| Index: src/effects/SkLumaColorFilter.cpp
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| diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp
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| index fd4826b5a9b92c8fb6a31472a7fe6cb799960ae3..38aaa86d00551e8918a9c19b4ea33500726a517b 100644
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| --- a/src/effects/SkLumaColorFilter.cpp
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| +++ b/src/effects/SkLumaColorFilter.cpp
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| @@ -94,18 +94,14 @@ public:
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|                                const GrDrawEffect&,
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|                                EffectKey,
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|                                const char* outputColor,
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| -                              const char* inputColor,
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| +                              const GrGLSLExpr4& inputColor,
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|                                const TransformedCoordsArray&,
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|                                const TextureSamplerArray&) SK_OVERRIDE {
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| -            if (NULL == inputColor) {
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| -                inputColor = "vec4(1)";
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| -            }
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| -
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|              builder->fsCodeAppendf("\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb);\n",
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|                                     SK_ITU_BT709_LUM_COEFF_R,
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|                                     SK_ITU_BT709_LUM_COEFF_G,
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|                                     SK_ITU_BT709_LUM_COEFF_B,
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| -                                   inputColor);
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| +                                   inputColor.c_str());
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|              builder->fsCodeAppendf("\t%s = vec4(0, 0, 0, luma);\n",
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|                                     outputColor);
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|  
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| 
 |