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Side by Side Diff: content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Issue 2621163007: Use --disable-es3-apis when running WebGL tests on the passthrough cmd decoder. (Closed)
Patch Set: Rebase. Created 3 years, 11 months ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 import os 4 import os
5 5
6 from gpu_tests.gpu_test_expectations import GpuTestExpectations 6 from gpu_tests.gpu_test_expectations import GpuTestExpectations
7 7
8 # See the GpuTestExpectations class for documentation. 8 # See the GpuTestExpectations class for documentation.
9 9
10 class WebGLConformanceExpectations(GpuTestExpectations): 10 class WebGLConformanceExpectations(GpuTestExpectations):
(...skipping 258 matching lines...) Expand 10 before | Expand all | Expand 10 after
269 self.Fail('conformance/textures/image_bitmap_from_canvas/' + 269 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
270 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', 270 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
271 ['win10', 'intel', 'opengl'], bug=680797) 271 ['win10', 'intel', 'opengl'], bug=680797)
272 self.Fail('conformance/textures/image_bitmap_from_canvas/' + 272 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
273 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 273 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
274 ['win10', 'intel', 'opengl'], bug=680797) 274 ['win10', 'intel', 'opengl'], bug=680797)
275 self.Fail('conformance/textures/misc/texture-fakeblack.html', 275 self.Fail('conformance/textures/misc/texture-fakeblack.html',
276 ['win10', 'intel', 'opengl'], bug=680797) 276 ['win10', 'intel', 'opengl'], bug=680797)
277 277
278 # Win / Passthrough command decoder 278 # Win / Passthrough command decoder
279 self.Fail('conformance/attribs/gl-vertexattribpointer.html',
280 ['win', 'passthrough', 'd3d11'], bug=678850)
281 self.Fail('conformance/extensions/ext-sRGB.html', 279 self.Fail('conformance/extensions/ext-sRGB.html',
282 ['win', 'passthrough', 'd3d11'], bug=679696) 280 ['win', 'passthrough', 'd3d11'], bug=679696)
283 self.Fail('conformance/extensions/angle-instanced-arrays.html',
284 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
285 self.Fail('conformance/extensions/ext-disjoint-timer-query.html', 281 self.Fail('conformance/extensions/ext-disjoint-timer-query.html',
286 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 282 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
287 self.Fail('conformance/extensions/ext-frag-depth.html', 283 self.Fail('conformance/extensions/ext-frag-depth.html',
288 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 284 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
289 self.Fail('conformance/extensions/ext-shader-texture-lod.html', 285 self.Fail('conformance/extensions/ext-shader-texture-lod.html',
290 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 286 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
287 self.Fail('conformance/extensions/oes-element-index-uint.html',
288 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
291 self.Fail('conformance/extensions/oes-standard-derivatives.html', 289 self.Fail('conformance/extensions/oes-standard-derivatives.html',
292 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 290 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
293 self.Fail('conformance/extensions/oes-texture-float.html', 291 self.Fail('conformance/extensions/oes-texture-float.html',
294 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 292 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
295 self.Fail('conformance/extensions/oes-texture-float-linear.html', 293 self.Fail('conformance/extensions/oes-texture-float-linear.html',
296 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 294 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
297 self.Fail('conformance/extensions/oes-texture-half-float.html', 295 self.Fail('conformance/extensions/oes-texture-half-float.html',
298 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 296 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
299 self.Fail('conformance/extensions/oes-texture-half-float-linear.html', 297 self.Fail('conformance/extensions/oes-texture-half-float-linear.html',
300 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 298 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
301 self.Fail('conformance/extensions/webgl-compressed-texture-s3tc.html', 299 self.Fail('conformance/extensions/webgl-compressed-texture-s3tc.html',
302 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 300 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
303 self.Fail('conformance/extensions/webgl-debug-shaders.html', 301 self.Fail('conformance/extensions/webgl-debug-shaders.html',
304 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 302 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
305 self.Fail('conformance/extensions/webgl-depth-texture.html', 303 self.Fail('conformance/extensions/webgl-depth-texture.html',
306 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 304 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
307 self.Fail('conformance/extensions/webgl-draw-buffers.html', 305 self.Fail('conformance/extensions/webgl-draw-buffers.html',
308 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 306 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
309 self.Fail('conformance/canvas/framebuffer-bindings-unaffected-on-' + 307 self.Fail('conformance/canvas/framebuffer-bindings-unaffected-on-' +
310 'resize.html', ['win', 'passthrough', 'd3d11'], bug=665521) 308 'resize.html', ['win', 'passthrough', 'd3d11'], bug=665521)
311 self.Fail('conformance/glsl/bugs/essl3-shaders-with-webgl1.html',
312 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
313 self.Fail('conformance/glsl/misc/attrib-location-length-limits.html',
314 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
315 self.Fail('conformance/glsl/misc/shader-varying-packing-restrictions.html',
316 ['win', 'passthrough', 'd3d11'], bug=1638) # angle bug ID
317 self.Fail('conformance/glsl/misc/shader-with-257-character-define.html',
318 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
319 self.Fail('conformance/glsl/misc/shader-with-257-character-identifier.' +
320 'frag.html', ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
321 self.Fail('conformance/glsl/misc/shader-with-dfdx.frag.html', 309 self.Fail('conformance/glsl/misc/shader-with-dfdx.frag.html',
322 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 310 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
323 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', 311 self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
324 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 312 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
