Index: src/effects/gradients/SkGradientShader.cpp |
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp |
index 51eb7c321f6b3d8fa379d09ce5571413ee5922ad..fa6522cbe122b3decb760ec7b3d23a7a9eace1a0 100644 |
--- a/src/effects/gradients/SkGradientShader.cpp |
+++ b/src/effects/gradients/SkGradientShader.cpp |
@@ -934,7 +934,7 @@ void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder, |
const char* gradientTValue, |
EffectKey key, |
const char* outputColor, |
- const char* inputColor, |
+ const GrGLSLExpr4& inputColor, |
const TextureSamplerArray& samplers) { |
if (GrGradientEffect::kTwo_ColorType == ColorTypeFromKey(key)){ |
builder->fsCodeAppendf("\tvec4 colorTemp = mix(%s, %s, clamp(%s, 0.0, 1.0));\n", |
@@ -951,7 +951,7 @@ void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder, |
} |
builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); |
+ (inputColor * GrGLSLExpr4("colorTemp")).c_str()); |
} else if (GrGradientEffect::kThree_ColorType == ColorTypeFromKey(key)){ |
builder->fsCodeAppendf("\tfloat oneMinus2t = 1.0 - (2.0 * (%s));\n", |
gradientTValue); |
@@ -975,7 +975,7 @@ void GrGLGradientEffect::emitColor(GrGLShaderBuilder* builder, |
} |
builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
- (GrGLSLExpr4(inputColor) * GrGLSLExpr4("colorTemp")).c_str()); |
+ (inputColor * GrGLSLExpr4("colorTemp")).c_str()); |
} else { |
builder->fsCodeAppendf("\tvec2 coord = vec2(%s, %s);\n", |
gradientTValue, |