| Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| index f5f6d50ecdfdce27380e1aa0f96036e07906b804..4a691787176006bacaf98b3816f8090ff644f551 100644
|
| --- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| @@ -276,18 +276,16 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| ['win10', 'intel', 'opengl'], bug=680797)
|
|
|
| # Win / Passthrough command decoder
|
| - self.Fail('conformance/attribs/gl-vertexattribpointer.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=678850)
|
| self.Fail('conformance/extensions/ext-sRGB.html',
|
| ['win', 'passthrough', 'd3d11'], bug=679696)
|
| - self.Fail('conformance/extensions/angle-instanced-arrays.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| self.Fail('conformance/extensions/ext-disjoint-timer-query.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| self.Fail('conformance/extensions/ext-frag-depth.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| self.Fail('conformance/extensions/ext-shader-texture-lod.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| + self.Fail('conformance/extensions/oes-element-index-uint.html',
|
| + ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| self.Fail('conformance/extensions/oes-standard-derivatives.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| self.Fail('conformance/extensions/oes-texture-float.html',
|
| @@ -308,16 +306,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
|
| self.Fail('conformance/canvas/framebuffer-bindings-unaffected-on-' +
|
| 'resize.html', ['win', 'passthrough', 'd3d11'], bug=665521)
|
| - self.Fail('conformance/glsl/bugs/essl3-shaders-with-webgl1.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/glsl/misc/attrib-location-length-limits.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/glsl/misc/shader-varying-packing-restrictions.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1638) # angle bug ID
|
| - self.Fail('conformance/glsl/misc/shader-with-257-character-define.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/glsl/misc/shader-with-257-character-identifier.' +
|
| - 'frag.html', ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/glsl/misc/shader-with-dfdx.frag.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
|
| @@ -334,40 +322,20 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/misc/uninitialized-test.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1635) # angle bug ID
|
| - self.Fail('conformance/more/functions/copyTexImage2DBadArgs.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/more/functions/texSubImage2DBadArgs.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/more/functions/texSubImage2DHTMLBadArgs.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/reading/read-pixels-test.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/renderbuffers/feedback-loop.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html',
|
| ['win', 'passthrough', 'd3d11'], bug=602688)
|
| - self.Fail('conformance/renderbuffers/framebuffer-test.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/rendering/draw-elements-out-of-bounds.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/textures/misc/copy-tex-image-2d-formats.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/textures/misc/tex-input-validation.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/textures/misc/texture-attachment-formats.html',
|
| ['win', 'passthrough', 'd3d11'], bug=602688)
|
| self.Fail('conformance/textures/misc/texture-copying-feedback-loops.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| - self.Fail('conformance/textures/misc/texture-fakeblack.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/textures/misc/texture-mips.html',
|
| ['win', 'passthrough', 'd3d11'], bug=665518)
|
| - self.Fail('conformance/textures/misc/texture-npot.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=665518)
|
| - self.Fail('conformance/textures/misc/texture-npot-video.html',
|
| - ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('conformance/uniforms/uniform-samplers-test.html',
|
| ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
|
| self.Fail('WebglExtension_OES_texture_float_linear',
|
|
|