325 self.Fail('conformance/glsl/misc/shaders-with-name-conflicts.html', 313 self.Fail('conformance/glsl/misc/shaders-with-name-conflicts.html',
326 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 314 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
327 self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html', 315 self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html',
328 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 316 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
329 self.Fail('conformance/glsl/variables/glsl-built-ins.html', 317 self.Fail('conformance/glsl/variables/glsl-built-ins.html',
330 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 318 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
331 self.Fail('conformance/misc/invalid-passed-params.html', 319 self.Fail('conformance/misc/invalid-passed-params.html',
332 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 320 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
333 self.Fail('conformance/misc/object-deletion-behaviour.html', 321 self.Fail('conformance/misc/object-deletion-behaviour.html',
334 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 322 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
335 self.Fail('conformance/misc/uninitialized-test.html', 323 self.Fail('conformance/misc/uninitialized-test.html',
336 ['win', 'passthrough', 'd3d11'], bug=1635) # angle bug ID 324 ['win', 'passthrough', 'd3d11'], bug=1635) # angle bug ID
337 self.Fail('conformance/more/functions/copyTexImage2DBadArgs.html',
338 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
339 self.Fail('conformance/more/functions/texSubImage2DBadArgs.html',
340 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
341 self.Fail('conformance/more/functions/texSubImage2DHTMLBadArgs.html',
342 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
343 self.Fail('conformance/reading/read-pixels-test.html', 325 self.Fail('conformance/reading/read-pixels-test.html',
344 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 326 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
345 self.Fail('conformance/renderbuffers/feedback-loop.html',
346 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
347 self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html', 327 self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html',
348 ['win', 'passthrough', 'd3d11'], bug=602688) 328 ['win', 'passthrough', 'd3d11'], bug=602688)
349 self.Fail('conformance/renderbuffers/framebuffer-test.html',
350 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
351 self.Fail('conformance/rendering/draw-elements-out-of-bounds.html', 329 self.Fail('conformance/rendering/draw-elements-out-of-bounds.html',
352 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 330 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
353 self.Fail('conformance/textures/misc/copy-tex-image-2d-formats.html',
354 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
355 self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html', 331 self.Fail('conformance/textures/misc/copy-tex-image-and-sub-image-2d.html',
356 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 332 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
357 self.Fail('conformance/textures/misc/tex-input-validation.html',
358 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
359 self.Fail('conformance/textures/misc/texture-attachment-formats.html', 333 self.Fail('conformance/textures/misc/texture-attachment-formats.html',
360 ['win', 'passthrough', 'd3d11'], bug=602688) 334 ['win', 'passthrough', 'd3d11'], bug=602688)
361 self.Fail('conformance/textures/misc/texture-copying-feedback-loops.html', 335 self.Fail('conformance/textures/misc/texture-copying-feedback-loops.html',
362 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 336 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
363 self.Fail('conformance/textures/misc/texture-fakeblack.html',
364 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
365 self.Fail('conformance/textures/misc/texture-mips.html', 337 self.Fail('conformance/textures/misc/texture-mips.html',
366 ['win', 'passthrough', 'd3d11'], bug=665518) 338 ['win', 'passthrough', 'd3d11'], bug=665518)
367 self.Fail('conformance/textures/misc/texture-npot.html',
368 ['win', 'passthrough', 'd3d11'], bug=665518)
369 self.Fail('conformance/textures/misc/texture-npot-video.html',
370 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
371 self.Fail('conformance/uniforms/uniform-samplers-test.html', 339 self.Fail('conformance/uniforms/uniform-samplers-test.html',
372 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID 340 ['win', 'passthrough', 'd3d11'], bug=1639) # angle bug ID
373 self.Fail('WebglExtension_OES_texture_float_linear', 341 self.Fail('WebglExtension_OES_texture_float_linear',
374 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 342 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
375 self.Fail('WebglExtension_OES_texture_half_float_linear', 343 self.Fail('WebglExtension_OES_texture_half_float_linear',
376 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID 344 ['win', 'passthrough', 'd3d11'], bug=1523) # angle bug ID
377 345
378 # Win / Intel / Passthrough command decoder 346 # Win / Intel / Passthrough command decoder
379 self.Flaky('conformance/renderbuffers/framebuffer-state-restoration.html', 347 self.Flaky('conformance/renderbuffers/framebuffer-state-restoration.html',
380 ['win', 'intel', 'passthrough', 'd3d11'], bug=602688) 348 ['win', 'intel', 'passthrough', 'd3d11'], bug=602688)
(...skipping 494 matching lines...) Expand 10 before | Expand all | Expand 10 after
875 self.Fail('conformance/textures/misc/texture-npot.html', 843 self.Fail('conformance/textures/misc/texture-npot.html',
876 ['chromeos', ('intel', 0xa011)], bug=375554) 844 ['chromeos', ('intel', 0xa011)], bug=375554)
877 self.Fail('conformance/textures/misc/texture-npot-video.html', 845 self.Fail('conformance/textures/misc/texture-npot-video.html',
878 ['chromeos', ('intel', 0xa011)], bug=375554) 846 ['chromeos', ('intel', 0xa011)], bug=375554)
879 self.Fail('conformance/textures/misc/texture-size.html', 847 self.Fail('conformance/textures/misc/texture-size.html',
880 ['chromeos', ('intel', 0xa011)], bug=375554) 848 ['chromeos', ('intel', 0xa011)], bug=375554)
881 self.Fail('conformance/uniforms/gl-uniform-arrays.html', 849 self.Fail('conformance/uniforms/gl-uniform-arrays.html',
882 ['chromeos', ('intel', 0xa011)], bug=375554) 850 ['chromeos', ('intel', 0xa011)], bug=375554)
883 self.Skip('conformance/uniforms/uniform-default-values.html', 851 self.Skip('conformance/uniforms/uniform-default-values.html',
884 ['chromeos', ('intel', 0xa011)], bug=375554) 852 ['chromeos', ('intel', 0xa011)], bug=375554)
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