegate, surface_handle));
44 if (!egl_surface->Initialize(std::move(vsync_provider))) 62 if (!egl_surface->Initialize(std::move(vsync_provider)))
45 return nullptr; 63 return nullptr;
46 surface = egl_surface; 64 surface = egl_surface;
47 } 65 }
48 } else { 66 } else {
49 surface = gl::init::CreateViewGLSurface(surface_handle); 67 surface = gl::init::CreateViewGLSurface(surface_handle);
50 if (!surface) 68 if (!surface)
51 return nullptr; 69 return nullptr;
52 } 70 }
53 71
54 return scoped_refptr<gl::GLSurface>( 72 return scoped_refptr<gl::GLSurface>(
55 new PassThroughImageTransportSurface(delegate, surface.get())); 73 new PassThroughImageTransportSurface(delegate, surface.get()));
56 } 74 }
57 75
58 } // namespace gpu 76 } // namespace gpu
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