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Unified Diff: content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Issue 2621163007: Use --disable-es3-apis when running WebGL tests on the passthrough cmd decoder. (Closed)
Patch Set: Rebase. Created 3 years, 11 months ago
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Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
index f5f6d50ecdfdce27380e1aa0f96036e07906b804..4a691787176006bacaf98b3816f8090ff644f551 100644
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
@@ -276,18 +276,16 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['win10', 'intel', 'opengl'], bug=680797)
# Win / Passthrough command decoder
- self.Fail('conformance/attribs/gl-vertexattribpointer.html',
- ['win', 'passthrough', 'd3d11'], bug=678850)
self.Fail('conformance/extensions/ext-sRGB.html',
['win', 'passthrough', 'd3d11'], bug=679696)
- self.Fail('conformance/extensions/angle-instanced-arrays.html',
- ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/ext-disjoint-timer-query.html',
['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/ext-frag-depth.html',
['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/ext-shader-texture-lod.html',
['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
+ self.Fail('conformance/extensions/oes-element-index-uint.html',
+ ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/oes-standard-derivatives.html',
['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/extensions/oes-texture-float.html',
@@ -308,16 +306,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
self.Fail('conformance/canvas/framebuffer-bindings-unaffected-on-' +
'resize.html', ['win', 'passthrough', 'd3d11'], bug=665521)
- self.Fail('conformance/glsl/bugs/essl3-shaders-with-webgl1.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/glsl/misc/attrib-location-length-limits.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/glsl/misc/shader-varying-packing-restrictions.html',
- ['win', 'passthrough', 'd3d11'], bug=1638) # angle bug ID
- self.Fail('conformance/glsl/misc/shader-with-257-character-define.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/glsl/misc/shader-with-257-character-identifier.' +
- 'frag.html', ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/glsl/misc/shader-with-dfdx.frag.html',
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
@@ -334,40 +322,20 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/misc/uninitialized-test.html',
['win', 'passthrough', 'd3d11'], bug=1635) # angle bug ID
- self.Fail('conformance/more/functions/copyTexImage2DBadArgs.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/more/functions/texSubImage2DBadArgs.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/more/functions/texSubImage2DHTMLBadArgs.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/reading/read-pixels-test.html',
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/renderbuffers/feedback-loop.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html',
['win', 'passthrough', 'd3d11'], bug=602688)
- self.Fail('conformance/renderbuffers/framebuffer-test.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/rendering/draw-elements-out-of-bounds.html',
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/textures/misc/copy-tex-image-2d-formats.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html',
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/textures/misc/tex-input-validation.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/misc/texture-attachment-formats.html',
['win', 'passthrough', 'd3d11'], bug=602688)
self.Fail('conformance/textures/misc/texture-copying-feedback-loops.html',
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
- self.Fail('conformance/textures/misc/texture-fakeblack.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/textures/misc/texture-mips.html',
['win', 'passthrough', 'd3d11'], bug=665518)
- self.Fail('conformance/textures/misc/texture-npot.html',
- ['win', 'passthrough', 'd3d11'], bug=665518)
- self.Fail('conformance/textures/misc/texture-npot-video.html',
- ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('conformance/uniforms/uniform-samplers-test.html',
['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
self.Fail('WebglExtension_OES_texture_float_linear',
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